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Roll The Bones

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Roll The Bones screenshot 1
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Roll The Bones

Shrimp Industries · Published by Proteus Interactive · Official site ↗

Positive — 82% positive (22 reviews)

Last updated 27 Sept 2026

Let's Roll The Bones. Dive into a fast-paced roguelite where magic dice are your deadliest weapons. Explore deep dungeons, find powerful spell combinations, and unleash absolute chaos!

Early AccessDJCTQ 14Full Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.5010 Oct 2026

Action, Early Access · 2026 · More £5 - £15 games

Roll The Bones challenges players to navigate treacherous dungeons using spell combinations. Dive into this fast-paced early access experience from Shrimp Industries, where every roll could mean victory or defeat.

About this game

Roll The Bones is perfect for...


About the Game

Let's Roll The Bones

Welcome to a fast-paced roguelite game, where your survival depends on quick reflexes and magic dice. Explore the deep dungeons, collect new powers, and destroy your enemies.

Master the Rolling Mechanic 

Your power comes from rolling the dice. Every die has six unique sides, and each side holds a different magical effect. Survival requires precise aiming and good timing, not just pure luck. However, the dice can still surprise you. Landing a Critical roll completely changes your attack and creates a massive chain reaction.

Endless Build Synergies

No two runs are the same. You can choose from a massive variety of spell-dice, upgrades, and artifacts. During your adventure, you will find rare modifiers that completely change how your spells work. For example, a simple fireball can become a bouncing attack that clears the entire room. You can create a build focused on raw explosive damage, freezing defense, or pure chaos. Combine your choices to find powerful synergies.

Conquer Epic Bosses

Deadly bosses wait at the end of your path. These epic fights will test your skills to the limit. You must dodge complex enemy attacks, manage your spell cooldowns, and find the perfect moment to strike back. Only the most skilled players will survive.

Survive the Hordes and Challenges

Dungeons are full of different enemies. Each enemy has unique attacks, so you must constantly adapt your strategy. You will also find special challenge rooms. Test your skills in these dangerous rooms to earn rare and powerful loot.

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System Requirements

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Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Any half-decent processor
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 670
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Decent Intel i5 or better
  • Memory: 16 GB RAM
  • Graphics: Geforce GTX 1050 or better
  • Storage: 1 GB available space

Supported Languages

English, French, Italian, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish

Latest news

  • Patch NotesOfficial

    Roll The Bones update 1.0.1b

    It's time for the first round of hotfixes after release. I've received quite a lot of feedback and bug reports already, here are the changes in version 1.0.1b:Tweaks:Improved character/skin selection screen UI visualsMelee spells now destroy breakable objects on mapsAdded 0.1s delay when dice are autoswitched on reloadIn-game RTB logo updated in various placesBugs:Fixed Horde gates not unlocking next challenge gatesFixed dash collider - dashing should now be more predictable when walls/obstacles are nearbyFixed “Slimefestation II“ as it had missing dice material assignedFixed bug when connecting gamepad mid-game would break all input in gameFixed bug when player could still die right after completing a challenge and challenge would silently failFixed end-screen stats that didn’t track casted spellsFixed potential problem with potion discounts stacking more with each runFixed a problem, where “Chaos” dice material caused unintended behavior of the following material effects: paper, bamboo, carbon, metal(Potentially) fixed the problem with in-game music stopping mid-runBalancing:Nerfed spells: PikeBuffed spells: Star SwingIf you notice any new bugs or just want to give me some feedback, feel free to comment in community hub or join my Discord!Cheers,~Shrimp
    Read full article on Community Announcements (Shrimp Industries)
  • AnnouncementsOfficial

    Let's Roll the Bones! Early Access begins today.

