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Graveyard Gunslingers

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Graveyard Gunslingers screenshot 1
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Graveyard Gunslingers

PyroPhysics · Published by PyroPhysics

Content notice: Blood and gore throughout combat parts of the game

Mixed — 59% positive (230 reviews)

Last updated 27 Sept 2026

Shoot hordes of zombies in a bullet hell roguelite arena. By day, harvest resources, unlock map areas, and prepare for the upcoming night. Craft unique strategies by combining characters, weapons, and exploring a vast ability tree.

DJCTQ 10Full Controller Support
-50%

£3.34

£6.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£3.34£6.69

Price history

3 Sept 2026Lowest: £3.34 · Highest: £3.3411 Oct 2026

Action, Indie · 2024 · More under £5 games

Explore and strategize as you harvest resources and craft unique weapons to face off against endless waves of zombies. In Graveyard Gunslingers, your choices shape the night's outcome in this intense action indie game.

About this game

Prepared or not - night comes and you have to survive an increasingly growing hordes of zombies. Survive till the morning and you will have another day to live.

During daytime gather resources by chopping down wood or mining rocks. Bring resources to a campfire and use them to upgrade your skills.

It's up to you to manage and choose the best skills that fit your playstyle.

Play in a randomly generated map. Unlock bits of the map as days progress, collect gold, and explore the area. After successfully surviving all nights, your character will unlock their unique special ability. Once the character's ability is unlocked, you become much stronger, allowing you to tackle harder difficulties and receive better rewards.

Forget about complicated controls or hour-long cutscenes — jump right into action. It's a game that everyone will enjoy no matter if you are with a controller or keyboard. Gear up and blast your screen with bullets.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7/8/10/11
  • Processor: AMD Ryzen 5 2600
  • Memory: 4 GB RAM
  • Graphics: GeForce 970 or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS *: Windows 7/8/10/11
  • Processor: AMD Ryzen 5 3600
  • Memory: 8 GB RAM
  • Graphics: GeForce 1060 or better
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, French, Dutch, Polish, Spanish - Latin America

Latest news

  • Patch NotesOfficial

    Major Update - Difficulty reworked + Guns skill trees!

    Hello everyone! I'm Ignas, the developer of Graveyard Gunslingers! Over the past few months, I've been working hard to bring more content to the game. This update includes the most requested features—along with a few pleasant surprises! Key Highlights of This Update: Gun Meta Progression – Each gun now has unique, upgradable stats. These stats can be upgraded between matches when selecting gun. Gun-Specific Skill Trees – Every gun now has its own custom upgrade path within the skill tree, adding more replayability. Crossbow & Hunting Rifle Rework – These guns have been completely redesigned. Play the game and see for yourself! Reworked Difficulty System – Instead of the original three difficulty levels, there are now nine more gradual levels! This change was made because many players found the game too hard at first (which is true for the first few runs). However, some players also wanted a bigger challenge. With this system, I hope to satisfy everyone. It’s not perfect, of course, but it’s a step in the right direction. New Resource Type: Scrap – Scrap is a new resource used to upgrade gun skills. Pickups – The game can sometimes feel unfair, especially when you're facing a horde of enemies alone. That’s why there's now a small chance for enemies to drop a health pickup when you're low on health (restores 1 HP). To balance things out, there's also a damage area pickup—don't pick this up! It will hurt your character, so avoid it at all costs. Enemy-Player Collision Rework – You can now push through hordes of enemies when cornered, but they can still hit you. Move fast! More Map Variety – While there isn't a brand-new map, I’ve added more map piece variety to make each playthrough feel fresher. Refreshed Settings Menu! This might reset your key bindings after updating. Keep an eye out! I know you all want even more content, but I'm still just one developer doing my best! The game is far from perfect, and there are many areas I’d like to improve. As long as you keep p...
    Read full article on Community Announcements (Gunslinger)
  • Patch NotesOfficial

    Bugfixes and quality of life improvements

    Fixed gun auto finishes reload while game paused Maxed out character speed reduced Skill(enemy dropping resources) chances increased, also there is ui showed when resource dropped Ranged enemy projectile visuals overhaul Skills tabs switching with controller RB/LB added Enemy projectile impact sound added Crossbow shoot and reload sound updated Harvest tool equip animation made faster Character glitching between 2 nearby resources fixed
    Read full article on Community Announcements (Gunslinger)
  • Patch NotesOfficial

    Character stats meta progression added

    Update Notes: Character stats meta progression added Resources and Damage Adjustments: doubled trees and rocks health, characters deal double damage when their stats are maxed out. Player Collider: reduced in size for better movement and collision handling. Enemy Projectiles: visual size increased for improved visibility. Character Skill Tree: some upgrade prices are reduced for balanced progression.
    Read full article on Community Announcements (Gunslinger)
  • Patch NotesOfficial

    Bugfixes + Balance patch

    Fixed reward coins not being calculated correctly on high and nightmare difficulties Normal difficulty made easier Crossbow damage slightly reduced
    Read full article on Community Announcements (Gunslinger)
  • AnnouncementsOfficial

    More Content is Comming Soon!

    Gun Meta Progression– guns will feature unique, upgradable stats in addition to their current abilities. These stats can be upgraded between matches. Character Meta Progression– each character's stats can be individually upgraded between matches for a more personalized play experience. Character Unique Skill Meta Progression – characters will also have unique skill progression to further customize gameplay. Gun-Specific Skill Trees – each gun will have its own custom upgrade paths, adding more replayability. Reworked Difficulty System – instead of the current 3 difficulty levels, there will be 9 more gradual levels, each with three stages. The highest difficulty level will make the game much more challenging than it currently is, with enhanced enemy behavior and stats. Resource Drops – special resources that provide +2 resources will be added, though they will be harder to carry. Map Updates– expect a greater variety of map designs and layouts, new chests, explosive barrels, interactable objects, and more. Tweaks and Improvements– numerous tweaks and improvements to enhance the overall game experience.
    Read full article on Community Announcements (Gunslinger)

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