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Happy Mask

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Happy Mask screenshot 1
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Happy Mask

James H. Van der Meulen · Published by Trash Vomit Studios · Official site ↗

Content notice: This game contains some pixelated gore and themes regarding mental illness. Themes of Death. Minimal drug and alcohol references. Minimal mature language. Also contains a procedurally generated, random, "Self-Talk" word-salad mechanic based as a mental-illness simulation that could be interpreted as mature.

1 user reviews — 0% positive (1 reviews) · 64 achievements

Last updated 27 Sept 2026

A supernatural world centered around interdimensional confusion and satirical insanity.

DJCTQ 14

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.50 · Highest: £8.507 Oct 2026

Adventure, Indie, RPG · 2023 · More £5 - £15 games

Explore a world where dimensions collide and sanity is questioned in Happy Mask, an indie RPG from James H. Van der Meulen that blends adventure with satirical humor.

About this game

Can your own mind be a game mechanic?

Enter a supernatural world centered around interdimensional confusion and satirical instanity.

  • Two playable characters.
    Each with their own maneuverability advantages and disadvantages.

  • Dropped into a strange world left to be lost and confused.

  • Don't expect the same old formula. You will be lonely and left to explore a strange world.

  • A mystery to unfold to find something pleasantly different.  

  • Top-Down exploration merged with 2D platforming exploration

  • Explore a large variety of top-down environments

  • Collect items & power-ups

  • Traverse a large variety of platforming landscapes

  • Solve a large variety of puzzles

  • Find hidden secrets

  • Survive all threats

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows
  • Processor: 1 Ghz
  • Memory: 2 GB RAM
  • Storage: 360 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    July 10th 2026 - Patch for Game Version 1.0.2.3

    -Reduced cooldown for brick attack from 3 seconds to 1 second -The Blink and Portogob transport can now be used from the Pause Menu if the correlating item has been collected to allow the item's use
    Read full article on Community Announcements (Error_Esc)
  • Patch NotesOfficial

    July 10th 2026 - Patch for Game Version 1.0.2.2

    Fixed Portogob activation when being the male characterprogrammed better scene transitioningfixed sound bug when falling into a pit while being chased by the Death Creature while also having already collected the forgiveness itemfixed how some threats respond to the male character
    Read full article on Community Announcements (Error_Esc)
  • Patch NotesOfficial

    July 10th 2026 - Patch for Game Version 1.0.2.1

    Added a path from the Dream World to the Reemergance area so the player can access the beginning areas more easily and readily
    Read full article on Community Announcements (Error_Esc)
  • Patch NotesOfficial

    Horizon Update

    Added a Retro aesthetic look to the entire game. The game is now even more pleasant to look at.this game now has better controls. Players now Jump with the space bar and pause with the tab key. Every Menu now has the extra option to leave the said Menu by pressing the Escape Key.Added control type selector and the correlating button prompts in game for Steam/XBOX, Playstation and Keyboard ControllerAbilities now have the corresponding Buttons/Keys displayed on screen underneath each icon while in gameTutorial Signs within the Dream World are more clear and useful with directed explanation using button/key promptsFixed Corresponding Button/Key Placement for abilities within the Control/Ability Menu Screen
    Read full article on Community Announcements (Error_Esc)
  • Patch NotesOfficial

    Cleansing Patch

    removed every instance where the game called for a deletion of a specific trigger box before the box was created when entering a scene. This bug only occurred prior, when a scene activated something specific to the scene in question. Then when the player returned to that scene, the trigger box would have been called for deletion, which would cause the game to crash. Those instances have now been removed.
    Read full article on Community Announcements (Error_Esc)

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