
Screenshots

Watch trailer on Steam ↗Space Tales
Saigon Dragon Studios · Published by Saigon Dragon Studios · Official site ↗
Content notice: Space Tales contains sci-fi military combat including battles between human soldiers and alien creatures. This includes scenes of soldiers being attacked and killed by alien monsters, with blood effects. There is no graphic gore. The story explores themes of institutional deception, imperialism, and cosmic horror — including ancient entities that threaten human civilization. Some narrative moments involve loss and sacrifice. There is no sexual content, strong language, or realistic depictions of drug use.
Mostly Positive — 79% positive (48 reviews)
Last updated 27 Sept 2026
Space Tales is a sci-fi RTS where you build fortified bases, manage resources, and command retro-futuristic armies. Adapt to deadly alien factions, capture huge monsters and turn them into powerful allies as humanity fights to survive among the stars.
£12.79
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Adventure, Indie, Strategy · 2026 · More £5 - £15 games
In Space Tales, manage resources, build defenses, and command retro-futuristic troops against alien factions. Turn captured monsters into powerful allies as humanity battles for survival among the stars.
About this game
Space Tales is a story-driven sci-fi real-time strategy game where humanity’s expansion into the stars has awakened ancient races and universe-ending threats far beyond its control.
You play as Xander Falcon, a young commander shaped by family tragedy and thrown into a war no one fully understands. Under the banner of the I.P.E., humanity’s Inter-Planetary Expansion army, you will build colonies on hostile alien worlds, command retro-futuristic forces, and uncover the truth behind a conflict that reaches far deeper than the battlefield.
Every mission pushes you to think fast and plan ahead. Expand your base with the HUB system, manage limited resources, secure power lines, and fortify your colony before the next wave hits.
Scout ahead, position your units, protect your base, and react quickly when the battlefield changes. The best commanders read the threat, adapt their plan, and seize the advantage.
If you love RTS games where choices matter, Space Tales gives you plenty to master: resource management, base expansion, unit control, defensive planning, and a complex tech tree for your unit and the defense HUB system.
Face three enemy factions with very different combat styles.
The Kill Bots bring relentless mechanized pressure, forcing you to rethink your unit composition and push beyond the safety of your base. The Necroborg escalate the conflict even further, challenging everything you have learned with fortified defenses, perfectly timed attacks, and a threat that grows stronger the longer you leave it unchecked.
What works against one faction may fail completely against another. To survive, you will need to adapt your defenses, unit composition, and battlefield decisions from one mission to the next.
Massive boss encounters test your timing, positioning, and unit control. Study their attack patterns, choose your moment to engage, and strike carefully: these enemies are too dangerous to brute-force, and they cannot be captured.
Beyond boss fights, the battlefield is also home to powerful neutral monsters. Defeat and capture them, then summon them as battlefield allies to break enemy lines, defend your colony, and change the course of battle.
Space Tales blends tactical warfare with a character-driven sci-fi story where personal loyalty, propaganda, imperial ambition, and cosmic horror collide.
As Xander fights alongside Vespera, a sharp mission coordinator, and Desmond, a loyal recruit, each mission uncovers new questions about humanity’s place among the stars. Every battle draws them deeper into the mystery, revealing more about the war, their allies, and the future they are fighting for.
From fragile first outposts to full-scale planetary assaults, the campaign pushes Xander and his forces through desperate defenses, hostile frontlines, and tactical turning points where every decision can change the course of the mission.
The galaxy is hostile. Your resources are limited. Your enemies do not fight fair. This is Space Tales!
Features
Story-driven RTS campaign - Lead Xander Falcon through a full sci-fi RTS campaign shaped by family tragedy, ancient races, hostile worlds, and universe-ending threats.
Replayable survival challenges - Survival maps throw you into escalating battles where the goal is simple: endure, adapt, and see how far your colony can hold before the enemy overwhelms you.
Modular HUB-based base building - Expand your colony through the HUB system, secure energy lines, connect key structures, and turn fragile outposts into fortified war machines.
Deep tech tree - Upgrade your HUB system and units through branching tech paths, customizing your army to match your strategy from one mission to the next.
Three enemy factions to outthink - Face distinct enemy factions with different combat behaviors, forcing you to adapt your defenses, attack tactics, unit choices, and timing from one battle to the next.
Boss fights and monster allies - Study the attack patterns of colossal bosses, engage carefully, and capture powerful neutral monsters that can be summoned to break enemy lines and support your army.
RTS depth and player control - Manage resources, unlock upgrades, command retro-futuristic units, and master the balance between expansion, defense, and decisive counterattacks
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (32 and 64 bits)
- Processor: INTEL, AMD 2 cores CPU at 2Ghz
- Memory: 4 GB RAM
- Graphics: Intel HD3000, Radeon, Nvidia card with shader model 3, 1GB video ram
- DirectX: Version 9.0c
- Storage: 15 GB available space
Recommended
- OS: Windows 10 (64 bits)
- Processor: INTEL. AMD 4 cores CPU at 3Ghz
- Memory: 8 GB RAM
- Graphics: Radeon 7950 or above, Nvidia GTX 670 or above. 4GB video ram.
