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Starship Scramble

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Starship Scramble screenshot 1
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Starship Scramble

Kultras Entertainment · Published by Kultras Entertainment · Official site ↗

Positive — 91% positive (23 reviews) · 51 achievements

Last updated 27 Sept 2026

Craft a starship from hundreds of unique weapons, battle through waves of enemies to rescue stranded survivors and gather resources - Use them to rebuild your homebase and unlock powerful upgrades. Restore the lost civilization and strive for a new future for the people of Verdantia.

DJCTQ 10Full Controller Support

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.29 · Highest: £4.298 Oct 2026

Action, Indie, RPG, Casual · 2024 · More under £5 games

Explore the ruins of Verdantia as you craft a unique starship and fight through enemy waves. Use your wits and resources to rescue survivors and unlock upgrades, striving for a new future for your people.

About this game

The Noble Quest

Starship Scramble is a single player bullet haven ship-building game with destructible terrain and highly customizable builds combined with base building elements. Battle through hordes of the Verde which overrun your home world to rescue stranded survivors and gather resources. They are necessary to build a new home for your people and restore the lost civilization.

Craft The Starship

Expand the flag ship with a huge array of weapons, shield projectors, modules, and crews. Each weapon can be further customized with up to three special-power up that completely alters its performance.

Make Strategic Decision

Orefield and asteroid can block enemies or projectiles, you can actively destroy them for resources or take advantage of them as natural barriers. And ensure recruiting the right people for the job!

A Home For the Homeless

Start a colony, build houses and farms and workshops, enjoy a rest from all the actions. Unlock new weapons and other modules and power-up as you put your citizen to work.

Ensure your Legacy

The Verde are a diverse and formidable force. Battle through hordes of enemies and destroy all threats that may come to your home world.

Game Feature

  • 2D Side-scrolling starship maneuver.

  • 100+ unique weapons, each can be modified with 40+ different Tune-Ups.

  • 120+ Power-up in form of recruitment.

  • 20+ Core ships with diverse twist and playstyles.

  • Combat against 50 types of enemies, elites, high-threats and catastrophic level foes.

  • 6 Levels of challenge

  • Collect resource and rescue survivors to rebuild your lost civilization.

  • Expand your new colony and unlock new research.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: 2 Ghz
  • Memory: 4 GB RAM
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: 2.5Ghz +
  • Memory: 8 GB RAM
  • Storage: 1 GB available space

Supported Languages

English, Spanish - Latin America, Vietnamese, French, Italian, German, Simplified Chinese, Portuguese - Brazil, Portuguese - Portugal

Latest news

  • Patch NotesOfficial

    Steam Deck Update and Bug Fix

    Welcome pilots, Starship Scramble is now functional with Steam Deck and I will request a verification by Steam soon. A good new isn't it! There have been a lot of bug fixes, including the wyrm boss. Other graphical bugs in build mode are also fixed. Audio setting no longer resets. Update enemies' projectiles to be more visible. The big ship has its camera zoomed out a bit, it will be more comfortable to see what is happening on screen. Higher tier final bosses provide you extra 30s for fighting. Tune Up slot machine has its algorithm changed to improve the variety of tune-ups distribution. Smooth ship rotation, more noticeable on Mouse usage. It should come to controller in the next small Update.
    Read full article on Community Announcements (kultras1808)
  • Patch NotesOfficial

    Gameplay enhancement and feedback implementation

    Most of the adjustments in this patch target at the ship building aspect: Show attack range of weapons. Stacking crews of the same job. Show effect of crews. Buying crews now has an effect to better indicate your action. Improve the tab navigation. Dragging to view crew no longer move the ship. Fix overlay issue in build mode. Reduce banishment options significantly. Guarantee shop to contain a connector for the first few waves. Add pictogram to differentiate connectors from other modules. Display an array of boss waves. Stock boost now scale with stars, the higher the star level is, the higher chance for the module to appear in shop. Non-upgradable is considered star 0. Most of these changes come from you feedback, keep them coming to make a better game!! There are crucial notes, you should know about the gameplay changes: Ore fields have their color desaturated. Touching a repair kit instantly use it. Scanned asteroids are no longer interactable. Crews are improvised, high tier crews cost a bit more. Adjust the victory scene to distinguish ship and crews. Core ship Changes: Fix the starting weapon issue of Corsair ship. Nemesis has larger harvesting reduction, Brawn starts negative defense, Serenity earn less coin for each enemy alive. There are a lot of bug resolved in this patch and hopefully, you don't encountered an error!!
    Read full article on Community Announcements (kultras1808)
  • Patch NotesOfficial

    Hot fix and small Balance

    Fix the localization errors, There are small changes to the balance of the game, with the intension of creating a challenge for players: Late game cost is slightly increased. Enemies are also stronger at late game. Difficulty 1 is now always available, Difficulty 0 no longer has Tune-up mechanic to prevent overwhelming new players. Modules and crews appearance rates are modified. Some melee weapons have their range effect lowered, especially Great star, Diamond Pickaxe, Acid Flail, Gravitational Tornado. Fire rate gained from crews are reduced. Journalist is moved from tier 2 to tier 3 and cost higher, there is a new negative passive compensate the immense power this crew brings, scaling remains the same however. Providence name is changed to Piggy, with a higher requirement for coin. Piggy does not have the passive of gaining 20% unused coin, and instead start with Wealth keeper. Wealth keeper no longer works after wave 20. Meteorite Damage is adjusted to scale with wave and difficulty. The game now collects any crash and error event that occurs. On the side note, Demo is also updated!! I found many players gave the demo a try first and it was not well-polished. Thank you for your time in Starship Scramble, the game is in active development, please let me know any concern you may have. Feedback and idea are also welcomed. Consider joining our discord server and create a better game. Starship Scramble Discord
    Read full article on Community Announcements (kultras1808)
  • Patch NotesOfficial

    Hot fix

    Fix the Localization bug, I am so sorry. There was an unexpected bug causing the localization to stop working.
    Read full article on Community Announcements (kultras1808)
  • Patch NotesOfficial

    Saving Overlap Fix

    Reduce the complexity of the starting weapon at difficulty 0. Fix the error where the game used the base save file of Demo
    Read full article on Community Announcements (kultras1808)

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