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Mighty Slap

Screenshots

Mighty Slap screenshot 1
Mighty Slap Free Roam 1v1 trailerWatch trailer on Steam ↗

Mighty Slap

Game Game Games · Published by Game Game Games

Content notice: The game contains violent actions of slapping each other which might not be suitable for everyone. Please proceed with caution and avoid playing if you find it sensitive.

2 user reviews — 50% positive (2 reviews) · 1 achievements

Last updated 27 Sept 2026

Mighty Slap is a Player vs Player Third person fighting and Turn Based slapping game. Time your slap with a time based bonus multiplier to land a powerful slap to your opponent. First player to knock out the opponent wins.

DJCTQ 10PvP

£2.49

Lowest price we've ever recorded

View on Steam

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Price history

3 Sept 2026Lowest: £2.49 · Highest: £2.497 Oct 2026

Action, Indie, Casual · 2024 · More under £5 games

Experience the thrill of timing your slaps for maximum impact in Mighty Slap. Developed by Game Game Games, this action-packed indie game challenges you to outsmart opponents in a unique PVP third-person fighting experience, hitting stores in 2024.

About this game

Mighty Slap is a Player vs Player Third Person Fighting and Turn Based slapping game.
Fight your opponent to weaken their strength before you enter the slapping competition. Time your slap with a time based bonus multiplier to land a powerful slap to your opponent. First player to knock out the opponent wins.



Control your character to dodge and hit the opponent. Weaken the enemy health before you enter the ring. Then there's only one control which is to time your slap.
There's a set of characters to choose from which are meant solely for visual purpose and one character does not provide any advantage over the other is any way.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: 1.5Ghz or better
  • Memory: 4 GB RAM
  • Graphics: AMD Rx 470 or Nvidia GTX 1050 or better
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 2.10 GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 3060 Ti
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Now 1v1 fight with your opponent

    In order to create a more indulging experience for the players we've now included a free roam mode. Now players can 1v1 fight with their third person controllable character. To continue the game player's are supposed to reach the ring so that the Slap Game can be played. Until then players can fight each other damaging their health points.
    Read full article on Community Announcements (misha)
  • Patch NotesOfficial

    Quick Time Events are here

    - Added a Quick Time Event based response for the opponent players. This little addition adds a bit of complexity to the game play of Mighty Slap. Now as an opponent you're supposed to respond to the QTE prompts that appear on screen in order to regain consciousness after getting slapped. Failing to do so results in taking double the damage but won't knock you even if your health is depleted leaving you vulnerable to loosing in the next opponent turn. - Added a visual feedback next to the player that shows the resultant damage that was made from the slap. - Added an octagon to the environment of single player and multiplayer game mode. We're also working on another update that will allow players to free roam and fight each other before the slapping game begins. This could take some time to develop and we're also reworking our goals for this game and reconsidering the features that were previously decided.
    Read full article on Community Announcements (eff)
  • AnnouncementsOfficial

    Beat the QTE to regain consciousness

    {STEAM_CLAN_IMAGE}/44457184/d6d6ba113e999d53d011223b1dd1f5dc6e56e8dd.gif Working on a QTE for the opponent that get slapped. The difficulty of the QTE will be decided by the intensity of slap and if the player fails to react to QTE they will be knocked out. I know QTE's are frowned upon in many games where they break the flow of game play. I think this will be a nice addition to our game considering the opponent players didn't have anything to do but wait all this time.
    Read full article on Community Announcements (eff)

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