Skip to content
Geeky Alien
PHANTOM

Screenshots

PHANTOM screenshot 1
PHANTOM - Gameplay Trailer trailerWatch trailer on Steam ↗

PHANTOM

HOLLOW · Published by HOLLOW

Positive — 100% positive (12 reviews)

Last updated 27 Sept 2026

Investigate Multiple Unique Haunted locations. Use, Purchase, and Find 15 different equipment items, and upgrade your equipment with over 30 different upgrades.

Early AccessDJCTQ 14

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.99 · Highest: £4.998 Oct 2026

Adventure, Indie, Early Access · 2026 · More under £5 games

Embark on a chilling journey through various haunted sites in PHANTOM. Collect and enhance over 15 unique equipment items to face the supernatural threats lurking around every corner.

About this game

PHANTOM is a Slow Paced, Investigation focused Single Player Ghost Hunting game.

(Screenshots were captured with Lumen on. You can enable it in the Graphics settings)

GAMEPLAY LOOP:

You'll explore and investigate multiple unique Haunted locations.

1. Identify one of 30 ghost types by using your EMF Reader, Parabolic Microphone, and UV Light.
Then you can leave, or stick around to complete the Exorcism, and/or Side Investigation,
via the ghost's Age, Cause of Death, Favorite Item, and Wall Writing.

2. Level up, and use your Level Points to buy one of 30+ upgrades,
or buy new equipment, like a UV Tripod, Cross, or a Smart Watch.
or buy a new map, like the School, Arcade, or Cave.

3. Repeat

You can also play the game with no threat to you from the start.

STARTING EQUIPMENT:

  • EMF Reader - See the ghost throw an item, turn on a TV, or move some furniture?
    Chances are, it left some evidence there.

  • Thermometer - When a ghost is Haunting a room, the temperature may Raise, Lower,
    or in some cases even stay the same. May be useful for identifying where the ghost is.

  • Camera - Useful for finding Side Evidence like Wall Writing.
    Useful for identifying the Ghost Type's Side Evidence as well.

  • Parabolic Microphone - Allows you to hear many of the ghost's interactions from further away,
    as well as their Main Evidence, Like Screams or Whispers.

  • Spirit Box - Useful for completing the Side Investigation,
    as well as identifying the room of a Inactive Ghost.

  • UV Light - Used to spot Fingerprints, Footprints, or Claw Marks from the ghost.

  • Flashlight - Lights up dark areas.

You can also purchase or find new items to use alongside or replace the equipment above.

LOCATIONS:

The locations in this game are inspired by Real, and Unusual places.
From more Typical locations like a House or a School,
to more unique ones like a Pirate Ship, or a Cave.

There are currently 8 locations available:
SMALL: The House, Arcade, Police Station
MEDIUM: The Diner, School, Movie Theater
LARGE: The Ghost Ship, Cave

OTHER THINGS TO KNOW:

There are over 10 unique traits and abilities spread out various ghosts, like Afraid of the Dark, Shy, Fears the living.
Aggression, Temperature, and camera evidence (Shadows, Orbs, Fog) are also traits of that specific ghost type.
Traits or other unique behavior you notice can be written in that ghost type's dedicated Note in the tablet, to be used for future investigations.

I'm a solo developer, and this is the first PC game I ever worked on.
Development started nearly 3 years ago!

This game is, and always will be: Single Player Only!
this is a slower-paced, Investigation game, and not really suited or balanced for multiplayer.

This game also uses some Lightly satirical content, like location names, and some location backstories.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 64 Bit
  • Processor: i5 9400F
  • Memory: 16 GB RAM
  • Graphics: GTX 1650 Super 4GB
  • DirectX: Version 12
  • Storage: 5 GB available space
  • Additional Notes: 1080P, Balanced Settings, 60FPS

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 64 Bit
  • Processor: i7 10700k
  • Memory: 16 GB RAM
  • Graphics: RTX 3070
  • DirectX: Version 12
  • Storage: 5 GB available space
  • Additional Notes: 4K Native, Balanced Settings, 60FPS

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    V0.9.1 - New interactions.

    NEW:Drawer interactions have been added to The House.New interaction type: Acoustic Guitar. Currently only in The House.Replaced some throwables - The House.Added some extra details to The House.Added a setting: DISABLE INVENTORY SWITCH ANIMATIONS. Mostly disables item switch animations, still a slight one in-between items.MINOR:Added 2 new first names.Improved Kitchen Cabinet materials - The House.FIXES:Fixed an issue where glass on The Diner wasn't transparent.(possibly) fixed an issue where Toggle Crouch wouldn't save correctly. I couldn't recreate the issue, but I made a change to attempt a fix.V0.9.1.1:Fixed an issue where Incense couldn't be selected.It has now been 6 months since PHANTOM entered early access! Since then, the game has gotten:2 more maps.10 more ghost types.16 more upgrades, nearly 2x the launch amount (17)5 more items.Perk system.200+ changes, fixes, additions.The next update should be the Next Map, which is still a little far away.See y'all then!
    Read full article on Community Announcements (HOLLOW)
  • Patch NotesOfficial

    V0.9.0 - The Exorcism Update. Out Now.

