
Screenshots

Watch trailer on Steam ↗Plowing
Nikita Antipov · Published by Nikolay Moskvin
Content notice: The game contains scenes of alcohol and illegal substances, as well as a graphic description of crime scenes.
Last updated 27 Sept 2026
Plowing is a point and click simulation game, where you have to subdue the whole town in 13 days to establish order. Shoot. Imprison. Pardon. Hear the visitors out. Keep track of time. But most importantly — keep calm…
Indie, Simulation · More free games
In Plowing, manage and control a small town through point-and-click decisions. Negotiate with visitors, manage time, and restore order — all while maintaining your composure in this intricate simulation.
About this game
Every day you have to fulfill the plan for the number of people to shoot, but you are always distracted: by phone calls, friends, colleagues and town residents.
Special features:
- Every day you are given a stack of cases against arrested people. It is up to you to decide what to do with these people: shoot, imprison, or pardon them
- "Conscience" and "Power" bars. You need to keep Conscience, but at the same time maintain Power. Any choice affects the filling of the bars.
- Behind each case is a person whose destiny depends on your decision. The consequences can be different
- Escalating game pace. With every passing day, there are more cases and more visitors, but the amount of time is the same…
- The main opponent is people who disturb you form dealing with cases. You will have to hear people out, help them or send them away
- A vibrant town with people who have their own traditions, customs and folklore
- The most diverse and unique characters: informers, murderers, mothers, children, holy fools, disabled people and others
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Dual Core 2.0 GHZ
- Memory: 2 GB RAM
- Graphics: Integrated graphics or GPU with at least 512 MB of VRAM
Supported Languages
Latest news
AnnouncementsOfficial
The first trailer has been released!
Read full article on Community Announcements (Elegy)