- DirectX: Version 9.0c
- Storage: 15 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 1.1.3
Patch NotesGeneral & Performance Fixes· Mission Cleanup & Stability: Fixed an issue where the game system failed to properly close background assets after mission completion. This was causing severe lag and potential crashes when players went AFK on the Planet or Space Maps. · Planet Lighting: Fixed a bug that caused planet colors to shifts dynamically (becoming noticeably brighter or darker) after completing a mission or reloading a save file. Mission 0 & Mission 0 Extra (Training) · Navigation Mesh: Resolved multiple bugs causing the Navmesh to function incorrectly across the map. · Objective Tracking: Fixed an issue where the new Navmesh path to Despot's room would fail to activate on the first right-click after completing training room objectives. · AI Pathfinding (Xander): Fixed a bug where Xander would walk through the door after obtaining the suit, turn back into the room, and become permanently stuck. · Visual Assets: Fixed a bug where the suit model would remain visible in the world after the player equipped it. Mission 2· Hub Wheel Lock: Fixed a bug that prevented the Hub Wheel from opening if a player saved and loaded their game during the "Repower Antenna Hub" objective. · Cutscene Reloads: Fixed a progression issue where saving and loading during Cutscene Phase 2 caused the scene to break or behave improperly. Mission 12· Completion Logic: Fixed a sequence-breaking bug where the game would register as finished even if Xander and Vespera failed to reach the ship.Read full article on Community Announcements (SaigonDragonBeliever)Patch NotesOfficial
Patch 1.1.2
Patch Notes: Version 1.1.2Focus: Mission 13 Balance Update⚔️ Boss & Encounter Adjustments· Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight. ⚓ Ship Deck Mechanic Updates· New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state.· Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.· Exploit Fix: Resolved a design flaw that caused infinite enemy units to stack and gather on the decks.Read full article on Community Announcements (SaigonDragonBeliever)Patch NotesOfficial
Patch Notes: Version 1.1.1
Patch Notes: Version 1.1.1🛠️ Bug FixesMission 9 Survival Mode Map GlitchResolved an issue where early access players updating to 1.0 loaded Mission 11 tiles onto Mission 9. This issue was critical and blocking the player from completing the mission.Note: If you managed to clear this mission since the 1.0 release, this new build will reset your progress back to the start of Mission 9 Survival Mode.🔍 Known Issues & WorkaroundsIncorrect Space Map MarkerIssue: For early access players on version 1.0, the map marker stays on planet Wangor after chapter completion.Correct Destination: The next chapter takes place on planet Afalee.Workaround: Locate Afalee in the middle-bottom of the Space Map and land on it manually to start Chapter 3.Read full article on Community Announcements (SaigonDragonBeliever)AnnouncementsOfficial
Space Tales is now in 1.0!
Hey Commanders,The wait is finally over, Space Tales is now officially out in 1.0 on Steam!This is a huge milestone for Saigon Dragon Studios, and for everyone who’s been with us since Early Access. After months of updates, balance tweaks, new content, and all your feedback, Space Tales is now the full sci-fi RTS experience we always set out to build together with the community.To celebrate the launch, you can watch the new trailer here: The full Space Tales experienceWith the 1.0 release, Space Tales brings together the complete story-driven RTS campaign, replayable survival challenges, hostile alien worlds, and three distinct enemy factions, each with their own way of fighting.You’ll follow Xander Falcon on a space opera journey filled with ancient mysteries, family tragedy, dangerous worlds, and threats that could wipe out the entire universe. As part of the I.P.E. (Inter-Planetary Expansion army), you’ll build colonies, manage resources, secure energy lines, command retro-futuristic armies, and slowly uncover a conflict far bigger than anyone expected.Build, defend, adapt, conquerEvery mission in Space Tales pushes you to think fast and adapt on the fly.Expand your base through the HUB system, protect your energy network, research upgrades, and adjust your strategy as the battlefield shifts. Each enemy faction forces you to play differently, constantly testing your defenses, your unit choices, and your timing.The Nexera overwhelm you with raw organic aggression and dangerous creatures. The Kill Bots bring relentless mechanical pressure, forcing you to fight beyond the safety of your base. The Necroborg take things even further, combining fortified defenses, precise attacks, and a growing threat that only gets stronger the longer you leave them unchecked.Boss fights and monster alliesVersion 1.0 also introduces the full range of large-scale encounters and battlefield threats.Colossal bosses will test your timing, positioning, and control. You’ll need to learn the...Read full article on Community Announcements (Grugkus4)AnnouncementsOfficial
Get ready, the wait for 1.0 is almost over
Hey Commanders, The 1.0 version of Space Tales is about to launch on August 19, 2026. Here is everything you need to know before jumping into the game.Space Tales has grown a lot during Early Access thanks to your feedback, patches, balance improvements, quality-of-life updates, and new language support. Whether you are discovering the game for the first time or returning for the full release, with this FAQ we wanted to make sure you know what to expect.Watch the gameplay trailer on Youtube >> 🚀 What is Space Tales?Space Tales is a sci-fi real-time strategy game where you build fortified bases, manage resources, secure energy lines, and command retro-futuristic armies across hostile alien worlds.You play as Xander Falcon, a young commander leading humanity’s I.P.E. army into a war far bigger than expected.📅 When does Space Tales launch in 1.0?Space Tales will leave Early Access and launch its full 1.0 version on Steam on August 19, 2026.🎮 Is Space Tales single-player?Yes. Space Tales is a single-player RTS experience focused on campaign missions, survival challenges, base building, tactical combat, and story progression.🧱 What do you do in the game?You build modular bases, expand through the HUB system, manage limited resources, defend your colony, unlock upgrades, and command your units in real time.Every mission pushes you to think fast, plan ahead, and adapt when the enemy changes the rhythm of the battle.⚡ What is the HUB system?HUBs are one of the core base-building systems in Space Tales. They let you expand your colony, connect key areas, secure power lines, and build stronger defensive positions.A good HUB network can be the difference between holding the line and watching your colony fall apart under pressure.👽 What enemy factions are in the game?Space Tales features three enemy factions, each built around a different kind of strategic pressure.The Nexera, an aggressive alien threat built around organic danger, relentless waves, and overwhelming pressureThe...Read full article on Community Announcements (Grugkus4)











