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WGW KT  传送门世界 王国传说 Warp Gate World Kingdom Tales

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WGW KT  传送门世界 王国传说 Warp Gate World Kingdom Tales screenshot 1
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WGW KT 传送门世界 王国传说 Warp Gate World Kingdom Tales

empire knights · Published by empire knights

1 user reviews — 0% positive (1 reviews)

Last updated 27 Sept 2026

This is a high degree of freedom single player battle chess game. You can pass the level by entering any teleportation gate within the level. You can save at the beginning of each round. The stronghold interface allows for job transfer.

DJCTQ 6

£29.50

Lowest price we've ever recorded

View on Steam

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Price history

3 Sept 2026Lowest: £29.50 · Highest: £29.5013 Oct 2026

Indie, RPG, Strategy · 2023 · More £15 - £30 games

Embark on a high-freedom single-player journey through WGW KT, where strategic battles unfold across a richly detailed realm. Save your progress at the start of each round and harness the power of warp gates to conquer new territories.

About this game

This is a high degree of freedom single player battle chess game.
You can pass the level by entering any teleportation gate within the level.
BOSS can freely choose whether to fight or not.
There are various rewards for defeating bosses.
You can save at the beginning of each round.
The stronghold interface allows for job transfer.
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Attention! If the game starts flashing, you can try running game.exe directly from the game installation directory to solve the problem.
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Entering any teleportation gate allows you to pass through the current level, but rewards require defeating specific enemies to be obtained.
104 light attribute professions (players can transfer),
104 dark attribute professions,
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By default, there are 20 attacking characters,
Using remote units and air forces can reduce the difficulty of the game,
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If you want to experience higher difficulty,
So, I suggest,
With only 15 people and others standing still, the game will become even more difficult,
With only 10 people on standby, the game will become even more difficult,
With only 5 people and others standing still, the game will become even more difficult,
Using only melee army units, the game will become even more difficult,
You can also choose 20 attack characters from any of the 339 available characters,
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There is currently no two week list, and there may be more in the future,
All levels have a teleportation gate that returns to the teleportation hall. If you cannot defeat it, you can come back to practice at any time,
Among them,
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Empire 20 levels,
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20 levels in the Kingdom of Mountains,
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Desert Kingdom 20 levels,
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If you start to attack the Tower of Trials, it will be difficult. It is recommended to challenge around LV10,
You can freely teleport between levels of the same level, such as Empire 1, Mountain Kingdom 1, Desert Kingdom 1, and Empire 1 (convenient for brushing items and experiences),
When a certain level cannot be reached, you can also switch paths,
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I don't have a two-week schedule at the moment because I don't know how to make it yet,
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Game Help:
1. Enter any portal to clear the level,
The bottom conveyor door leads to the corresponding conveyor hall,
3 f4=full screen,
4. Equipment is very important,
5 different armor attributes can be stacked,
The growth rates of different professions and attributes vary,
7 different weapons will have different growth rate bonuses,
The ability of enemies with 8 dark attributes is affected by difficulty,
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Currently, there are a total of 106 difficulties,
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Normal, with a basic experience value of 1. Normal difficulty level (capable of critical strikes) (capable of counterattacks),
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Normal 1, basic experience value 1 attribute correction+1 (speed and movement not added) (can critical strike) (can counterattack),
Ordinary 2, basic experience value 2 attribute correction+2 (speed and movement not added) (can critical strike) (can counterattack),
Normal 3, basic experience value 3 attribute correction+3 (speed and movement not added) (can critical strike) (can counterattack),
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Difficulty 1 to Difficulty 100 (this series is the highest difficulty),
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Basic experience value 1, attribute correction+1 (without movement) (can critical strike) (can counterattack) (can attack again) (double experience) (initialization random number for reading files),
Basic experience value of 100, attribute correction+100 (without movement) (can critically strike) (can counterattack) (can attack again) (double experience) (initialization random number for reading files),

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There are a total of 339 characters that players can use,
170 special characters with light attributes (each with different growth) (the first 20 characters are team leaders),
7 NPC characters with light attributes (each with different growth),
58 ordinary characters with light attributes (initial level 1) (initial attribute 1) (initial HP 20) (growth HP 90 strength, 60 magic 10 skills, 60 speed, 50 movement, 40 defense, 30 magic defense, 20 magic defense),
104 ordinary characters with dark attributes (initial level 1) (initial attribute 1) (initial HP 1) (growth HP 90 strength, 60 magic, 10 skills, 60 speed, 50 movement, 40 defense, 30 magic defense, 20 magic defense),

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: win7/win10/win11
  • Processor: Intel Core I3-6100
  • Memory: 8 GB RAM
  • Graphics: NVDIA GTX 1060

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

Simplified Chinese

Latest news

  • Patch NotesOfficial

    Major update 7.00. Added 12 new professions and made significant adjustments to

    Major update 7.00. Added 12 new professions and made significant adjustments to weapon data, making weapon bonuses more important and challenging. ---- Due to extensive data modifications, version 6.00 is saved in the game directory. After each major modification, the previous version is saved in the game directory.
    Read full article on Community Announcements (empire knights)
  • Patch NotesOfficial

