
Screenshots

Watch trailer on Steam ↗HEAVEN ATTACK!
nuru games · Published by nuru games
Content notice: destruction of clothes
Last updated 27 Sept 2026
Gabriel comes to wake up Michael sleeping in his room in heaven. It's my turn to look around today. Let's start before Metatron gets angry.
£2.49
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Price history
RPG, Early Access · 2023 · More under £5 games
Embark on a unique RPG adventure where you play as Gabriel exploring Michael's heavenly abode. Dive into early access and shape the game alongside nuru games, released in 2023.
About this game
A turn-based command battle RPG created with "RPG Maker vx Ace".
Currently streaming up to the middle of Episode 2.
Story
Gabriel comes to wake up Michael sleeping in his room in heaven.
It's my turn to look around today. Let's start before Metatron gets angry.
Features
The main story takes about 2 hours to play.
The sub-event has over 10 hours of play time.
angel in action.
Loose conversation drama.
random encounters.
Digging for rare items.
Customize and grow freely.
Ver1.30 supports English language. The menu is written in both Japanese and English.

Includes factor (like a job) cheat. Makes combat easier and allows you to play like in an RPG-style novel.

Episode 1 Synopsis
Recently, angels in Heaven have been going berserk. While on patrol, Michael and Gabriel are tasked with investigating the cause and travel to the place where the fallen angels, Grigori, were once sealed away. They find the Grigori nowhere to be found, and 20 fallen angels have escaped. This is a major incident, but with no end in sight to the angels' rampage, Raphael and Uriel join them as they begin a search for clues. But...
Episode 2 Synopsis
The angels search for the escaped Grigori. Raguel and Iofiel report that they have caught him. Upon receiving a report that one of the fallen angels has returned to the place of his sealing, they begin an investigation. However, it turns out to be a trap set by the Grigori.


Note
It does not support STEAM overlays, cloud saves, achievements, etc.
Controller operation does not support operation using the cross key.
System Requirements
Will my PC run this? →Minimum
- OS *: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
- Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
- Memory: 512 MB RAM
- Graphics: 1024 x 768 pixels or higher desktop resolution
- Storage: 400 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Version 1.34 released.
・AI-generated images are now used to assist with the creation of original art for objects, enemy graphics, and character portraits. ・Added the opening section of the "Mars Sphere" scenario. ・Introduced a chat function during the Mars Sphere scenario where dialogue windows appear as you walk; currently, this feature is exclusive to this scenario. ・Modified the target selection window during combat: you can now select from all targets rather than being restricted to just enemies or just allies. This allows for actions that would otherwise be meaningless, such as attacking allies or attempting to revive living targets. ・Added a random weapon system. ・Adjusted dash controls: holding the A button while moving makes the character walk, while holding the A button down while already moving triggers a high-speed dash. ・You can now toggle between the minimap, full-map view, and no display by holding the CTRL or A button and pressing Z. Movement is disabled while the full map is displayed; it serves only for checking the surrounding area. ・In the item list, you can now use the X button to sort items by Japanese alphabetical order (Aiueo order) or by ID. ・Added a "Full Auto" option to the auto-battle system. ・Added 50% Water-element resistance to the "Undead" status effect. Also added an effect that inverts damage and healing from poison and HP regeneration. ・Increased the number of save slots from 24 to 32. ・Fixed an issue where Raguel would not use "Critical Wing" during auto-battle.Read full article on Community Announcements (nurunuru)Patch NotesOfficial
Version 1.33D released
- Completed the Sun Heaven scenario.- Added two Sun Heaven sub-events. Item collection only.- Added weak enemies to Sun Heaven.- Revamped the selection commands on the title screen.- Added a cut-in for Raguel. He is supported by AI.- Corrected the text because the petrification recovery item was ineffective against states that gradually petrify.- Corrected the behavior of the "Guard" command.- Changed the internal processing of the counter.- Prevented duplicate use of recovery in auto-battle. This may result in insufficient recovery in some cases. Other characters attempting to use recovery will switch to normal attacks.- Added "All Attack" and "All Defense" to battle commands.- Added "Guard" factor.- Display current encounter disable, BP multiplier, and drop rate in the factor equipment menu.- Added floating animations to some enemies.- Fixed an error in the Android app JOIPLAY.Read full article on Community Announcements (nurunuru)Patch NotesOfficial
Version 1.33C released
- Added a target display feature to the submenu. - Removed the Cursed Bra's inability to equip equipment. - Fixed an issue where saving was disabled when starting a new game with stronger difficulty. - Fixed a flag issue.Read full article on Community Announcements (nurunuru)Patch NotesOfficial
1.33B released
Fixed a bug in the loadout system. And added a recommendation system. Fixed setting errors and text. Changed duplicate item icons. Increased Thomas's level from 1 to +29.Read full article on Community Announcements (nurunuru)Patch NotesOfficial
1.33 Update
Update information.Part of the story of Sun Heaven has been unlocked. You will enter an unsaveable area midway through, resulting in a game over. Enemies have been added to Venus Heaven. Progress as a sub-event. Loadout system added. Factor Bribe added. Factor auto-battle added. Item and Demon Encyclopedias can now be viewed even during battle. Demon Encyclopedia cursor memorization. Demon Encyclopedia text has been corrected and added. Enemy physical attributes can now be seen. Some performance errors have been fixed. Added a minimap on/off control on the map. A+Z. Added an item storage mode control on the shop screen. X+Z. Key check option added to the sub-menu. Weapon critical damage remains 1.5x for one-handed weapons, but doubled for two-handed weapons. When equipping a two-handed item, critical damage is doubled. Performance has also been improved. Crowbar-like skills have been changed to original techniques. Adjusted weapon skills, lowering the critical hit rate for fists to 35%, and also lowering the counterattack rate for Factor and Demon Hand. Changed the counterattack rate item to be obtained from the database. Changed reflection to random enemy target. Now flashes when an enemy target is selected during battle. Split the map name display into two lines to make Japanese and English easier to read. Added state icons to the explanation of magic state release. Changed the language for menu commands. Switch the language for equipment types. Fixed some text that was only in Japanese. Fixed the mistake where Rahab's sub-event flag was mistakenly used to organize the warehouse. Changed λ-chan's escape flag.Read full article on Community Announcements (nurunuru)






