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Forsaken Lands

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Forsaken Lands

Lunisky Studio · Published by Lunisky Studio, Spaghetti Cat

Last updated 27 Sept 2026

Step into a co-op roguelite deckbuilder where courage and strategy define your fate! Unite a team of brave heroes, explore the Forsaken Lands, craft powerful decks, battle strange creatures, and challenge the gods themselves.

Free to PlayComing SoonDJCTQ 10Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, RPG, Strategy, Casual · 2026 · More free games

Embark on a co-op adventure where your choices shape the fate of brave heroes. Craft powerful decks, battle strange creatures, and explore the perilous Forsaken Lands in this unique indie RPG from Lunisky Studio.

About this game

In Forsaken Lands, you will descend into a world of mystery and myth. Explore the ruins of an ancient civilization hidden in shadowy forests, hunt down the Great Necromancer, and uncover his dark secrets. Beyond it all awaits an epic confrontation with the gods themselves!

Lead a squad of three unique heroes, each with their own deck of cards, special abilities, and playstyle. Combine their strengths and cover their weaknesses to assemble the ultimate team. As you progress, your heroes grow stronger by unlocking new cards, skills, and customization options.

Want to unwind and delve into lore? Then Story Mode is for you:

  • A unique narrative campaign for each trio of heroes

  • Rich hero backstories, relationships, and intertwined destinies

  • Familiar and brand-new locations, each teeming with distinct enemies and events.

Then jump into Dreams Mode:

  • A procedurally generated adventure that offers a fresh experience each time

  • Battle Modifiers that alter combat rules and objectives

  • Random events and unpredictable foes to keep you on your toes.

Form a heroic squad and take on Story Mode or dive into a random Dream run together.

  • Co-op for up to 3 players

  • Each session lasts around 1–1.5 hours

  • Heroes progress just like in solo mode

  • Use the ping system to coordinate your tactics.

  • 6 distinct heroes available at launch, each with their own playstyle and progression paths

  • 50+ hero-specific cards per hero

  • 30+ neutral cards accessible to all heroes

  • A diverse array of enemies, mini-bosses, and epic bosses

  • Dozens of events that expand the lore or bring a smile to your face

  • A deep, evolving world rich in mystery and legend.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7, 64-bit
  • Processor: Intel Core i3 or AMD FX 83XX
  • Memory: 4 GB RAM
  • Graphics: 1GB RAM, OpenGL 3.3
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows 10, 64-bit
  • Processor: Intel Core i5 or Higher
  • Memory: 8 GB RAM
  • Graphics: 4GB RAM, OpenGL 4.5
  • Storage: 2 GB available space

Supported Languages

English*, Russian, Japanese, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Thank You for Your Feedback!

    Hi everyone! We’ve released a small update for the Forsaken Lands demo. This is not a major content update, but it includes several fixes and improvements based on your reports and feedback. Changes: Improved co-op stability and optimization. Fixed several issues with DoT effects and statuses not working correctly in some scenarios. Fixed a number of smaller bugs, including animation glitches, missing or incorrect sound effects, and minor visual issues. Updated and polished several localization lines. We also want to thank everyone who played the demo during Steam Next Fest and shared their thoughts with us. Your feedback helped us better understand what needs more polish, balance changes, and improvements before release. We’ll keep working on the game, fixing rough edges, and making both solo and co-op play feel better. If you find bugs, unclear card interactions, balance issues, or just have ideas, please keep sharing them in the Steam Discussions. We read everything, take notes, and really appreciate your help. Thank you for playing and supporting Forsaken Lands!
    Read full article on Community Announcements (iamgentlemem)
  • Patch NotesOfficial

    Small Demo Update #2

    Hi, heroes! We’ve released another small update for the Forsaken Lands demo. This one focuses on co-op fixes in Dreams Mode. Fixes: Fixed a synchronization issue between players in co-op mode. Fixed an issue where the session host’s turn could keep ending automatically after the hero they had selected in the lobby died, even if their other characters were still alive. Thank you for playing the demo and helping us track down these sneaky bugs!
    Read full article on Community Announcements (iamgentlemem)
  • Patch NotesOfficial

    Small Demo Update

    Hi everyone! We’ve released a small update for the Forsaken Lands demo, focused on bug fixes and a few localization improvements. Changes: Fixed an issue where Viola’s Souls were not spent when playing cards that require them. Fixed an issue where Pierre’s Taunt did not work quite as intended. Now the loyal doggo attracts exactly as much attention as he wants. Fixed incorrect card highlighting when card costs were reduced. Now you’ll always know when a discount is actually available. Fixed an issue where, after a very successful run, the reward list could no longer fit on the screen. Sometimes too much of a good thing is still too much. Improved a few awkward text lines. Thank you for paying attention to the game and sharing your feedback with us!
    Read full article on Community Announcements (iamgentlemem)
  • Community & EventsOfficial

    Demo is Out Now for Steam Next Fest!

    Hi everyone! The Forsaken Lands demo is now available as part of Steam Next Fest! First of all, thank you to everyone who joined our playtest, shared feedback, reported bugs, or simply spent some time exploring the Forsaken Lands. Your feedback helped us improve the game, adjust the balance, fix issues, and make the demo much stronger. This demo includes a lot of new content compared to the playtest, including Act 2 of the first campaign, a new playable hero in Dreams Mode, meta progression, new cards, new enemies, balance changes, UI improvements, and co-op fixes. Here are the biggest additions: Act 2 of the First Campaign The story continues! Act 2 continues the journey of Medina, Viola, and Pierre after the events of the playtest version. New dangers await, new enemies stand in their way, and our heroes will soon find themselves in even more trouble than before. Redwall Joins Dreams Mode Redwall, the leader of the next trio of heroes, is now available in Dreams Mode. Try his cards, build new strategies around his abilities, and take him into the roguelite challenge. Meta Progression We’ve added meta progression for heroes. You can now unlock new character skins, cards, and talents as you play. General Changes Added difficulty selection for both Dreams Mode and Story Campaign. Redesigned the information window in Dreams Mode to make it more convenient and easier to read. Reworked the glossary so effect descriptions are displayed in a more compact and precise way. Added target highlighting when playing cards. Adjusted how several card effects work. Reworked preview damage calculation. It now updates dynamically while cards are being played. Added indicators for heroes and enemies who are expected to receive lethal damage. All talents that can appear during a run can now be viewed in the Dreams Mode lobby. Level-ups and in-run progression are now enabled in Dreams Mode. In co-op Dreams Mode runs, all players must now press “Ready” before the party leader can start t...
    Read full article on Community Announcements (iamgentlemem)
  • AnnouncementsOfficial

    The Playtest is Still Available!

    The Forsaken Lands playtest is still live! We're starting another feedback wave and would love to hear from more players. If you missed our previous posts or haven’t had time to try the game yet, now’s a great moment to jump in. The playtest includes the Prologue and Act 1 of the Story Campaign, the first three playable heroes, each with their own deck and abilities, and a separate roguelite mode with co-op support for up to 3 players. For those who already played: this is the same playtest version, with no major new content changes in this round. As always, your feedback, bug reports, and balance thoughts help us a lot. Thank you ❤️
    Read full article on Community Announcements (iamgentlemem)

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