
Screenshots

Watch trailer on Steam ↗Rogue Fist
Wetcoat Games · Published by Wetcoat Games · Official site ↗
Very Positive — 91% positive (114 reviews) · 97 achievements
Last updated 27 Sept 2026
Play solo or with friends in this 4 player local couch co-op roguelite auto-shooter where enemies aren’t your biggest problem; your friends are! Smash foes, dodge bullets, and enjoy chaotic trolling as you punch, throw, and ‘accidentally’ sacrifice each other to survive relentless waves of enemies.
£1.87
£7.49Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie · 2026 · More under £5 games
Navigate chaotic waves of enemies in Rogue Fist, a thrilling action game from Wetcoat Games where solo or multiplayer sessions offer non-stop fun and trolling.
About this game

Welcome to the chaotic world of Rogue Fist, a 4-player local co-op dungeon crawler. Descend into a cursed dungeon where the undead rise without end and confront the cultist who commands them all. Smash through enemies, survive bullet storms, and embrace glorious trolling as you punch, throw, and ‘accidentally’ sacrifice your friends to survive relentless waves of horrors.

Local co-op up to 4 players. Get some buddies together in person or invite your Steam friends to play with via Steam's Steam Remote.
Stay in the action! Reviving team members made easy, keeping all players in the game without too much down time between deaths.
Teamwork is optional and throwing your friends is mandatory!
Disclaimer: Controllers are required to play local multiplayer.

1 of multiple game modes -- The standard way the game was meant to be played.
Dungeon crawl through procedurally generated rooms, kill all enemies, level up, and get that sweet, SWEET, loot!
Struggling with your run and need a boost? We got you. Get rewarded at the end of each run, even if you fail. Rewards can unlock meta progression upgrades to make your runs easier. You got this buddy.

A different game mode featuring it's own 24 hour leaderboards. Top daily scores are posted in the Rogue Fist discord server.
A procedurally generated ruleset our servers generate that changes the gameplay experience everyday, adding different gameplay modifiers, allowing for only certain characters to be used, mixes up enemies spawned, and ether increases the player's power scaling fantasy. How far will you make it?
Disclaimer: An active internet connection is required to play the Daily Challenge mode. (You can still play other modes without an internet connection)

Fight rooms have a time limit to them, with infinite enemy spawns until the timer is up.
Survive for the duration to proceed to the next room.

1 larger map offering a higher enemy density and increased intensity.
Experience needs to be picked up in this mode.
Survive for 30 minutes. "OHHHH REAL ORIGINAL MISTER DESIGNER!"

Randomly shuffle your equipment between you and your party members each time you open a treasure chest. When playing alone, your equipment is instead randomized when opening a treasure chest.
Different enemy variations.
More frequent chaotic room choices!

Multiple layers of meta progression to help you on your runs, and keeping you coming back for more!
Use gem currency (awarded by playing) to upgrade 50+ skills to all your characters permanently.
The more you kill with an ability, weapon and character, the more experience they'll get. Each having 50 levels, permanently making them stronger!

Compete in leaderboards specific to level, amount of players, and game mode.
Daily leaderboards reset every 24 hours, and top scores are posted and immortalized in the Rogue Fist discord.
Disclaimer: An active internet connection is required to post your leaderboard scores. (You can still play without an internet connection)

