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Project Arcade

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Project Arcade screenshot 1
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Project Arcade

Antonio Figueiredo · Published by Antonio Figueiredo

1 user reviews — 100% positive (1 reviews)

Last updated 27 Sept 2026

A growing collection of mini-games. Train your memory, test your reflexes, and beat your personal best.

Early AccessDJCTQ l

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £0.89 · Highest: £0.892 Oct 2026

Indie, Strategy, Early Access, Casual · 2023 · More under £5 games

Project Arcade invites you to dive into a variety of bite-sized challenges designed by Antonio Figueiredo. Test your skills in early access, perfecting your personal bests across memory and reflex games.

About this game

Project Arcade is a collection of simple, focused mini-games for players who want a straightforward challenge. Three games are available now, with more planned.

Memory Cards

The classic card-matching game. Flip cards, find pairs, or take on triples mode for an extra challenge. Ten levels of increasing difficulty, an automatic save system, and a clean interface that stays out of the way.

  • Pairs and triples modes

  • 10 difficulty levels

  • Automatic save system

Memory Lights

Watch the sequence of lights, then repeat it back. Each round adds one more step, and a single mistake sends you back to the start. Sounds simple enough until the sequences start getting long.

  • Simon Says-style gameplay

  • 10 difficulty levels

  • Clean, distraction-free UI

Snake

Classic Snake, nothing added. Navigate, grow, and try not to crash. A clean take on the arcade staple with smooth controls and a minimal design.

  • Classic Snake gameplay

  • Minimal design

  • Easy to pick up anytime

Early Access

Project Arcade is still in development. The three games here are just the start, with more planned. Player feedback will help decide what gets built next.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel Core 2 Dual or AMD Equivalent
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics
  • DirectX: Version 9.0
  • Storage: 256 MB available space

Recommended

Recommended:
  • OS *: Windows 7
  • Processor: Intel Core 2 Dual or AMD Equivalent
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics
  • DirectX: Version 9.0
  • Storage: 512 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    New Game Engine Update

    New Game Engine: Migrated the full project to the Godot Game EngineChanges (General):UI: Changed the colour scheme of the project as a whole, including all gamesUI: High scores for each level are now always displayed in the level select screen, regardless of trophiesUI: High score for the current game and level is now visible, alongside your current scoreScore: Changed the trophy system from a singular medal to a 4 tier system: "Participation Certificate", "Bronze", "Silver", "Gold"Level Unlock: The next level unlocks if the player achieves a trophy of "Bronze" or aboveChanges (Memory Cards):UI: Removed the restart buttonAudio: Removed the jingle at the end of a gameScore: Trophies are awarded based on number of mistakesChanges (Memory Lights):UI: Changed the "Game Over" panel to a single "Retry" button when the player losesLevel: Increased number of levels to 10 (from 6)Score: Trophies are awarded based on how long you memorise a sequenceChanges (Snake):UI: Removed the level select screen, as it only contained a single levelGameplay: Paused the game when the player loses, instead of automatically restarting itGameplay: Reduced the speed of the snakeGameplay: Reduced the initial size of the snake to 2 (from 4)NOTICE ON SAVE DATA: Unfortunately, I was not able to migrate the current save data to the new engine, and therefore, all save data was reset. It is possible that this might happen again in the future while the game is on Early Access.
    Read full article on Community Announcements (Tonico Grey)
  • Patch NotesOfficial

    New Game Mode Update

    New Game: Memory Lights - a new colour sequence mini game, featuring increasing difficulty as you progress Bug Fixes: Fixed an issue where the colours of certain UI elements were incorrectFixed an issue where the end screen in Memory Cards was not reset when restarting the gameFixed an issue where the game could potentially crash if the Snake grew too big Changes:Small improvement to certain parts of the UIChanged version format from 0.0.0.0 to 0.0.0
    Read full article on Community Announcements (Tonico Grey)
  • Patch NotesOfficial

    New Game Mode Update

    New Game: Snake - the mini game that everyone knows :)Bug Fixes: Fixed an issue where scores from the Memory Cards were not loaded correctlyChanges: Small adjustment to the colour scheme
    Read full article on Community Announcements (Tonico Grey)

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