    Major update 6.00. Join a new level called "Battle of Nanmen Pass",

    Major update 6.00. Join a new level called "Battle of Nanmen Pass", increase the use of common units to counter each other, enhance command skills, redo all available characters, and increase the impact of generals' organization ---- Join a new level called "Battle South Gate" If you think your team is strong enough, you can directly attack the southern gate of the empire and attack the empire from the front. You will face a brigade of the Imperial regular army for the first time, The teleportation gate of this level mode is located in the northwest of the first level of the empire, and the enemy will only attack within the range, which is relatively simple. The level entered from the challenge is the challenge mode of this level, and the enemy will launch a full-scale attack in the first round, which is relatively difficult. My first attempt at the big map seems a bit sluggish. ---- Increase commonly used troops to counter each other (professions) You will experience it in the first level of the Empire Line, which is why you have redone the first level of the Empire Line Swordsmen - High Dodge - Medium damage=Swordsmen defeat Axemen, but dodging is not always so reliable Axe Soldier - High Damage - Low Hit=Axe Soldier Conquers Spear Soldier. Its immense power is useless even if it cannot hit people, making it more suitable for dealing with those tin cans Gunmen - high hit - medium defense=Gunmen defeat swordsmen, Gunmen defeat light cavalry, but the damage is a bit low when facing heavy armor units, Bowmen - low damage - long range=Bowmen conquer low armor, heavy armor conquer bowmen, close combat counter bowmen, prioritize targeting fragile mages Flying Soldier - High Damage - Low Armor=Flying Soldier Conquers Bow Soldier, Bow Soldier also Conquers Flying Soldier, High Mobility Power is more suitable for battlefield interweaving support Better and more suitable equipment can effectively reduce this kind of incompatibility Other uncommon special units have also mad...
    Read full article on Community Announcements (empire knights)
  • Patch NotesOfficial

    Major update 6.00. Join a new level called "Battle of Nanmen Pass"

    Major update 6.00. Join a new level called "Battle of Nanmen Pass", increase the use of common units to counter each other, enhance command skills, redo all available characters, and increase the impact of generals' organization ---- Join a new level called "Battle South Gate" If you think your team is strong enough, you can directly attack the southern gate of the empire and attack the empire from the front. You will face a brigade of the Imperial regular army for the first time, The teleportation gate of this level mode is located in the northwest of the first level of the empire, and the enemy will only attack within the range, which is relatively simple. The level entered from the challenge is the challenge mode of this level, and the enemy will launch a full-scale attack in the first round, which is relatively difficult. My first attempt at the big map seems a bit sluggish. ---- Increase commonly used troops to counter each other (professions) You will experience it in the first level of the Empire Line, which is why you have redone the first level of the Empire Line Swordsmen - High Dodge - Medium damage=Swordsmen defeat Axemen, but dodging is not always so reliable Axe Soldier - High Damage - Low Hit=Axe Soldier Conquers Spear Soldier. Its immense power is useless even if it cannot hit people, making it more suitable for dealing with those tin cans Gunmen - high hit - medium defense=Gunmen defeat swordsmen, Gunmen defeat light cavalry, but the damage is a bit low when facing heavy armor units, Bowmen - low damage - long range=Bowmen conquer low armor, heavy armor conquer bowmen, close combat counter bowmen, prioritize targeting fragile mages Flying Soldier - High Damage - Low Armor=Flying Soldier Conquers Bow Soldier, Bow Soldier also Conquers Flying Soldier, High Mobility Power is more suitable for battlefield interweaving support Better and more suitable equipment can effectively reduce this kind of incompatibility Other uncommon special units have also mad...
    Read full article on Community Announcements (empire knights)
  • Patch NotesOfficial

    Major update 5.0, adding magic and weapon effects, and adding abnormal states.

    Major update 5.0, adding magic and weapon effects, and adding abnormal states. update 4.00, adding 32x2+3 challenge levels, you will face attacking enemies from multiple branches, and the field will be a plain with no danger to defend. You can enter the challenge level from the stronghold and retreat at any time. Even if you retreat, the rewards obtained from the battle will be retained. There are 6 teleportation gates and signposts inside the level to investigate the giant dragon slate. The challenge level is very difficult and requires high equipment from the team, and of course, rewards are also good. -- Increase the maximum number of troops that players can attack, with a maximum of 50, so it is best to choose to form a 50 person unit. The minimum number of attackers, excluding auxiliary troops, is one. -- Mengxin suggests starting with a normal difficulty level, which is already quite challenging. Difficulties range from 1 to 10, and the attack methods and magic of enemy generals may vary at different levels of difficulty. 11-100 difficulty, only increasing numerical value. Please refer to the instructions for each difficulty level. -- Added some initial props Add more new weapons and armor Add 5 blessings from the walkers, sell them to earn coins, which will reduce the difficulty of the game. Players can use them at their discretion. -- We have redesigned the economic system, increased the number of items dropped, and changed some equipment to post war settlement (reducing the number of times players click the mouse) --
    Read full article on Community Announcements (empire knights)
  • Patch NotesOfficial

    Major update 4.00, adding 32x2+3 challenge levels

    Major update 4.00, adding 32x2+3 challenge levels, you will face attacking enemies from multiple branches, and the field will be a plain with no danger to defend. You can enter the challenge level from the stronghold and retreat at any time. Even if you retreat, the rewards obtained from the battle will be retained. There are 6 teleportation gates and signposts inside the level to investigate the giant dragon slate. The challenge level is very difficult and requires high equipment from the team, and of course, rewards are also good. -- Increase the maximum number of troops that players can attack, with a maximum of 50, so it is best to choose to form a 50 person unit. The minimum number of attackers, excluding auxiliary troops, is one. -- Mengxin suggests starting with a normal difficulty level, which is already quite challenging. Difficulties range from 1 to 10, and the attack methods and magic of enemy generals may vary at different levels of difficulty. 11-100 difficulty, only increasing numerical value. Please refer to the instructions for each difficulty level. -- Added some initial props Add more new weapons and armor Add 5 blessings from the walkers, sell them to earn coins, which will reduce the difficulty of the game. Players can use them at their discretion. -- We have redesigned the economic system, increased the number of items dropped, and changed some equipment to post war settlement (reducing the number of times players click the mouse) --
    Read full article on Community Announcements (empire knights)

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