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Eredia 2: The Great War

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Eredia 2: The Great War screenshot 1
Eredia 2 Trailer trailerWatch trailer on Steam ↗

Eredia 2: The Great War

Potatobrain Games · Published by Potatobrain Games · Official site ↗

Content notice: Sexual innuendo, dark and crude humor, blood and gore (in limited scenes), psychological horror, swearing and profanity (infrequent)

Positive — 92% positive (12 reviews) · 42 achievements

Last updated 27 Sept 2026

A dark fantasy JRPG, sequel to Eredia: Diary of Heroes. Eredia 2 is set in an open-world enemy continent as you are made to partake in a war you are least interested in, but it's the only place where you can find some 'answers'.

DJCTQ 16

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £6.69 · Highest: £6.699 Oct 2026

Adventure, Indie, RPG, Casual · 2023 · More £5 - £15 games

Embark on an adventure in Eredia 2: The Great War, where you navigate the dark fantasy landscape of a war you didn't choose. Potatobrain Games invites you to uncover secrets in this indie RPG set across an expansive enemy continent.

About this game

Features:

- The sequel to Eredia: The Diary of Heroes, packed with over 50 hours of gameplay.

- More than 70 contracts to complete, most of which can be completed in multiple ways. How you choose to do your job matters.

- Engaging, thought-provoking story, which picks up right where its predecessor ends.

- CTB Battle System with unique trait, combo and finisher mechanisms.

- A brand new Divination system which can make each playthrough a unique experience.

- Hidden karma system keeps track of your every action and how you perform them.

- With over 500 different types of enemies, 400+ Skills, 500+ Weapons and Armor, the possibilities are endless!

- Pick fights at your local inn, hang out with monks who have taken a vow of silence, or take your stoicism to the next level by learning to meditate on skulls. (Purely optional... or is it?)

- A particular kind of mushroom enables you to talk to cats.

NOTE - Although it is not mandatory to do so, the two games are designed to be experienced one after the other. And players who have finished the first game are recommended to export their saves to Eredia 2. Please check out the latest announcement for details on how to export saves.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: WIN7 SP1/WIN8/WIN10/XP
  • Processor: Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: Any DirectX 9 Compatible Graphics Card with 1280x720 Resolution Support
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Sound Card: Any
  • VR Support: No

Recommended

Recommended:
  • OS *: WIN7 SP1/WIN8/WIN10/XP
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • Graphics: Any DirectX 9 Compatible Graphics Card with 1280x720 Resolution Support
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Sound Card: Any
  • VR Support: No

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Patch Notes 24/03/2024

    A quick patch focused mostly on fixing issues when importing E1 saves. - Mirianna Port contract board should now be accessible. - You should now be able to complete the Shrinehoppers quest in the Seeker's Guild. - Added multiple Storm Crystals throughout the map. (Added more than 5 just in case, to make it easier to find the necessary amount) - Fixed Grand Rejuvenation skill causing the game to crash. (However, RMMV does not like it when I use an all-revive skill in a combo, so I had to change the content of the combo a bit) - Changed the labyrinth time limit from 30 seconds to 45 seconds in the Memory Realm. - Fixed few typos. Cheers, Rishi
    Read full article on Community Announcements (rishigangix)
  • Patch NotesOfficial

    Hotfix 1.4

    I guess this one is long overdue, but I have managed to fix most of the remaining bugs that were reported on the forums. - Jijinbu's sprite will no longer appear in Zoltair. - The elf in the treehouse should now let you proceed with the quest. - Immortal Breastplate (Dormant) will be removed when crafting the main item. - Atop the Lonely Mountain, A Fox's Hammer, and Preparing for Winter quests can now be completed. - Kenrad can now take help from the person who 'fits the description' for receiving the blessing of Jorvakir. - Fixed Shrine of Avara 'offer drink' option not working. - Fixed the teleportation issues inside the Shrine of Avara. - You can now purchase Crackers from Kanda's Farm. - Fixed a certain event not triggering in A Distant Graveyard quest, which was making it impossible to complete. Also, looking at the statistics, I have noticed hundreds of players having clocked multiple hours into the game, but so far there is only one review. If you have played the games for a decent amount of time, please write honest reviews for both games as they help a LOT in the long run. (Including what you liked, didn't like, and what you'd like to see more of in the future) Considering the size of these projects, it might be a while before Eredia 3 comes out. But based on your feedback and interest, I might release a free DLC expansion for Eredia 2 later this year, which will add another several hours of content. In the meantime, I will keep fixing and polishing things. Cheers, Rishi
    Read full article on Community Announcements (rishigangix)
  • Patch NotesOfficial

    Hotfix 1.3

    Thanks to the save files received from players who were stuck in the Unconscious Realm, I was able to recreate the events which seemed problematic for several players. And just for that extra layer of security, I playtested till the end to make sure there were no more unpleasant surprises. The following bugs were squished in this patch. - The event in the Unconscious Realm should trigger normally. - The chests containing the Gold and Silver stars should now be accessible inside the tower. - Players should now be able to enter the elf's treehouse near Mirianna Port. - Milkor should be available near the camp at his expected location. Based on my experience over the last two weeks, killing some bugs caused others to spawn. While this should be much more stable than the last few builds, I will closely monitor the forums over the next 24 hours to see if any game-breaking bugs are being reported, and fix them within the same day. But that's the worst case scenario. Since I removed all the end-game self-switches and I completed the playthrough on the affected saves, it is likely that there will be no more critical roadblocks.
    Read full article on Community Announcements (rishigangix)
  • Patch NotesOfficial

    Hotfix 1.2

    Another quick hotfix to fix the tiling issues in Nagira's Abode. Also added some fiery shrooms in Miradel mountain. Regarding the Arredite Mines quest, I wasn't able to reproduce the issue on my end, but I reset the event anyway. Let me know if this works, otherwise I will edit the event in a different way.
    Read full article on Community Announcements (rishigangix)
  • Patch NotesOfficial

    Fix of the fix 1.1

    As a temporary solution to get over through the roadblock in the Stromfeld's realm, I have reduced the necessary fight count from 3 to 2 for entering the last room. Players should now be able to proceed to the rightmost room after the two fights after this update.
    Read full article on Community Announcements (rishigangix)

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