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TEXNOPLAZM

Screenshots

TEXNOPLAZM screenshot 1
Texnoplazm Episode 2 trailer trailerWatch trailer on Steam ↗

TEXNOPLAZM

Mothership Loudspeakerz · Published by Mothership Loudspeakerz · Official site ↗

Content notice: the game contains scenes of violence and gore that may not be suitable for all ages.

Very Positive — 99% positive (74 reviews)

Last updated 27 Sept 2026

Punch enemies, take their weapons, and switch combat styles on the fly. Blend combat skills and movement into hectic first-person gun-fu based on three movesets for punches, melee weapons and firearms.

Early AccessDJCTQ 14

£13.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £13.99 · Highest: £13.9910 Oct 2026

Action, Indie, Early Access · 2025 · More £5 - £15 games

Dive into the chaotic world of TEXNOPLAZM where you punch enemies, grab their weapons, and switch combat styles on the fly. Master three movesets for a dynamic first-person gun-fu experience in this action-packed indie game from Mothership Loudspeakerz.

About this game



TEXNOPLAZM is a first-person beat'em'up/shooter hybrid where fists, melee weapons, and firearms collide.
Rip weapons from enemies, switch combat styles on the fly, and chain movement with brutal takedowns.

Unlock powerful moves and passives as you tear through a gothic European cityscape — a future that never was.

  • Fight enemies by wielding their own weapons against them

  • Switch combat styles mid fight

  • Blend movement and combat abilities for inventive takedowns

  • Unlock special moves and passive abilities

  • Explore the gothic cityscape of Europe, in a future that never was

  • Uncover your mysterious origins

Year 200X, somewhere in Europe.
In a world where advanced magic works like technology, extraordinary feats are attainable for those who possess the right sorcerer code.

Nestled in the urban jungle, a street gang traffics synthetic companions known in the underground as “Dolls". One of them follows her routine...until the moment she does not.

Without any directive to guide her, she fights purely on instinct, a machine now unbound by purpose.

She is the Girl With No Name, she is a Technoplasm.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5 or higher
  • Graphics: 1 GB of VRAM with OpenGL 3.3 (GeForce GTX 630 or higher)
  • Sound Card: Integrated soundcard
  • Additional Notes: System requirements are subject to change.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    TEXNOPLAZM - Episode 2 OUT NOW

    Episode 2 is OUT NOW! The day has finally come! Episode 2 of TEXNOPLAZM delivers the first campaign expansion since the Early Access launch with new maps, enemies, weapons and items. This update also brings major improvements to gameplay and presentation, including updated 3D models, UI refinements, improved particle and sound effects, and countless bug fixes. This major patch brings a demo update as well, to reflect the changes brought by Episode 2. Here's a brief summary of new content and improvements:Episode 2 introduces 7 new maps across Chapters 4–6, featuring larger, longer levels and more refined level design.Combat expands significantly with 9 new enemies (13 including variants), including new archetypes that deepen encounter variety and strategyImproved enemy AI and combat rebalancing for a more fluid gameplay loopNew shield pickups obtained in the game world and from enemy shields Players will get their hands on two melee weapons (wrench and sword) and a new firearm, the Bubblegun.This update brings some novelty for Active and Passive upgrades One new Active upgrade and two new Passive upgrades entroduced in Chapters 4-6A new Active Upgrade, is now retroactively granted on the first level to ensure all players engage with the full combat loop. Returning players will find this automatically equipped if they haven't unlocked any special attack during Episode 1—if they did, this new Special Attack is available in the Upgrade tab of the Level SelectionThe update also adds interactive elements like exploding barrels and keycards, with keycards retroactively integrated into Episode 1.As usual, please consider leaving a positive review: the game is currently enjoying a 98% Positive score on Steam, so if you're reading this and enjoyed the game do your part! Enjoy! -ML Patch notes below PATCH NOTESEpisode 2 added:-Chapters 4,5,6-7 new levels-12 new enemies (including bosses)-New enemy roles: grenadier, anti-air, protector-2 new melee weapons (Wrench, Sword) and 1...
    Read full article on Community Announcements (MothershipL)
  • AnnouncementsOfficial

