
Screenshots

Watch trailer on Steam ↗Monday Meltdown
NF Mynster · Published by Footstomp Studios · Official site ↗
Content notice: This game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content
Very Positive — 96% positive (120 reviews) · 23 achievements
Last updated 27 Sept 2026
Fast. Bloody. 8-Player Mayhem. Dominate. Taunt. Repeat. Free. No strings attached. Ever.
Action, Indie · 2026 · More free games
Monday Meltdown pits you against seven others in a fast-paced, bloody showdown where every round is a chance to dominate or be dominated.
About this game
It's time for a Monday Meltdown. A solo-developed, super-fast 8-player top-down shooter built for one thing: dominating your friends.
Inspired by classics like Hotline Miami and Soldat, and spiced up with plenty of gore.

Dominate your friends or foes in a variety of fast-paced gamemodes. Host or join a match and you're straight into the action—no waiting around. Got no friends? Bots are supported.

Equip yourself with a wide range of weapons that all serve a specific purpose - Good plays win the game, not just the gear you're holding
If you're on a killing-spree, killstreak weapons will be awarded ensuring chaos unfolds

Winning is cool, but winning with style is better. Unlock new character and weapon skins to look good doing it.
Add salt with taunts and custom killphrases, or hunt for cool in-game secrets to unlock exclusive skins.
Are your ready to melt some Mondays?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Requires a 64-bit processor and operating system
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Update #29 - NEW METRO MAP - weapon balance overhaul - Player titles!
Been a little while since last update - I do apologise for that, this is a spicy update fortunately!New mapDon't miss the train in this new Metro map - let me know your thoughts. It's the first map to feature environmental damage with its moving trains - so watch out when stepping on the tracksWeapon balancingI've got some great feedback from the community, I've now went through and gave most of the weapons a balancing overhaul.Boxing gloves These now show a combo (mouse 1 or 2 by default) over the head of your target - hit them all in correct order, each hit do damage. If you hit them all without missing a beat, you get a combo bonus.RPG The RPG now features backsplash that will damage/kill you. Check your back before firing your rockets now.Katana The katana now shows ALL the crosses you need to hit at once, instead of one at a time. These crosses now also move with the enemy, so make sure to train your fruit-ninja-swiping skillsDagger/knife The knife's attack is now a charging lunge - hit a opponent with his back turned for extra backstab damageSMG The SMG now is more accurate (less spread) but has damage falloff - so don't go sniping with itRead the full changelog for other misc changes to the weaponsPlayer titlesSpice up your scoreboard entry with a unlockable titles - more to come. Suggest your best ones and how to unlock them and I'll might just implement itRead below for a full changelog Added a new metro map with moving trainsAdded new unlockable player titles for the scoreboard flexReworked the boxing gloves mechanics with combos above the opponent instead of fixed combosReworked the knife to do lunges instead of a basic attack - attack an enemy with his back turned for backstab bonusMade RPG have a lethal backsplash upon firing - don't turn your back against the wallReworked the katana to show all the hit markers/crosses and made them follow the opponentImproved katana's netcode to not be delayed under latencyMade the SMG have a damage fall off but improv...Read full article on Community Announcements (NF)Patch NotesOfficial
Update #28 - New leaderboard, bugfixes and improvements
I've released a new update containing another leaderboard - now you can race other players to reach the highest player level in game. I also updated the Discord Server to feature a role for the rank #1 player - so make sure to join there for community competitionJoin DiscordHighest player level Leaderboard Compete against other players to become the highest levelled player in the game!Bug fixesI've also fixed a few of smaller issues & bugs, read the entire changelog below! Added new leaderboard for highest player levelGrouped the leaderboards into a new UI sub menuAdded version number text to the main menuFixed bots having invisible dualies/akimbo pistolsFixed bots shooting themselves with the dualies/akimbo pistolsFixed weapon sometimes being rotated wronglyFixed weapons potentially getting stuck in a reload animation visuallyFixed the muzzleflash on the p90 not being rotated properlyFixed the grenade launcher skins reload animations not showing the grenade casing properlyFixed the knife being rendered behind the playerAdded some more backend work to how leaderboard submissions workMade the tutorial time start at first keypress instead of on scene loadFixed the tutorial sometimes showing two different run timesthanks for reading who reads all these(over 100 reviews now - insane to me, thank you all so much)Read full article on Community Announcements (NF)AnnouncementsOfficial
