
Screenshots

Watch trailer on Steam ↗The Telephone
Daniele Doesn't Matter · Published by Doesn't Matter Games · Official site ↗
Content notice: In the story, episodes of murder are recounted, and in some cutscenes, partial nudity of women can be seen.
Very Positive — 90% positive (52 reviews) · 35 achievements
Last updated 27 Sept 2026
The Telephone is a first-person psychological horror game that will transport you to a world governed by anxiety. You will have to explore the house in which you are locked and the mysterious town of Lonely Plain, searching for clues that can help Roberta regain her memory.
£12.79
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie · 2023 · More £5 - £15 games
Explore a tense first-person world filled with anxiety as you navigate the locked house and mysterious town of Lonely Plain, piecing together clues to uncover Roberta's forgotten memories.
About this game

The Telephone is a first-person psychological horror game that will transport you into a world ruled by anxiety.

Roberta has been kidnapped. When she regains consciousness, she wakes up in a small room. The only items at her disposal are a seemingly non-working telephone and a chalkboard with instructions to follow. Roberta's nightmare begins from the awakening.
Soon, Roberta will realize she's not alone. In the adjacent room, another girl is in the same situation. Together, they will embark on a journey towards their freedom.

Collect items and clues that will help Roberta regain her memory.


Search for food! Roberta needs to eat to stay alive.


The darkness, fog, and paranormal events will increase Roberta's fear. Guide her to safe places.


Solve puzzles and lead Roberta to uncover why she and nine other girls have been kidnapped.


The Telephone features an innovative ambient audio system. Every corner of the game hides terrifying sounds.


Travel to the picturesque city of Lonely Plain. Discover the mysteries that led Roberta to this abandoned town.

System Requirements
Will my PC run this? →Minimum
- OS *: WINDOWS® 7, 8, 8.1, 10, 11
- Processor: Intel® Core™ i3 or AMD Ryzen™ 3
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 950 or AMD Radeon™ R7 370
- DirectX: Version 10
- Storage: 15 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Scary Shadow Spot - All In
Some games are made to be finished. And then there are others that are meant to be lived. Scary Shadow Spot – ALL IN clearly belongs to the second category. This project has been with me for almost two years. Two years of rewritten ideas, systems thrown away and rebuilt, nights spent wondering whether what I was building truly made sense. Today I can finally say it: ALL IN is real. And it’s available in Early Access. What is Scary Shadow Spot – ALL IN ALL IN is a loop-based psychological horror set in a 1950s advertising agency. Neatly arranged desks. Reassuring slogans. Televisions always on. An environment that feels stable, safe, almost comforting. Until it isn’t. ALL IN was born from a very simple question: is it possible to create an anomaly game you can’t memorize? In traditional anomaly games, after a while, the same thing always happens: you learn what to look at, what to ignore, what to expect. Tension turns into a checklist. ALL IN tries to do the opposite. It’s not just about observing In ALL IN, you don’t just notice if something has changed. The game also observes how you play. During a run you may encounter: psychological questions hidden in computers, walls, and unlikely places seemingly harmless choices the game does not forget visual and perceptual tests advertising cases where you decide whether to invest résumés to analyze, people to hire… or to fire As you play, ALL IN builds a profile. At the end, it gives it back to you. And no: it’s not just a final screen. It affects what you experience, what you will see… and what you will never see. No two playthroughs are the same Already now, in Early Access, ALL IN includes: numerous different endings events that combine in unpredictable ways situations that depend on who you are and how you play One run can feel almost calm. The next may slowly become suffocating. And often you won’t immediately understand why. Why Early Access ALL IN isn’t a game meant to be “completed and shelved.” It’s a living proje...Read full article on Community Announcements (Doesntmatterpod)AnnouncementsOfficial
Scary Shadow Spot - Bitter Glass
Scary Shadow Spot - Bicchiere Amaro is finally available on Steam! After months of work, the second episode of the Scary Shadow Spot series is ready to take you on a journey into psychological horror, filled with eerie puzzles and hidden truths. A Cursed Saloon and the Mystery of John Doe This time, you’ll be thrown into the heart of the Wild West, in a forgotten saloon lost in the desert. Here, time has stopped, and the ghosts of a dark past are waiting… for you. Who is John Doe? What really happened at Bicchiere Amaro? Only by exploring the saloon and solving its puzzles will you uncover the truth. A Psychological Horror Inspired by The Twilight Zone Like the first episode, Bicchiere Amaro draws inspiration from the legendary series The Twilight Zone, delivering a story shrouded in mystery, with plot twists that will make you question everything you think you know. What to Expect ✔️ A chilling and surreal atmosphere. ✔️ Puzzles that will test your logic. ✔️ A cast of… dead characters. ✔️ A story that will pull you in until the final revelation. Add the Game to Your Wishlist! If you enjoyed Ultimo Addio, you’ll love Bicchiere Amaro too. And if you haven’t played the first episode yet, now is the perfect time to catch up! 💀 Scary Shadow Spot - Bicchiere Amaro is available NOW on Steam! 📌 Add it to your library and let us know what you think in the comments! Doesn't Matter Games StudioRead full article on Community Announcements (Doesntmatterpod)AnnouncementsOfficial
Scary Shadow Spot - Last Farewell: The Release is Near!
Scary Shadow Spot - Last Farwell is now in its final stages! After months of hard work, I am thrilled to announce that the game is almost ready for the official release. Feedback from Beta Testers I had the privilege of having the game tested by a group of selected beta testers, and their feedback has helped refine every detail. The eerie atmosphere and twists that define the game have been polished to offer you an unforgettable experience. Inspired by The Twilight Zone The game is inspired by the legendary TV series The Twilight Zone. Every puzzle, every shadow, has been designed to make you doubt what is real and what lurks in the depths of the mind. Questions? We Are Here to Answer! Do you have any curiosities or questions about Scary Shadow Spot? We are here to answer anything that comes to mind. What secrets are hidden in Mark's house? What awaits you in the darkness? We can't wait to hear your questions! Thank You for the Support! Thank you from the bottom of my heart for your continued support. Stay tuned for more updates as we approach the release day. Doesn't Matter Games StudioRead full article on Community Announcements (Doesntmatterpod)AnnouncementsOfficial
BLOODY INK HAS ARRIVED
Hello everyone! With great excitement and satisfaction, I can finally announce that Bloody Ink is available for purchase. This new game has required a lot of commitment, dedication, and energy, but in the end, it has given me a lot of satisfaction. I hope you enjoy it at least half as much as the joy it has given me in creating it. May fear be with you! DanieleRead full article on Community Announcements (Doesntmatterpod)AnnouncementsOfficial
FREE DEMO OF BLOODY INK
{STEAM_CLAN_IMAGE}/44302353/4d94fb674569c0e3ce9728ccd9ce0614ad7fe9ce.png The development of Bloody Ink is progressing relentlessly. I can't wait to see you dive into this new horror adventure that unfolds within the narrative universe of Lost Alone. While anticipating the mysteries related to Bloody Ink, a free demo is now available: "Bloody Ink - The Hour Of Fear." Enjoy this short story detached from the main game. Don't be afraid of spoilers for the main game: what you see in the demo won't be found in the full game! Except for some preview mechanics and certain game environments that will begin to introduce you to the world of Bloody Ink! A microphone is not required to play, but... If you have one: be careful about what you say. BLOODY INKRead full article on Community Announcements (Doesntmatterpod)