    TEXNOPLAZM - Episode 2 release date

    Hey everyone, Mothership here with big news for TEXNOPLAZM! Episode 2 arrives on June 25! Here's a brief summary of new content and improvements:Episode 2 introduces 7 new maps across Chapters 4–6, featuring larger, longer levels and more refined level design.Combat expands significantly with 9 new enemies (13 including variants), including new archetypes that deepen encounter variety and strategyImproved enemy AI and combat rebalancing for a more fluid gameplay loopNew shield pickups obtained in the game world and from enemy shields Players will get their hands on two melee weapons (wrench and sword) and a new firearm, the Bubblegun.This update brings some novelty for Active and Passive upgrades One new Active upgrade and two new Passive upgrades entroduced in Chapters 4-6A new Active Upgrade, is now retroactively granted on the first level to ensure all players engage with the full combat loop. Returning players will find this automatically equipped if they haven't unlocked any special attack during Episode 1—if they did, this new Special Attack is available in the Upgrade tab of the Level SelectionThe update also adds interactive elements like exploding barrels and keycards, with keycards retroactively integrated into Episode 1. Beyond content, this release delivers major improvements to gameplay and presentation, including updated 3D models, UI refinements, improved particle and sound effects, and countless bug fixes. I’ll be posting updates as development progresses. In the meantime please consider leaving a positive review: the game is currently enjoying a 98% Positive score on Steam, so if you're reading this and enjoyed the game do your part! Enjoy! -ML ::: Stay in touch! Twitter 1 / Twitter 2 / Bluesky / Discord ::: Support my work Patreon Ko-Fi
    Read full article on Community Announcements (MothershipL)
  • AnnouncementsOfficial

    TEXNOPLAZM Spring Sale

    TEXNOPLAZM is discounted until March 26th during the Steam Spring Sale! If you love first-person brawlers, cyberpunk vibes and shooting mechanics all wrapped into one this is your moment! On that note please consider leaving a positive review: the game is currently enjoying a 98% Positive score on Steam, so if you're reading this and enjoyed the game do your part! Get your copy More news about Episode 2 coming soon Enjoy! -ML ::: Stay in touch! Twitter / Bluesky ::: Support my work Patreon / Ko-Fi :::
    Read full article on Community Announcements (MothershipL)
  • AnnouncementsOfficial

    TEXNOPLAZM Winter Sale

    TEXNOPLAZM is discounted for two weeks during the Steam Winter Sale! If you love first-person brawlers, cyberpunk vibes and shooting mechanics all wrapped into one this is your moment! On that note please consider leaving a positive review: the game is currently enjoying a 98% Positive score on Steam, so if you're reading this and enjoyed the game do your part! Get your copy Enjoy! -ML ::: Stay in touch! Twitter / Bluesky / Discord ::: Support my work Patreon / Ko-Fi :::
    Read full article on Community Announcements (MothershipL)
  • Patch NotesOfficial

    TEXNOPLAZM December 2025 update

    Hey everyone, Mothership here with one last update for 2025. The development for Episode 2 is going strong, with different aspects at different stages of completion:The layouts of the new maps for Chapters 4 and 5 are done (Chapter 6 still pending) and the levels are going through their first combat test and art pass. New enemies and bosses are being worked on: their movesets are being tested and balanced against the player, but half of them don't have a 3d model ready yet, so I'll keep their showcase for a future update.New melee weapons and guns are in a similar situation, with primary and secondary attacks already completed, but I want to showcase them later on, when their VFX and SFX have reached the quality of other weapons already present in the game.New environmental interactions: expect explosive barrels (they can be punched towards enemies!), landmines and laser traps to make their debut in several maps for the Episode 2 If all goes well (and my computer behaves) you can expect Episode 2 to launch in the first half of 2026. I’ll be posting updates as development progresses. In the meantime please consider leaving a positive review: the game is currently enjoying a 97% Positive score on Steam, so if you're reading this and enjoyed the game do your part! Enjoy! -ML ::: Stay in touch! Twitter 1 / Twitter 2 / Bluesky / Discord ::: Support my work Patreon Ko-Fi ::: I've dolled up a few corners of Episode 2 so I could show something with this update
    Read full article on Community Announcements (MothershipL)

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