    This is a pretty small update, but it brings in some important gameplay additions! NEW:Added in Exorcisms.Added 3 new items. Geiger Counter - To get radiation readings from the ghost. Incense - To exorcise the ghost. (Common Herb, Dragons Blood, and Myrrh) Candles - To Burn near the ghost to keep them in their room during the exorcism. 6 Upgrades, 2 for each new item.Added in "Daily Objectives" Every day you launch the game, It'll randomly choose 3 of 9 objectives for you to complete for a LVP reward.Added another Difficulty Modifier: Ghost Speed. Ranges from 0.5x to 3x.Added Sound detection to the Ghost when Hunting.Added Scripted UV to the outdoor sections of The Ghost Ship.Slightly reworked the inventory system. Should prevent items duplicating, disappearing, and turning on in the inventory.Reworked Hunting Ghost LoS. Should better detect the Player at wider angles.Added another Difficulty Modifier: Ghost Speed. ranges from 0.5x to 3x.6 New Last Names for the Ghost.MINOR:Decreased the Soft Light Radius by 20% Also affects the upgrades. It was a bit too easy to navigate maps without even needing to carry a flashlight. with these changes, you should still be able to navigate maps without one, but full investigations won't be as easy.Replaced or adjusted all Animated Interaction audio in The House. Some sounds were replaced, lowered in volume, or now start later/earlier.Tweaked most Animated Interactions in The House. Animations should now look smoother, and a bit more detailed.Completed Side Investigation XP Bonus has been lowered 130 > 80 (250 > 200 Total)Difficulty modifiers that don't affect the Investigator Difficulty (I.E: Stress Multiplier) will not affect the reward multiplier in Investigator games.Made some changes to the inventory system, There's now a slight delay when switching items, but it should help to prevent item duplication and other bugs.Ghosts with Threat Levels below High now have a higher chance of Hunting.Optimized some code for the Compass &...
    Read full article on Community Announcements (HOLLOW)
  • AnnouncementsOfficial

    Coming Soon: Exorcisms!

    The new gameplay addition: Exorcisms, are up next! Along with it are 3 new items, 6 upgrades, and... daily challenges! New Items: Geiger Counter - To get radiation readings from the ghost. Incense - To exorcise the ghost. (Common Herb, Dragons Blood, and Myrrh) Candles - To Burn near the ghost to keep them in their room during the exorcism.Daily Objectives: Every day you launch the game, It'll randomly choose 3 of 9 objectives for you to complete that day for LVP.Exorcisms and Daily Objectives were both made from feedback I've received from you all, So thank you!
    Read full article on Community Announcements (HOLLOW)
  • Patch NotesOfficial

    V0.8.3 [New Difficulty Modifiers]

    The Difficulty Modifier menu has a new layout.Added in 2 more Difficulty Modifier Toggles. - No minimum hunt stress. Ghosts can hunt at any time. - Investigator Manifestations. Ghosts can Manifest in any difficulty.Added a new HELP entry: Equipment > Store Equipment To show the usage of Store Bought equipment. Tweaked the look of Ghost Notes.
    Read full article on Community Announcements (HOLLOW)
  • Patch NotesOfficial

    V0.8.2 - Out Now [ New item, Fixes, Improvements ]

    NEW:Hidden Item 2 has been added. (+2 upgrades)Added Level Up pop-ups for Level 5 & Level 15. If you're already past these levels, you'll still get the pop-ups once.Added General Notes to the Ghosts menu. You can write in a Note not related to any of the ghosts for things like general behavior, ghost room patterns, or anything else you can think of.MINOR:EMF Sources go away faster. (3s - 5s faster on average, depends on upgrades) To prevent too many EMF Sources from appearing via very active ghosts, or abilities.The Player model will now adjust it's location based on FOV. Making items more consistent on all FOV settings.The tablet is now closer to the screen, and has a slight parallax effect with the mouse. The tablet also now adjusts location depending on FOV.Shortened the Delay after switching items before the New item can be used. (0.55s > 0.2s)Shortened the Tablet opening animation by 0.3s.The Tablet animations are now affected by the play rate slider.Adjusted collision on the Favorite/Hidden items, to avoid clipping.Favorite items can no longer be thrown.Favorite items can spawn again after a ghost changes rooms.UV can now only spawn on certain points of the Half Wall Panels. (The House)Fingerprint + Footprint UV should be more consistent.Replaced collision on the Coffee Table to be more realistic. (The House)Lowered Sink volume.Sinks now lower their volume after filling up.Balanced Weather Audio.Balanced footstep & equipment audio.Improved Shadows & some Textures on The Ghost Ship.Increased UV brightness to be more consistent with the pre-inventory rework UV lights. The UV-Multi-tool is also a bit dimmer than the standard UV Light. CAMERA:Fixed an issue relating to photographing Hunting Ghosts.You can now photograph (Non-Hunt) ghost manifestations.You can now photograph Fog.Changed how Shadow photographing works.Fog and Shadows can only be recognized once.UI:Made the Level, XP, and LVP overlay smaller/more condensed.The FOV slider is now limited 70 - 90, was 8...
    Read full article on Community Announcements (HOLLOW)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.