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eX Software · Published by eX Software
Content notice: Includes scenes of violence and blood.
9 user reviews — 78% positive (9 reviews)
Last updated 27 Sept 2026
Philosophical parable in the action‑adventure genre. Nikolaj finds himself in the Valley of Life — an oasis in the wasteland where clans wage a ruthless war for resources. Find allies and decide what matters most to you: helping people or profiting from their suffering?
£4.29
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Price history
Action, Adventure, Indie, RPG, Simulation, Early Access · 2024 · More under £5 games
Explore the Valley of Life, where alliances and ethics clash in this action-adventure game from eX Software. As Nikolaj, make choices that shape your journey through early access.
About this game
Alternative future, 2087. The world is recovering from a global flood.
Join Nikolaj, a man with no past, on his journey through the Valley of Life - a mountain oasis surrounded by barren wastelands. Guided by fate, he gets caught in clan wars for control over the local settlements. Find allies and take sides in the conflicts between raiders, smugglers, militarists, and techno-cultists!
And finally, uncover the role of a grim, impenetrable city in the north - a growing threat to all of humanity...

Unique visual atmosphere and post-flood setting,
An original storyline that changes depending on the decisions you make,
Varied pace of gameplay: the game combines quest, classic FPS and stealth-action episodes,
Survival simulator elements and challenging gameplay,
Tons of additional quests, interesting characters and activities to keep you engaged.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 8.1 x86
- Processor: Intel Core i5-4460 3.4 GHz
- Memory: 4 GB RAM
- Graphics: GTX 750 Ti 2GB graphics card with OpenGL 4.1 support
- DirectX: Version 11
- Storage: 16 GB available space
- Sound Card: Sound output device (speakers, headphones), OpenAL
- Additional Notes: Graphics Preset: Simple / Target: 720p/30 fps
Recommended
- OS: Windows 10 x64
- Processor: Intel Core i7-3770k 3.5 GHz
- Memory: 8 GB RAM
- Graphics: GTX 1060 3GB graphics card with OpenGL 4.1 support
- DirectX: Version 11
- Storage: 16 GB available space
- Sound Card: Sound output device (speakers, headphones), OpenAL
- Additional Notes: Graphics Preset: Good / Target: 1080p/40 fps
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update 0.4.7
- Due to technical issues, the game's maximum frame rate has been reset to 60. - A softlock in Nikolaj's house after talking to Vera has been fixed. Load an earlier save before entering the house.Read full article on Community Announcements (Storyteller)Patch NotesOfficial
Update 0.4.6
- Fixed a critical bug where the weapon and use button would freeze after picking up pickups under certain conditions- Updated gamepad controls; the right stick now feels smoother. If you're playing with a controller, try lowering the Camera Sensitivity in the settings to improve microcontrol- Fixed an issue where the knife could start attacking behind certain menus (e.g. while using the in-game PC) when clicking mouse buttons- Added the ability to zoom in/out while aiming with a sniper rifle when playing with a gamepad (using the arrow keys)- Improved and optimized SSAO- Fixed some regressions from the previous update.Read full article on Community Announcements (Storyteller)Patch NotesOfficial
Update 0.4.5
- Test access to the "Arsarsk" level has been opened (many objects, plot, and characters are missing now). - Test access to the mansion after the "Meat Farm Outskirts" level has been opened (the level is unfinished; after a couple of cutscenes, you'll be teleported to the test Arsarsk, from where you can return to Rail). - Fixed broken level transition places in the Rail and doors that wouldn't open after Vera appeared in the "Rail: Nikolaj's House" level. - Another attempt was made to fix the Homyak's disappearance in the "Rail: Cafe" level. - Optimized battle scenes in open areas. - Reduced the health and damage of Tuners. - Improvements to detail in certain levels. - Reduced the number of Semyon's lines after awakening. - Reduced the volume of Borislav's lines at the game beginning. - Minor bugs have been fixed.🚨 A new game is required. If you'd like to skip ahead to a specific point, follow the instructions in the "_skip.txt" file in the game folder. This is a corrective update, and the next one will be as well. The full new chapter won't be available until summer. Thank you for your understanding and feedback.Read full article on Community Announcements (Storyteller)Patch NotesOfficial
Update 0.4.4
- Significant performance optimizations to script systems; performance outside loaded scenes improved by ~30–35% - Improved eye adaptation post-processing behavior - Added a separate 60 FPS and 75 FPS frame limiters- Fixed issues with jumping at frame rates above 70 FPS- Increased dialogue text size for screen resolutions below 1080p - Fixed Matvey getting stuck in a side quest on the Selo (3) level - Fixed numerous minor issues on early levels - Fixed a rare bug causing phantom items to appear on screen - Pickups dropped by enemies no longer fall through the floor- Fixed a bug where the block would get stuck when attacking with fists while holding the RMB- Player can no longer use trigger buttons while healing - Minor fixes and improvements on levels; some models replaced with newer versions. 🚨 A new game is required. If you'd like to skip ahead to a specific point, follow the instructions in the "_skip.txt" file in the game folder.Read full article on Community Announcements (Storyteller)Patch NotesOfficial
Update 0.4.2
- Improved motorcycle handling and responsiveness; extended field of view - Fixed wounded companion Zhenya's behavior on the “Repair Base” level - All companions can now be script-teleported regardless of wounded state - Fixed incorrect weapon positioning in the hands of certain enemies - Fixed incorrect trap-snap sound playback under certain conditions - Added extra detail to several levels - General performance improvements and minor bug fixes on early levels 🚨A new game is required. If you'd like to skip ahead to a specific point, follow the instructions in the "_skip.txt" file in the game folder.Read full article on Community Announcements (Storyteller)






