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Lost Oath

Screenshots

Lost Oath screenshot 1

Lost Oath

Studio Jubei · Published by Studio Jubei

Mostly Positive — 75% positive (12 reviews) · 12 achievements

Last updated 27 Sept 2026

A Souls-like platformer with Roguelike elements

DJCTQ 6

£0.89

Lowest price we've ever recorded

View on Steam

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Price history

3 Sept 2026Lowest: £0.89 · Highest: £0.897 Oct 2026

Action, Adventure, Indie, RPG · 2023 · More under £5 games

Embark on a perilous journey through Lost Oath, where each step is a test of skill and wits. Master the art of combat and uncover the mysteries of forgotten lore as you navigate treacherous lands.

About this game

A former school project completely remade two years later by a bored 17 year old.

Disgraced, a lone knight searches for revenge in a land ruled by bandits and corrupt knights. Fight through an unforgiving world filled with dangers and secrets. Die over and over again until your spirit is broken.

Fulfill your lost oath, face your failures, avenge your master.

This is a 2D side scroller platformer with both Souls-like and Rogue-like elements. You must keep fighting through the world until you reach your goal. If you die, you must start over.

You can acquire randomized upgrades by defeating bosses or finding secret areas. You can also offer the lost souls you gather from killing enemies to the shrine of gods in order to upgrade your health, stamina, or damage.

In battle, you have three defensive tools at your disposal. Block, backstep, and roll. You can block weaker attacks to leave an opening, you can back away from stronger ones, and roll past enemies while cornered.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: TBD
  • Processor: TBD
  • Memory: 2 GB RAM
  • Graphics: TBD
  • Storage: 222 MB available space
  • Sound Card: TBD
  • Additional Notes: Requirements: A PC

Recommended

Recommended:
  • OS: TBD
  • Processor: TBD
  • Memory: 2 GB RAM
  • Graphics: TBD
  • Storage: 222 MB available space
  • Sound Card: TBD
  • Additional Notes: Actual System requirements are unknown until more data is gathered

Supported Languages

English

Latest news

  • Patch NotesOfficial

    The caves update live now!

    Everyone! After a lot of hard work, the new free content update, The Caves, is now live! In this update there is a whole new area that can be accessed from the very start of the game. It includes a whole new challenge with new traps and a new enemy type. Also included in this update is a new ranged attack type that can be unlocked through a secret. There is also a new outfit that can be unlocked after defeating the boss in the Caves. To access the caves, simply roll through the small tunnel that was created at the start of the game. Here is the full changelog: - Added the caves optional area - Added The Dark Blade outfit - Added Getsuga attack - Added ghost type enemy - Added new trap - Fixed strange bug in the upgrade menu that double purchased upgrades - Added a couple new decorations in earlier areas Thank you to everyone playing this game, your support means a lot to me! Also please don't forget to leave a review!
    Read full article on Community Announcements (Novin)
  • AnnouncementsOfficial

    Lost Oath 2.0 release date

    Merry Xmas eve everyone! Last month I announced Lost Oath will be having a free content update and I finally have a release date. December 27th Lost Oath will be updated to 2.0 This new update will include an entire new optional area called The Caves. For this new area you can find a new enemy type called the ghost, new traps to make the platforming more tense, and the player can also permanently unlock a new attack type along with a new outfit. Thank you to everyone who has played the game so far and please don't forget to leave a review!
    Read full article on Community Announcements (Novin)
  • Patch NotesOfficial

    Free Content Update Coming Soon

    Everyone! I know I haven't been working on this game for awhile, I've been busy with a new project. However, I decided to put that on hold for now to bring new content to this game. A whole new area with new platforming challenges and more lore. This new area is called "The Cave". It is a secret optional area that can be accessed at the very beginning of the game. In this area you will find previously unused traps and enemies, more upgrades to help with the main areas, new boss(es), and even a new outfit. I don't have a release date for this yet, however my estimate is within 2023. Stay tuned!
    Read full article on Community Announcements (Novin)
  • Patch NotesOfficial

    Quick patch

    Just found some unnoticed bugs from the previous update and fixed them. Here's the list of changes: - Fixed player health not loading the first time someone plays the game. - Fixed boss music bug. - Adjusted enemy recovery time after getting hit from 0.5f to 0.8f - Adjusted player stamina regen rate from 220 to 250 I'm planning something a bit bigger for the next update so stay tuned.
    Read full article on Community Announcements (Novin)
  • Patch NotesOfficial

    Save & Quit update

    I know not many people play this game but I still want to work as hard as I can to make this game as great as it can be. Based on some player feedback I have added a new function, save & quit. Now players can save their progress from the main menu before quitting the game and return to it later. However death still means a reset. This function was supposed to be added at launch but it was extremely complicated (a lot more complicated than I was expecting) having to save so many different variables and then loading them. It took a lot of work but I finally managed to add it, I also fixed another overlooked keyboard bug and also adjusted the recovery time for enemies when they get hurt. Here's the full list of changes: - Save & Quit function added - fixed roll & backstep controls for keyboard - enemy recovery time after getting hit has been reduced to 0.5f from 1f To everyone who plays this game and enjoys it I want to thank you for playing and I will continue to support this game as best I can. Thank you, Studio Jubei's only member Edit: I have just became aware of a new bug that only occurs when starting the game for the first time. The player's health is not properly set causing the player's starting health to be 0 however to fix this simply die and then hit continue, then the health will be set properly. I have a fix for this but its too small a bug to fix on its own, it will be added in the next update.
    Read full article on Community Announcements (Novin)

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