Create different builds from hundreds of modifiers.
120+ weapons and abilities.
45 playable characters.
50+ meta progression upgrades to help you on your runs.
50 levels for every ability, weapon, and character.
5 different game modes, 1 of which offers players a different experience every single day.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bit
- Processor: Intel® Core™ i5 3.0GHz or equivalent
- Memory: 8 GB RAM
- Graphics: GTX 960 or equivalent
- DirectX: Version 11
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64 bit
- Processor: Intel® Core™ i5 3.0GHz or equivalent
- Memory: 16 GB RAM
- Graphics: GTX 1060 or equivalent
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 5 GB available space
Supported Languages
Latest news
Patch NotesOfficial
v1.0.0.4 - Hotfix
Fixes: Fixed an issue that would cause the game to break when manually ending the run with very totem weapons.Read full article on Community Announcements (Wetcoat Games)Patch NotesOfficial
v1.0.0.3 - Hotfix
v1.0.0.3 Fixes:Fixed a visual issue that was failing to translate the name of “GAME_MODIFIERITEM_NAME_MOREMANA_ID” modifier upgrade.Fixed an issue that was failing to destroy active summons when replacing the summon weapon with a new weapon.Fixed an issue that was failing to update localization of existing offscreen indicator texts when changing languages during a run.Read full article on Community Announcements (Wetcoat Games)AnnouncementsOfficial
1.0 FULL RELEASE!
With the 1.0 release we addressed a lot of issues; made the game overall easier, overhauled a lot of the environment art, and of course - added more content! We hope you enjoy this JUICY update! v1.0.0.2 Patch notes:New:Over 320 environment sprites added.3 new environments to explore.SewersCryptsPrisonEnemies:Boss:A boss fight has been added to the final room.Miniboss:A mini boss fight has been added to the mid way point.Regular:Rat SkeletonRat Melee Rat Melee 2Rat ChargerRat MageRat FlyerRat Sniper FlyerRat DasherRat Sword SummonerAdded 57 mid-to-late game level-up modifiers, now totaling over 300 modifier items!Many of these modifiers are dual player/weapon modifiers that include a mix of health, regen, armor, dodge, etc, and various chase DPS modifiers, making it easier to stay alive while still increasing power.Characters:Gladiator:Melee focus character.Can only use Hybrid weapons.Specializes in Hybrid weapons.Not slowed down by water.Vampire:Magic focus character.Specializes in Life Steal.Health decreases over time, and can’t heal from regular means outside of life steal and health rooms.Flying unit, unaffected by ground traps and water.Rogue Fist.Melee focus character.Starts with an extra weapon.Starts with the ability to equip multiple instances of the same weapon.Takes 50% more damage.Ranger.Range focus character.Specializes in Range weapons.Can only use Range weapons.Werewolf:Melee focus character.Twice the amount of rewards from level ups.Starts with an extra weapon.Can’t equip new weapons.David:Range focus character.Specializes in Instant weapons.Instant weapons 10% chance to do a follow up attack.Multi Shot 1.Instant Base Damage increased by 2.Steven:Magic focus character.Specializes in Charges.5% chance to cast ability for free on kill.Has a helmet that increases health regen and armor when worn. Drops when hit. Can be picked up by other characters.Weapons:Holy Mop.Trident.Rogue Fist.Foam Hand.Fly Swatter.Karate Chop.Cards.Lightning Spear.Claw Strike.Cl...Read full article on Community Announcements (Wetcoat Games)Patch NotesOfficial
v 0.47.0.1 - Save Recovery Hotfix
We had an issue that failed to carry over the steam cloud data when switching the game name from Letter Lancers to Rogue Fist. I've corrected the issue I overlooked and did a hotfix that recovers that data. You just need to login to any computer that previously had Letter Lancers installed and it'll merge the data for you! Any upgrades you had will be unallocated and be given back as gems, so you'll have to reallocate those. All your levels and experience will be merged as well, nothing should be lost :) Sorry for any inconvenience.Cheers, Steven.Read full article on Community Announcements (Wetcoat Games)AnnouncementsOfficial
v0.47.0.0 Rebranding
We finally rebranded our game name from Letter Lancers to Rogue Fist! With the rebranding, we have a juicy update for you too! Although, it did come with a downfall; steam cloud saves may not have carried over for some users. You CAN recover these files. For those impacted and lost their meta progression data, read this post here: https://steamcommunity.com/app/2522160/discussions/0/695371826098868258/ and follow those steps. If your stuck, join the discord and message me (Steven) and I'll get you sorted out! And for the actual patch notes: v0.47.0.0 New:Special Abilities:Summon Archer.Summon Big Boi.Changes:Rebranded the game title to Rogue Fist.Special Abilities:Knockback Shout:Melee tag added.Range tag removed.Weapons:Fireball:Multishot tag removed.Multihit tag added.Base damage increased from 16 to 17.Characters:Barbarian:Can only roll melee special abilities from NPC.Summoner:Can only roll summon special abilities from NPC.Magician:Can only roll magic special abilities from NPC.Bear:Health Regen increased from 1 to 2.Health Regen Tick increased from 0.5 to 1.Updated many weapon and special ability icons.The amount of extra damage taken while in undead mode decreased from 50% to 25%.Elites have their health scaling per additional player decreased from 50% to 40%. Visuals:Steam Deck Verified! Another pass to many UI elements, increasing font sizes for more visibility.UI containers scale differently depending how many players are playing, making for even more visibility with less players.Post processing effects / bloom added.Added a bloom slider to the options screen.Added thunderbolt vfx to thunderbolt weapon.Added explosion vfx to inferno weapon.Added a light to the players.Lowered the light intensity in the lava rooms. Quality Of Life:Scroll bars (Achievement screen, Leaderboard screen, etc) increment more smoothly with controllers and arrow keys. Fixes:Fixed an issue that continued to play a tick down timer in daily challenge when the submode rolled survivor a...Read full article on Community Announcements (Wetcoat Games)






