Skip to content
Geeky Alien
Seagull Kart Racing

Screenshots

Seagull Kart Racing screenshot 1
First Run Trailer trailerWatch trailer on Steam ↗

Seagull Kart Racing

Nikolaj Vania · Published by Nikolaj Vania

1 user reviews — 100% positive (1 reviews)

Last updated 27 Sept 2026

A frenetic and fun racing game across space and time where you must dive and fly to be the first seagull to cross the finish line!

DJCTQ 10PvPFull Controller Support

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £12.79 · Highest: £12.798 Oct 2026

Indie, Racing · 2025 · More £5 - £15 games

Dive into Seagull Kart Racing, where you'll navigate through cosmic twists and turns as if flying a seagull. This 2025 indie racing game from Nikolaj Vania offers a unique blend of speed and strategy across the vast expanse of space.

About this game

Dive beak on to victory!

Seagull Kart Racing is a frenetic and fun racing game in witch you're not bound like a mear mortal by gravity!

Use your wings and your wit to be the first seagull to cross the finish line!

You've just arrived in a new city and a parent from the future tells you that you're the only seagull capable of defeating the racing master, an alien entity that races across the universe destroying civilizations that aren't up to it .

Thus begins your training in time and space to become the fastest seagull of all time!

Main features:

• You can fly! Forget about gravity!

• Use 8 amazing power ups to win!

• Online multiplayer race mode (up to 8 players)

• Controller and keyboard support

• Single player story mode

• Single player timed races

• Customize your seagull

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i7-11850H CPU 2.50GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA T600 Laptop GPU
  • Storage: 7 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i9-9900 CPU 3.10GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070
  • Storage: 7 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Bug Fix and tutorial

    Hi everyone! I've worked on this update from the release day. I've fixed some minor bug and added a tutorial. Let me know if anything is broken and I'm gonna fix it in the next update (that should also contains more music) Nikolaj
    Read full article on Community Announcements (iNOTme)
  • AnnouncementsOfficial

    Release and next steps

    Hi everyone!A few days passed from the release and I still need to realize that I was able to complete this incredible task.For the ones that doesn't know, I made this game in my free time during the last 2 years. I've learned so much during this time, finding the motivation to push and continuing to work wasn't easy but I'm happy with the result.But the work isn't over!In the following weeks I want to work on fixing some known bugs, adding some more music and other small details.So a big thanks to everyone that bought the game and that are supporting me.I'll see you on the next patch
    Read full article on Community Announcements (iNOTme)
  • Patch NotesOfficial

    Demo update and wip

    Hi everyone, In the last months I've been working a lot on the game in order to remove the majority of the known bugs and on the game structure as a whole. In this last update I've added the customization infastructure, the minimap, a new map and the story mode. I'm really happy to see how this game is being going, but the road is still long. Do you like the game so far? Nikolaj
    Read full article on Community Announcements (iNOTme)
  • Patch NotesOfficial

    Demo Patch 0

    Buonsalve, I want to start this little patch note with a huge thank you to all of you. Seeing my first "real" work being played by so many of you is an amazing feeling. And now we can continue with the boring info: After many weeks of battle with unreal I was able to fully support the gamepad. I had to restruct a huge portion of the ui but I'm happy with the result even if I know is not perfect (but I need to prioritize other things now) After seing more people playing the game I was convinced to add a minimap in order to make it clear the race track. Last but not least, with the help of a steam discussion I became aware of some bugs in the loading and saving of some of the settings. Now the infestations should be exterminated but if you see some other pests let me know. The next things that I need to add are a system for selecting a race, a tutorial and then all the rest of the game .-. One patch at a time, I'll end this game Nikolaj
    Read full article on Community Announcements (iNOTme)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.