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Watch trailer on Steam ↗Idle Weaponshop
Deki · Published by Deki
Mixed — 56% positive (85 reviews) · 6 achievements
Last updated 27 Sept 2026
In Idle Weaponshop, you are handed your very own weapon shop to manage. Design and sell weapons, build up your local community, hire employees, and send adventurers off into danger for fun and profit... all before prestiging to earn powerful bonuses, all so you can do it all over again.
Simulation, Strategy, Early Access · 2024 · More free games
Dive into Idle Weaponshop, where you manage a bustling weapon shop, build your community, and strategize with early access features before advancing to new levels of prestige.
About this game
Features:
- Design items by choosing blueprints and materials, and then produce and sell those items
- Unlock additional crafting options, such as enchanting and additional modifications to the item design
- Unlock additional buildings in your town and craft tools to increase that building's inherent bonus
- Hire randomly generated employees who provide bonuses to your enterprise. Upgrade them and move them around as you need.
- Send adventuring parties off to adventure, unlocking relics that provide permanent bonuses.
- Retire from your store and earn knowledge points, which provide a gold multiplier and can be spent to unlock passives from the sprawling prestige tree.
- Steam Leaderboards, so you can see how you stack up to all of the other guild members from around the world
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7+
- Processor: Has a processor
- Memory: 1 GB RAM
- Graphics: Has graphics
- Storage: 100 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Build 0.2.5
New Content - 10 new Prestige upgrades - New Ship based Upgrades - Ability to filter the Hiring pool by increasing the minimum tier and selecting worker jobs you do not want to generate. - Added Sound effects to a few locations and a Sound effect mute button (volume controls to come soon) - Added more Background music and gave dungeon types their own themes. Bugfixes - Fixed issue with upgrading worker weapon skill - Additional tweaks to Shift system - Fixed issue with some timers not initializing on new gameRead full article on Community Announcements (Deki)Patch NotesOfficial
Minor Hotfix 0.2.4.1a
Fixed bug causing the tutorial to crash and repeat "Mister" over and over.Read full article on Community Announcements (Deki)Patch NotesOfficial
Build 0.2.4.1
New Content - Added a new world map screen the the Adventures menu Bugfixes - Fixed an issue with Shifts not re-assigning workers intelligently if the Bench would be full.Read full article on Community Announcements (Deki)Patch NotesOfficial
Build 0.2.4
New Content 2 new dungeons have been added 14 new relics have been added. 3 new Blueprint mods have been added. Additional reputation bonuses have been added A few new retirement upgrades have been added, and 2 NYI tagged ones have been implemented Minor Changes Relic drops will now pop up and notify you when they happen. You can toggle this off. Sound effects are now their own toggle separate from music. Sound effects have been added in a few places. All Achievements except the Discord and Steam ones now have Steam tags, so they'll have associated steam achievements once the storefront changes replicate. A few more achievements have been added. Filled in some additional information for some things that had none existing. Bugfixes Some values were being truncated while determining item price and power, Items should be worth more. Some issues with the old notification system have been fixed, though many are currently toggled off regardless. Minor balance Early game materials recieved a slight boost in default production speed Misc Backend changes A few values have been upgraded to BigNums from Doubles or Ints in the game and editor tool, and a few optimizations have been done to balance out the slower processing speed of bignums. Game data editor has recieved a facelift and added a few more features that should speed up adding content Discord bot account linking functionality improved and tested (game implementation not included)Read full article on Community Announcements (Deki)Patch NotesOfficial
Build 0.2.3.3
Minor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items - Loot animation in the Dungeon menu improved - Loot labels have been changed in the Dungeon menu, you can now see their drop rates and explanations by mousing over them - Monthly relic drop rates have been increased by 2.5x so that its much less likely to miss one with casual play. - Tier 1 resources have had their initial production rate increased to speed along the early game on an entirely fresh run - Monthly relic items now have additional properties, and proper names/descriptions. Bugfixes - Fixed a few minor calculation errors, mostly to do with rounding - Some Incorrect/Ambigious text has been rewritten - Automatic Error reporting functionality improved. - An issue that could cause a save to not load has been fixedRead full article on Community Announcements (Deki)






