Skip to content
Geeky Alien
Boreas

Screenshots

Boreas screenshot 1
DEMO trailerWatch trailer on Steam ↗

Boreas

LOW PONY · Published by LOW PONY

Last updated 27 Sept 2026

The Northern Storm Boreas has become a hardship for all the inhabitants of the Kingdom, but not for our brave heroes — a lighthouse keeper and his best friend, a seagull. Embark on a journey - steer the ship, explore new islands, and help the locals so they, in turn, can help you.

Free to PlayComing SoonDJCTQ 10

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, Simulation · More free games

Explore mysterious islands and help the locals in Boreas, an indie adventure where you steer ships and build crucial lighthouses to survive the harsh northern storms.

About this game

Boreas is an exciting adventure where you will sail, trade, and help the inhabitants of distant islands.

Travel between islands and archipelagos, steer your ship, discover optimal routes, and help the locals in improving their settlements. Your efforts will unlock new trading opportunities and draw you closer to uncovering the truth behind the dreadful Boreas storm!

Ship and Sea

The sea is calm yet perilous. Be prepared for unexpected adventures! Steer the ship: adjust the sails and keep an eye on the pressure. After storms, the ocean often reveals hidden treasures. Gather these valuables and manage your cargo carefully to maximize your trading profits.

Trade

The locals are always eager to trade. Build profitable trade routes, seek out the best deals, and help the islanders — your efforts will unlock new opportunities and aid you in your quest!

Settlement Upgrades

The more you help the locals, the faster their settlements thrive. New trading posts and characters will emerge, and perhaps one of them holds the key to the secrets behind the Boreas storm!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel i5 or Ryzen 5
  • Memory: 8 GB RAM
  • Graphics: 4Gb

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Project Status Update

    Hi everyone!After a long break and a lack of updates, we wanted to share an important announcement: the development of Boreas is on hold for an indefinite time.It was a difficult decision, but the project grew increasingly chaotic with constant changes, eventually leaving the whole team burned out and exhausted. We might return to Boreas one day with fresh ideas and finally bring it to the finish line, but for now, it needs a pause.But we're not giving up!In the meantime, we decided to create a super small, fun game. If anyone remembers Sort the Court (you can still find it on Itch.io) a decision-making sim with cute visuals and a couple of buttons, then you already know the vibe.We’re making something in a similar spirit, but with more depth: additional resources, factions, unique buildings, and a no-repeat dialogue system.It’s a light, funny narrative game, and we plan to launch a playtest early next year.If you enjoy chill story-driven experiences, add Make It So to your wishlist and sign up for the upcoming playtest!
    Read full article on Community Announcements (Сычен)
  • Community & EventsOfficial

    Boreas Steam Next Fest Demo!

    Hey sailors, It’s been quite a while since our last update, but we’ve got a good reason for this ‘calm before the storm’: we’ve been hard at work improving the game! And now, we’re ready to announce that the DEMO OUT NOW! TL;DR. If that’s all you wanted to know – great! But if you’re curious about what’s new, keep reading for more details: Complete Game Rework We’ve reimagined the core concept of the game. Why? Because we wanted it to feel more fun and relaxing. Our aim is for you to enjoy the serene experience of sailing across the sea, connecting with islanders, and exploring without unnecessary stress. Expect pure chill and relaxation! {STEAM_CLAN_IMAGE}/44333345/adb1e322f25a67e382b31313a38ae311eae8e568.gif Visual Overhaul After experimenting with countless ship designs, we’ve finally chosen one that fits the world perfectly – both aesthetically and practically. And here’s another exciting update: while sailing, you’ll now encounter friendly sea creatures! Be sure to say hello, they’ll appreciate it. {STEAM_CLAN_IMAGE}/44333345/ac601b229daa0e4f64d016998d483e2111899286.gif Quest System As you sail, you’ll come across items floating in the sea. These will serve as fuel for your ship or valuable trade goods for the islanders. In the demo, you’ll explore multiple islands, each inhabited by locals. Some will have quests for you, while others will be happy to trade. The more you help the islanders, the better their islands will thrive! {STEAM_CLAN_IMAGE}/44333345/45e750ea2e00213d21e3c1e55757849b6b998013.gif Check out the new trailer Ready to set sail? Play the demo and let us know what you think — your feedback will help shape the journey ahead! Follow us on X
    Read full article on Community Announcements (Сычен)
  • AnnouncementsOfficial

    Dev's Blog: Boreas Demo!

    Hey everyone! For a year now, our small team has been joining the ranks of indie developers and working on a game that we'd love to play ourselves. Today on itch.io we released a test demo of Boreas! So we want to tell you what projects we took on and what came out of it. {STEAM_CLAN_IMAGE}/44333345/dee0bfb259e57c3c979e22533d402037c5a184b9.gif French Revolution Back then, we were all about creating a strategy game about defending city districts from an advancing army in the style of the French Revolution. The enemies were approaching with cannons and cavalry, and the player defended themselves using barricades. We even came up with two character’s concepts: wooden toys and tin soldiers. {STEAM_CLAN_IMAGE}/44333345/411fcc58b6731fd0825d1312b59fdcabd6d9385d.png {STEAM_CLAN_IMAGE}/44333345/d1b0a7791041d2a856c5d532c9fb5b2500aceb49.png In about 1.5 months, we put together the first prototype, played it, and realized that something was missing. Although the game looked interesting, we needed to add either barricade construction or the ability to engage in battles inside buildings; otherwise, the game would quickly become boring. At that point, motivation within the team hit rock bottom, and everyone lost interest in the project. But we decided not to give up and try something else. {STEAM_CLAN_IMAGE}/44333345/c66a8f183f70ad1da5ba6b7d64b12547bff3e16c.png Square-Pigs Steal the Show That's when we decided to shrink the playing field and introduce various buildings. We replaced the French Revolution with a cattle yard, where animals defended the farm against aliens. Our initial idea was to have defense without close combat and fortifications, but we encountered difficulties with balance. It either turned into a fast-paced tactical shooter or overly drawn-out positional standoffs. In the end, the gameplay looked as if someone had decided to play chess on a calculator. {STEAM_CLAN_IMAGE}/44333345/50e85c1b5b9588f0f4e293dd325d59db58248850.png {STEAM_CLAN_IMAGE}/44333345/e0f376176d...
    Read full article on Community Announcements (Сычен)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.