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Roll & Ball

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Roll & Ball screenshot 1
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Roll & Ball

Peter Veres · Published by Peter Veres

1 user reviews — 0% positive (1 reviews) · 24 achievements

Last updated 27 Sept 2026

Roll & Ball is an American Football board game where you can call plays and control a playmaker. Play with dice to control the balance of a play or without to determine the right play.

DJCTQ 6PvP

£15.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £15.89 · Highest: £15.896 Oct 2026

Simulation, Strategy, Sports · 2023 · More £15 - £30 games

Experience the strategic thrill of American Football in Roll & Ball, where every roll of the dice determines your play's success. Craft clever strategies with Peter Veres' simulation game that blends sports and strategy.

About this game



Roll & Ball is an American Football board game where you can call plays and control a playmaker.

  • 2 Playbook Offense (11, 21)
  • 2 Playbook Defense (34, 43)
  • 30+ weather
  • 24h cycle

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Ryzen 5 1600; Intel Core i5-9400F
  • Memory: 4 GB RAM
  • Graphics: Radeon RX580; Nvidia GTX 1060
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    1.6.0

    Unity Platform Protection update.
    Read full article on Community Announcements (spanghlee)
  • AnnouncementsOfficial

    1.5.59

    Upd --> 1v1 Online Fix --> Some defensive plays Fix --> More balanced SPD
    Read full article on Community Announcements (spanghlee)
  • AnnouncementsOfficial

    1.1.0.7

    Upd -> Add new game mechanics to run play -change playmaker to closest after every round Upd -> Add new game mechanics to pass play -if playmaker in zone- change playmaker to closest to target -if playmaker on blitz - if is blocked, change to closest to target change action to man enable commbox Upd --> quaterback -increase look around radius -on throw acitvate playmaker; player to intercept Upd --> new custom scene pick color of helmet, figure Upd --> static game clock under 2 min, normal game clock over, added time out Upd --> added info line to players, Upd --> new battle calculation by action Fix --> better tackle angle Fix --> more reasonable play calling
    Read full article on Community Announcements (spanghlee)
  • Patch NotesOfficial

    Updated to 1.0.5.0

    Fix --> Players got stuck in Dummy State Fix --> CommBox buttons turned on, if play ended prematurely Fix --> Weather zone radius was not covering the whole stadium Fix --> Before plays are called, click on REF enables relevant call sheet buttons
    Read full article on Community Announcements (spanghlee)
  • Patch NotesOfficial

    Updated to 1.0.4.9

    Fix --> Game gets stuck, if Qb doesn't throw the football Fix --> Certain cases players path request was running infinitely Fix --> AI HC toggle became not interactable, if it was saved unchecked Update --> Defensive players in zone cover -path attack target, -sit attack closest
    Read full article on Community Announcements (spanghlee)

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