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Watch trailer on Steam ↗GRIME II
Clover Bite · Published by Kwalee · Official site ↗
Very Positive — 87% positive (2,046 reviews) · 40 achievements
Last updated 27 Sept 2026
Become the stealer of forms in GRIME II, a surreal action-adventure metroidvania. Launch tendrils made of hands to absorb foes and summon molds in their shape, as you explore a bizarre lived-in-world obsessed with art.
£15.74
£20.99Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, RPG · 2026 · More £15 - £30 games
Steal forms and launch hands to conquer challenges in Clover Bite’s 2026 action-RPG adventure. Embark on an exploration of a bizarre, lived-in world where every encounter hides new possibilities.
About this game

Become a stealer of forms in GRIME II, the sequel to 2021's acclaimed action-adventure metroidvania. You are a Formless - an art mimic, absorbing creatures and summoning molds in their shape.
Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic bosses, all the while exploring a deep world full of diverse cultures and characters.
Create your own playstyle by choosing from a variety of abilities, weapons, and mold summons. Learn the makings of your enemies as you summon their form to both aid you in combat, as well as in exploring the various secrets paths of the world.

Molds - Absorb defeated enemies, shaping them into molds which can then be used for special attacks.
Use molds to throw enemies, fire projectiles, stun, and even turn into summons.Environmental Combat - Wherever you go, the environment provides ample opportunities to damage enemies nearby or from a distance. Be wary, for they can do the same to you!
Parry and Grasp - Send hand-tendrils to either parry enemy attacks or grasp and absorb them, drawing you closer to learning their shape.
A Lived-in World - Discover incredible locations made of painted nails and giant vases, each with its own unique civilization, culture, and deep characters to converse with.
Customise your playstyle with over 30 weapons, 60 armours and 12 abilities.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-6600K / AMD Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GT 1030 / AMD Radeon RX 550
- DirectX: Version 11
- Storage: 20 GB available space
- Additional Notes: Game runs on HDD, but an SSD is recommended
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 1600X
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1050 / AMD Radeon R9 720X
- DirectX: Version 11
- Storage: 20 GB available space
- Additional Notes: SSD recommended
Supported Languages
Latest news
AnnouncementsOfficial
GRIME II is in the Steam Summer Sale!
Strong ones GRIME II will be on sale for 20% off! The Summer Sale period lasts from 25 June 2026 18:00 to 09 July 2026 18:00 which is plenty of time to grab yourself a copy and absorb your enemies. {STEAM_CLAN_IMAGE}/44538558/0e18c9b5ca9801aa65fb5c49843ad8badbc7b6e2.pngRead full article on Community Announcements (Jake Kwalee)Patch NotesOfficial
Hotfix 1.2.17960f - Barrier in Kankan | 在 Kankan 修复了障碍物。
Another quick hotfix, this time for a barrier in Kankan, past the Tankard boss.Kankan Boss 后面的障碍物现在应该会正确消失了。Read full article on Community Announcements (Yarden)Patch NotesOfficial
Hotfix 1.2.17960d - yr’gog quest fix - 热修复 1.2.17960d - Yr'gog 任务修复
We got a new hotfix, version 1.2.17960d, it contains 2 specific fixes a failsafe that will fix the progression lock on yr’gog 3 components quest specifically for people who stopped playing around the time we fixed yr’gogs quest and are coming back now. Slight specific collider fixes on mudfalls and nailglade. 我们发布了全新的热修复(版本 1.2.17960d),包含 2 项具体修复: 添加了一项保护机制,旨在修复 Yr'gog “三个组件”任务的进度卡死问题。这专门针对在我们上次修复该任务期间停止游玩,现在又回归游戏的玩家。 对 Mudfalls 和 Nailglade 区域内的一些特定碰撞体(collider)进行了微小修复。Read full article on Community Announcements (Jake Kwalee)Patch NotesOfficial
Major Patch 4.0 - Map System Updates - 1.2.17960c | 地图系统更新
(简体中文翻译见帖子底部。)Hey Yarden GRIME director here with quite possibly our biggest patch yet, focusing mainly the map.We're fully aware that maps are kind of a big deal in these sort of games, so we've been working hard to improve its clarity by cleaning up visual artifacts, and adding some new features to it.So, what's new?Area Progression TrackerTo fill it to 100% you must find every Seal, Checkpoint, Molds & item in the area. In addition to beating every boss and every unique enemy types (Hunt Pigment & Breathcrowned, for example).Pre-Seal MapOne significant oversight with the map at launch, was that the dotted lines which mark your route through the area to aid you before discovering the Seal, would not save between sessions. Making it very hard to keep track of where you were. It would also not get revealed when you finally unlocked the first Seal in the area.This problem was worsened when players end up going passing through multiple areas without unlocking a single Seal.To this, we've come with the following compromise.In edition to the dotted lines, you'll also reveal the color of a newly discovered area.Once you unlock the first Seal the details will be filled in, same as they do now.Additional Map Updates:The currently active checkpoint is visually indicated on the map.Map Markers now appear in the Warp Menu.Various artifacts and false rooms were cleaned from the entire map.Now easier to select a map marker when there is a clump of markers stacked together.Dash SlideArguably the most contentious ability in the game. Since it's a relatively unusual mechanic it has been hard figuring out how to make it as intuitive as possible, especially on controllers.One point that stuck out to me were players who mentioned it felt like a "downgrade" when they got this ability, since they could not longer easily climb up walls using the habits they've already formed using dash jumping back and forth.Plus, after seeing so many players accidently dash off of the wall when they wa...Read full article on Community Announcements (Yarden)Patch NotesOfficial
Hotfix 1.1.17780d - Situational 3 Components Quest Fix | 情境三组件任务修复
Another hotfix that caused some players to have progression issues with Yr'Gog's 3 components quest.The 4th Major Patch is going to delay to next week, since the map updates has been been pretty complex to implement. But one of the things we already got working is a progression tracker for each area of the map, showing a completion percentage that counts everything that can be discovered in the area: Items, Hunt Pigments, Bosses etc... So even if there are some areas that still show some fog, once you've hit 100% you can rest assured you've found everything there was to find in that area.We still need to have it tested before it goes live, and that's not the only map feature we're planning on adding, so this is going to end up being a pretty significant patch.又一个热修复,解决了一些玩家在 Yr'Gog 的三组件任务中遇到的进度问题。第四个大型补丁将推迟到下周发布,因为地图更新的实现相当复杂。不过,我们已经完成的一项功能是:为地图的每个区域加入进度追踪器,显示完成百分比,统计该区域内所有可发现的内容,包括物品、狩猎颜料、Boss 等。因此,即使某些区域仍然显示有迷雾,只要进度达到 100%,你就可以确认已经找到了该区域中的所有内容。在正式上线前,我们仍需要对其进行测试,而且这也不是我们计划添加的唯一地图功能,因此这将会是一个相当重要的更新补丁。Read full article on Community Announcements (Yarden)