    Dice-slingers!If you're looking for a game that's deep, difficult, and delightful - look no further. Introducing... Roll the Bones, our action-roguelike where magic dice decide your fate in endlessly re-playable dungeons full of mighty monsters. Build your loudout, test wild synergies, and dominate the battlefield. It's harder than it sounds, but with high challenge comes real satisfaction.We're taking the Early Access route for Roll the Bones, because this is a complex game, filled to the brim with diverse content, and we know we need YOUR help to take it from the "whoah, that's kinda fun" level to "gosh, I can't stop playing" level. We'll dedicate nine to twelve months (or so we think now) to expanding and polishing what already is a very solid release. Please join our Discord, or leave your feedback right here, on Steam in the dedicated thread in the Roll the Bones forums. Special DealsThe game is available right now with a special 20% release discount. But that's not all! We've partnered with a whole lot of other devs and publishers of games that are in one way or another similar to Roll the Bones to bring you 20 fantastic bundle deals, that can bring that price even lower. You can find the FULL LIST OF BUNDLES under the link, but here are some highlights: That's it from us today. Please enjoy the game and make sure to give us your thoughts.May luck smile upon you!Yours,
    Read full article on Community Announcements (⎛⎛⎛MROCHI⎞⎞⎞)
  • AnnouncementsOfficial

    Roll the Bones major PLAYTEST stars now

    The floodgates are officially open!Go refresh your Steam library. Seriously, right now. The Roll The Bones playtest is live, and we're letting applicants in as I type this. You can still join if you haven't applied before, and your access will be granted instantaneously. We’re at that weird dev tunnel-vision stage and desperately need fresh eyeballs. When you boot up, you'll see a downright radioactive BIG GREEN feedback button squatting on the main menu. First - play. The playtest version of the game is more robust than the previously available demo version. Give it some time. Fiddle around. Then get back to the green button. Please click it. Pour your thoughts into that mercifully short form—tell us what feels deliciously overpowered, and what's just flat-out busted.Two quick logistical things before you start slinging spell-dice:The playtest time-limited. We honestly have no clue when we'll pull the plug yet. Don't panic, though; we’ll holler with a clear heads-up a few days before it actually ends.Bring backup. You can invite up to 3 friends! It would mean the world to us if you used those invites to get more chaotic data flowing our way.Figure out a wildly irresponsible loadout, and go roll some bones. Yours,--ShrimpPS. If you haven't yet - please click the "Wishlist now" button! This will be a great help for us to get Steam to love us more. Here' you can use this here handy widget to do so:
    Read full article on Community Announcements (Mrochi81)
  • Patch NotesOfficial

    Roll The Bones demo update

    Roll The Bones demo updateHey!In preparation for the full game release in Q1 2026, the demo has been updated.Changed the following things:Most projectiles are now slower, enemy movement speed and patterns have been tweaked as wellEnemy spellcasting and dice-rolling systems had a small rework to fix some bugs and problems with casting timesGeneral UI improvementsAdded in-game screenshot tool that allows to capture:Native resolution screenshot2x Upscaled screenshotLayered PNG screenshot inclduing version with no GUI and just the foreground charactersFixed a ton of various bugs in a lot of different game systemsAdded enemy & boss compendiumReworked Training Grounds/tutorial level mapTweaks to gamepad sensitivity and general handling, mostly in UIAdded more spells and diceTweaks to map visualsFixes to default settings values (including fullscreen and resolution options not being applied properly on first game launch)General overhaul of save files system, should be safer, more consistent and easier to read in case they need to be openedGeneral balancing tweaksFix to a bug that caused double dice reload in specific casesGet ready for the full release in Q1 2026. Game is almost ready ^^
    Read full article on Community Announcements (Shrimp Industries)
  • AnnouncementsOfficial

    Dev Diary #1

    Hey!I've decided to post some (hopefully regular) updates regarding the development process of Roll The Bones. (Features presented in these updates won't be available in current demo version)So what am I currently working on?Angel enemiesAngelic Temple map designWall spellsAs for the first two - Angelic Temple is gonna be one of the main dungeon gates of the game, a more difficult one at that (S-Rank). Therefore it needs some high-difficulty enemies. I'm hoping to make Angels pretty tough to deal with with their precise & high power light beams. As for the "Wall" spells... well, they're exactly what you think they are. Walls. That you cast. Currently I've got Fire, Ice and Thorn walls (each version has 5 levels). Let me know if you've got any ideas for more wall spells ^^~Shrimpːprawnː
    Read full article on Community Announcements (Shrimp)

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