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Fallen Angel: Hell Survival

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Fallen Angel: Hell Survival

Strongfinger · Published by Strongfinger

Content notice: Violence Strong Language Mild Nudity Sexual Themes

Positive — 82% positive (22 reviews) · 48 achievements

Last updated 27 Sept 2026

Fallen Angel: Hell Survival is a first-person open-world survival craft game set in a brutal, mythic Hell. Scavenge, fight, build, and master devilish magic as Hesicasial — a fallen angel cast into the underworld. Will you conquer Hell, or be consumed by it?

DJCTQ 14
-77%

£4.08

£17.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£4.08£17.75

Price history

3 Sept 2026Lowest: £4.08 · Highest: £4.087 Oct 2026

Action, Adventure, Indie, Simulation, Strategy · 2025 · More under £5 games

Embark on a brutal journey as Hesicasial, a fallen angel navigating the mythic underworld. Scavenge for resources, fight demons, and build your power through strategic crafting in Fallen Angel: Hell Survival.

About this game

FROM FALLEN ANGEL TO HELL’S FIERCEST WARRIOR... WILL YOU SURVIVE?





Thrown from the heavens with no memory but your name, Hesicasial awakens in a twisted, burning underworld. Once divine, now something else entirely, she must fight to survive in a land ruled by demons, fire, and devil magick.

Explore a vast and hostile open world, where every demon you slay, every ruin you uncover, and every weapon you forge brings you one step closer to mastering Hell. Hack, slash, shoot fire, cast spells, and build your legacy... or die trying.





Forge powerful gear, tame hellish beasts, and wield forbidden magick. Carve out your own sanctuary amidst the chaos... or storm the fortresses of other devils and crush them beneath your wrath.

But be warned... the night is never your ally in Hell.

KEY FEATURES





Explore a Mythic Hellscape

Traverse a massive, open-world Hell filled with molten lakes, noxious plants, brutal terrain, and demonic threats. Discover hidden ruins and raid devil fortresses for rare loot and ancient secrets.

Mine & Gather

Unearth rare minerals and resources used to forge tools, weapons, armour, and structures. From Stone to the Grim Reaper’s Bones, every material has a purpose.

Craft & Build Freely

Use a voxel-based block system to build anything you can imagine — from survival shelters to towering fortresses. Craft weapons, armour, furniture, storage, and workstations to shape your survival strategy.

Blacksmithing System

Take crafting deeper: sculpt stone moulds, smelt ore, and forge tools and deadly weapons on your anvil. True mastery lies in fire and metals.

Devil Magick & Enchanting

Enhance weapons and gear through ritual enchantment. Sacrifice enemies at sacred pentagrams to imbue your gear with hellish power.

Magic & Combat

Unleash a unique mix of melee combat and spellcasting. Hurl fireballs, drain life from enemies, transform into a shadow and sprint at high speeds, cloak yourself in invisibility, and heal with divine power. Adapt to every encounter.

Survive & Thrive

Manage your hunger, blood, and mana to stay alive. Beware the Tormented Souls — near-unkillable predators that haunt the night.

Tame & Fight Alongside Beasts

Tame creatures like the Hellhound and Succubus with the right offerings and bring them into battle. Use them as loyal companions or defenders of your fortress.


Hunt or Farm to Sustain

Slay demonic creatures for meat and hearts, or grow Plasma Fruit to keep yourself fed and fuelled. How you survive is up to you.

Progression & Achievements

Track your stats, unlock in-game achievements, and evolve from a vulnerable outcast into Hell’s most feared She-Devil.

Recover From Amnesia

Can you find the hidden way to recover the pieces of Hesicasial’s memories that tell the story of why she was sent to hell? 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i5 7200U Processor Quad-Core 2.16Ghz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 920M 2GB or Similar
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Additional Notes: Keep plenty of spare disk space available for cache.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i7 6700K 4GHz equivalent or Higher
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1070 8GB or Better
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Additional Notes: Keep plenty of spare disk space available for cache.

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Version 1.01.104.3 – Big Bug Squash Update!

