
Screenshots

Watch trailer on Steam ↗Time To Wake Up
Eye Blink Twice · Published by Eye Blink Twice
Content notice: The game features strong language and unprocessed traumas.
Last updated 27 Sept 2026
You're stuck in a dream. Blink and change your surroundings to escape the shadows of your past.
Adventure, Indie · 2026 · More free games
Explore a dream world where every blink reshapes your environment in Time To Wake Up. Navigate the shadows of your past and find your way out through creative navigation and puzzle-solving.
About this game

Time To Wake Up is an atmospheric psychological thriller. One night, you find yourself stuck in a dream. No worries, though. You are not alone. You hear a voice, that is fond of your eyes. Willing to help you out, you both set out on a trip down memory lane.
Your eyes are the key out of this maze of memories. Blink and change your surroundings, switch and reset all moving elements, flood whole rooms, or turn them around.
Time To Wake Up takes you through surreal school environments. Imagine dim-lit libraries, perplexing playgrounds, toilets offering twists and turns, and more.
Time To Wake Up features:
English, Chinese (traditional and simplified), Japanese, Korean, and Dutch language support
WARNING:
The save file of the demo and the save file of the full game are NOT compatible. All progress in the demo will not be transferred to the full version of the game.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i5-9600K / AMD Ryzen 5
- Memory: 8 GB RAM
- Graphics: NVidia GTX 970
- Storage: 13 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Memory: 4 GB RAM
- Storage: 13 GB available space
Supported Languages
*languages with full audio support
Latest news
Community & EventsOfficial
Time To Wake Up is participating in Steam Next Fest!
Hello, everyone!Time To Wake Up is participating in Steam's Nest Fest that is taking place this week. We're excited for this milestone as it means that release isn't that far now (Q3 2026). Between the last demo update and today, we've noticed some issues that we wanted to iron out to ensure a smoother experience for every player picking up the game. The demo has now been updated and here is the list of changes:v.0.2.4:Fixed an issue where players could get stuck in the intro cutsceneFixed player instability at low fpsImproved scene loading / reduced stutterWe hope you enjoy Steam Next Fest and Time To Wake Up's demo! Be sure to join our Discord: https://discord.gg/2vQetpcpRyThank you for supporting us during our final stretch to release!Read full article on Community Announcements (Eye Blink Twice)Patch NotesOfficial
The Steam Next Fest Demo Update is here!
Hello everyone,It's June and that means that Time To Wake Up will soon be featured in Steam Next Fest! Leading up to the event, we've decided to push one more update that addresses some of the issues that players have experienced while adding some small features.The demo has now been updated from v.0.2.2 to v.0.2.3 and down below, you can read the list of changes:v.0.2.3Added music variations between blink environmentsAdded music tracks to the record players in the bedroomsAdded bully's grunt in the first hallwayAdded sound effect to journal unlock notificationAdded cutscene take-over when assembling locker staircaseAdded button to main menu that links to our QQ pageIncreased idle time threshold (time before idle dialogues start playing)Improved keyboard/controller selection in the UI / JournalMade journal pages scrollable using controller shoulder buttons (LB/RB, L1/R1)Improved path tracking, preventing player from spawning in an invalid location when blinkingFixed locker pick-up sound effectFixed journal pages not being unlocked after loading a saveFixed prompts showing up while journal is openFixed player jumping when exiting the journal on controllerFixed Samantha's letter being visible before receiving itFixed 'life' paper disappearing when blinkingFixed player falling sound playing when returning to the main menuFixed FOV change pop when exiting the bedroom pitSteam Next Fest marks an important milestone for us, because it means it won't be that long anymore until we finally release the game and share Time To Wake Up with you. For now, we're going to shift our focus back to finishing the full game. We will be in touch soon. In the meantime, enjoy Steam Next Fest and remember you are always welcome in our Discord (https://discord.gg/2vQetpcpRy)Thank you for continuing to support the game!Read full article on Community Announcements (Eye Blink Twice)Patch NotesOfficial
Demo changelog v.0.2.2
Hello everyone,We are now well over two weeks since the demo release. That means another update! The demo has now been updated from v.0.2.1 to v.0.2.2 and down below, you can read the list of changes:Fixed interactables not being interactable when standing very close to themImproved interactable targettingImproved voice monologue after finishing essayImproved closet hall journal collection sequenceFixed broken interaction highlight on JanitorHallway entry doorFixed audio playing while drinking fountain was offUpdated localizationReplaced simple animations with tweens where ableImprovements to scene loading to prevent freezes and reduce stuttersFor now, we're going to shift our focus back to the full game. We'll still post updates, it will just take a bit more time. In the meantime, you are always welcome in our Discord (https://discord.gg/2vQetpcpRy) Thank you for continuing to support the game!Read full article on Community Announcements (Eye Blink Twice)Patch NotesOfficial
Demo changelog v.0.2.1
Hello everyone,We are now one week since the demo release. That means: updates! The demo has now been updated from v.0.2.0 to v.0.2.1 and here, you can read the list of changes:Added invert Y-axis toggle in the control settings menuFixed a bug where the journal could be unlocked before collecting it Fixed a bug where players could clip into the zigzag bedroom stairs Fixed a bug where players could clip on top of a coat rack inside the bedrooms Improved blink handling to prevent clipping/getting stuck in objects Fixed a bug where players could interact with items through walls Made (all) balloons at bedroom party poppable Fixed the clockroom audio attenuation Fixed the firsthallway save file glitch/skip Fixed bedroom chair sound not stopping on scene unload Fixed subtitles remaining visible when going back to the main menu Fixed Bedroom Pit door clipping through door frame Fixed Classroom Towers door clipping through door frame Fixed landing sound in clockroom playing a second time when blinking Added a current scene name text to pause menu Increased auto-skip delay for journal show/hide in clockroom Improved the colliders for ClosetHall scene General optimizations & improvements to scene load timesThank you for continuing to support the game! Whether it's wishlisting the game, following us, or leaving a review, every bit increases the chances of other players discovering Time To Wake Up as well. We love reading your messages on the Steam Community Board and our Discord (https://discord.gg/2vQetpcpRy) and we feel glad to be surrounded by so many enthusiastic people on our journey to release!Read full article on Community Announcements (Eye Blink Twice)AnnouncementsOfficial
Thank you for playing the demo!
Hello, everyone! Thank you everyone for playing the demo, leaving a review, and wishlisting the game on Steam! The demo reception has been very positive overall. Most feedback we've received is about technical issues. We're planning to tackle as many of them as possible without neglecting the loads of work that needs to be done to all the levels not included in the demo. It's quite a challenging balance to strike, but we'll be sure to improve the game to deliver an end result we can be proud of! In the meantime, we keep reading the bugs reported in our Discord: https://discord.gg/2vQetpcpRyAs for the upcoming changes, we will give another update soon to give a clear overview.As always, we appreciate your support, it means everything on our way to release!Read full article on Community Announcements (Eye Blink Twice)