Rank #1 Leaderboard submission - week one recap
Who's gonna beat #1?The leaderboards for the tutorial speed have now been live for a full week where insane timesaves has been found. Check out the run and go beat it!Race & RolesIf you join the Discord, I've created a new Discord bot that grants #1 a certain score, alongside being able to always check the current leaderboard with commands like /leaderboard - check it out if you want join the fun! Check the Discord Happy speedrunning! - May the best Bob winRead full article on Community Announcements (NF)Patch NotesOfficial
Update #27 - Global Leaderboard, optimizations & netcode improvements
Hello again ManiacsThis update features some optimization that will help with any stuttering upon player spawns - alongside improves the netcode on clients with low ping. These client will now display death effects instantly, instead of waiting for server confirmations.Optimizations & NetcodeClients with low ping (80 or below) will now instantly process the death logic of other players - instead of waiting for the servers approval. This issue was particularly visible with weapons that features gibbing, as there was a noticable delay between hitting the player and seeing the gibs splat.Futhermore I've dug deep into some core parts of the game, hereby how players are being spawned and heavily optimized this.Kick functionalityI've added the ability for the lobby host to kick players in the lobby - likewise everyone can right click either the lobby players or players on the in-game scoreboard to see their steam profile. LeaderboardThe game now features a leaderboard for the tutorial time scores - be the first to claim rank #1. Alongside this, I've made a new bot on the Discord server that automatically gives you the rank #1 role, so you really can brag within the communityWeapon animation changesAs part of a bigger optimization overhaul, I went through all the weapons and their skin variations and fine tuned all of them - likewise, the 1-handed weapons no longer use the fade-out-hand trick which some of you may have noticedMisc. other changesFor a complete changelog, read below!And as always, don't forget there's always cool developer insights and community interactions on the official discord. Check the Discord Added a leaderboard to the tutorial runsHeavily optimized the CPU usage of spawning playersMade a "is custom game" check where you can't get EXP if you modify weapon damage. Sorry to all the cheesers out there haha (challenges and achivement could be done with ease by enabling damage modifiers)Fixed explosions not rendering correctly Improved death/gibbing netco...Read full article on Community Announcements (NF)Patch NotesOfficial
Update #26 - OPTIMIZATIONS - new achievements & fixes
This update focuses on some much needed optimizations - primarily for all the bloodsplats & gibs I'm spawning, alongside a ton of bugfixes and even three new achievements!Release-celebration eventGentle reminder that release-celebration event is still running - you can still win a 50 USD Steam Gift cardOptimizationsHappy to announce that the blood & gibbing is now performing much much better - you should for sure see an improvement in framerate, especially on the more heavy maps such as the prison one.Speaking of the prison, I've disabled shadow casting on projectiles on the prison map, the shadows were very hard to spot but had a big performance impact.Further, I've optimized the loading screens - they are now a bit faster hopefully, alongside optimized projectiles and their explosion/impact particles. Oh, and buildsizes, way way smaller now (game only 380 mb now)Check the changelog for the remaining bugfixes / performance improvementsNew achievementsI've added 3 new achievements - sorry about that first one haha (be glad it's not locked to gym map only)I figured I should also make achievements for unlocking Knight Bob and Plague Bob, as those are considered secrets.This follows the other secrets which also have their own achievements.Read below for a full changelog Added 3 new achievementsHeavily optimized the bloodsplatsOptimized the projectiles explosion VFXDisabled shadow casting on the projectiles in dark maps (prison)Made the progress bar for overall weapon progression turn green when all weapons are unlockedFixed Monday Maniac achievement not unlocking correctlyFIxed World Tour achivement not working at allAdded Prison map to the World Tour achievement unlock requirementsFixed a bug where the lobby could start its countdown before players were readyFixing a bug with the melee kill statFixed bot difficulty always resetting back in lobby - it only sets the bot difficulty once now based on your level instead of everytime entering a lobbyHopefully fixed the game...Read full article on Community Announcements (NF)