    BUG FIXES • Fixed a bug where the Smelters would work first time without Coal. • Stopped certain Triggers, like the Noxious plant gas trigger from getting in the way of objects that the player needs to interact with, for example loot bags. • Fixed an issue that prevented Projectiles, like Fireballs and Throwing Stars from damaging Noxious Plants. • Fixed an issue where enemy buildings would have missing parts when they exist on a chunk boarder. • Fixed an obstacle detection issue on NPC’s. • Introduced a workaround to prevent NPC’s from clipping through walls, due to Unity’s buggy Character Controller physics. OPTIMISATION • Fixed a timing issue that caused unnecessary distant chunks to re-create themselves and partially load. This will boost performance even more. • Optimised Damage Collider layer detection to help boost performance.
    Read full article on Community Announcements (Strongfinger)
  • Patch NotesOfficial

    Version 1.01.104.2 – Hell-Ova Optimisation Update!

    OPTIMISATION This update focuses mostly on optimisation. • Many scripts have been cleaned up and improved in order to remove many lag spikes and performance slowdowns. • Voxel Building Blocks have also been optimised. • Chunk Loading is also smoother. Overall you should see a significant improvement to performance and frame rates. BUG FIXES • Fixed a physics issue that allowed Throwing Stars to pass through terrain. Please note that these improvements have not been thoroughly play tested and therefore unforseen bugs may be present. Please report any concerning issues you find in the Discord server: https://discord.gg/zZp6HccNPp or in the Steam Community here: https://steamcommunity.com/app/2490850/discussions/1/3809532340211560446/ Happy Hell Raising! ~Strongfinger
    Read full article on Community Announcements (Strongfinger)
  • Patch NotesOfficial

    Version 1.01.104.1

    TWEAKS & CHANGES Some gameplay balance changes have been made to reduce the player from being over powered early game. • Both Fireballs and the Shadow Sprint now use twice as much Magicka as they used to. • Magicka Wells now have a cool down of 30 seconds, so they can no longer be spammed. • Removed the feature that pauses the game and warns of high loading times, for now. Note that if heavy lag creeps in during a Chunk Loading, you can pause the game and it will continue to load the current chunk and it will do so faster. • Increased the speed at which objects are updated after they are loaded into a chunk. This is to help prevent the player from clipping through objects before their physics are ready. BUG FIXES • Fixed an issue where it was possible to spawn 2 blocks instead of 1 upon one single block colliding and breaking against another object. • Fixed an issue with the She Devil that was causing the See Aura spell to malfunction when she was around.
    Read full article on Community Announcements (Strongfinger)
  • Patch NotesOfficial

    Update Version 1.01.104

    Warning: Workbenches in any current saves will be lost and you will need to craft and place a new one. Apologies for any inconvenience. NEW FEATURES • Added craftable traps: 1. The Iron Jaws of Death: An Iron Double door like trap that slices anything that moves between it 2. Spike Trap: Launches Iron Spikes up out of the ground when walked over. 3. Lucifer Trap: A spiky ball on a chain that gets released when a creature walks under it and swings down damaging anything that it hits. 4. The Impaler: Like a doorway that impales whoever attempts to pass through it. 5. Chopper Trap: A spinning Battleaxe trap that chops up anyone who walks into it. • Added new ingredients to craft traps: Chain Links and Mechanisms, which can be smelted and forged. • Added traps to Ruins and Fortresses. • Added sound to placing and picking up placeable objects. BUG FIXES • Fixed an issue where if an NPC and the player stood too close to a wall, or the NPC being short and the player looking down at the floor towards them, with the NPC being between the player and the wall or floor, the player could not hit the NPC, but ends up hitting the wall or floor behind them instead. • Fixed a bug that caused Throwing Stars to stop and float in mid air forever when thrown at Devils.
    Read full article on Community Announcements (Strongfinger)
  • Patch NotesOfficial

    Version 1.01.103

    BUG FIXES & TWEAKS • If the HUD is disabled the Escape key will now enable it. This acts as a failsafe button for players who accidently turn off the HUD using the H key and have not realised what just happened. • Improved the jump animations for the Devils and Pain Demon. • Companions are now better at detecting their nearest Enemy NPC when Idle.
    Read full article on Community Announcements (Strongfinger)

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