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Watch trailer on Steam ↗Athena Crisis
Nakazawa Tech · Published by Nakazawa Tech · Official site ↗
Mostly Positive — 80% positive (152 reviews) · Metacritic 83
Last updated 27 Sept 2026
Athena Crisis is a modern retro turn-based strategy game that places you in command of 40+ units in your journey across the multiverse. Embark on a challenging single-player quest or dive into the thrill of ranked or casual multiplayer modes to become the best Athena Crisis player!
£4.29
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Price history
Indie, Strategy · 2024 · More under £5 games
Lead your fleet through diverse dimensions in Athena Crisis, a turn-based strategy adventure where every decision counts. Dive into single-player quests or compete online to showcase your tactical prowess.
About this game
Athena Crisis is a modern retro turn-based strategy game that presents multiple gripping single-player campaigns alongside sync and async online multiplayer, as well as a full map and campaign editor, leaderboards, player skills and unit powers. Fans of Advance Wars or Fire Emblem will feel right at home in Athena Crisis!
Victory in Athena Crisis can be obtained in multiple ways: defeat all enemy units to clear a map, take over your opponent’s structures and bases, escort units to an escape zone, or simply survive for a period of time against overwhelming odds. Outwit, outbuild, and outfight your opponents to become the best Athena Crisis player.
Take Command
Command 40+ infantry, ground, naval, air and special units in turn-based battles. Seamlessly convert single-player games into multiplayer by activating Power Crystals that allow friends to join for coop. But beware: Activating crystals might mean other players will invade and battle you!
Think Tactically
Beware the fog! Proceeding too far behind enemy lines may leave your units exposed to attacks from unexpected directions, or even at risk of…dinosaur munches? Strategic thinking will be required to take advantage of terrain and lines of sight.
Skills and Powers
Customize your gameplay experience with unique unlockable skills and powers: Unlock new units, apply status effects or completely change how some unit mechanics work. And when you need to gain the upper hand, activate powers to unleash devastating counter attacks.
Just One More Game
A lighthearted, humorous story full of memorable characters will keep you playing long past when you planned to put your Steam Deck down. Just…one…more…map… And when you run out of official content, there are hours of community created campaigns and maps to play through!
Make Your Own Maps And Campaigns
A full map and campaign editor is included, allowing you to customize your own campaigns with your own dialogue or make challenging encounters for your friends to overcome. You can make single maps to play with friends and other community members, or create complete campaigns with entirely new dialogue and stories.
Play On The Go
Athena Crisis takes the phrase “multi-platform” to a whole new level: you can start a game on PC or Mac and seamlessly continue it on iPhone, Android, or Steam Deck, whether you’re playing the lengthy single-player campaign or an online skirmish with your friends.
Key Features
Immerse yourself in a single-player campaign with funny & memorable characters
Over 30 hours of official and community created content
Create your own maps and campaigns and share them with friends
Compete online in sync or async, ranked or casual battles with up to 7 players at once
Explore seven environments with unique playstyles
Compare your scores with other players in online leaderboards
Play on Windows, macOS, iPhone, iPad, Android, Linux or Steam Deck, seamlessly transitioning your progress between all of your devices
Full-length original soundtrack
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 10
- Processor: Intel i5 or equivalent
- Memory: 4 GB RAM
- Graphics: Integrated Graphics
- Network: Broadband Internet connection
- Storage: 500 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: 10
- Processor: Intel i5 or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 660 or equivalent
- Network: Broadband Internet connection
- Storage: 500 MB available space
Supported Languages
Latest news
Patch NotesOfficial
September Update
Excited to announce another big round of fixes for Athena Crisis as well as an upcoming content expansion that is now officially being worked on! We fixed a number of issues with campaign objectives, invasions, skills, and controls that should make the game more reliable and smoother for everyone. New: Persistent shields! Map creators can now choose between no shield, a temporary shield, and a persistent shield for units in the Map Editor. Persistent shields have a different color and remain active across turns. Improved: Gamepad support across all platforms should feel snappier and faster. You can now also use multiple gamepads and switch between them to play Athena Crisis. Improved: We've further improved the test and build pipeline for Athena Crisis. There are now more tests that run faster, and build times have been reduced to help us keep bringing you a modern, stable, and fast experience. Improved: Various soft-locks and race conditions have been fixed, with more fixes in progress to make gameplay as smooth as possible. We also addressed an issue where campaign maps were sometimes not correctly marked as finished. Improved: Logging in through Steam now has more reliable loading states and clearer error messages. You can also switch to password login while Steam authentication is in progress. The login screen was cleaned up, and buttons are now clearer. Fixed: Fixed several situations where joining or canceling an invasion, a failed invasion attempt, or a game ending could cause crystals to be lost or refunded incorrectly. Fixed: Units moving to load into a transporter now correctly stop when they encounter an opponent hidden in fog. This was hopefully the last ever reason for a fog desync! Fixed: Neutral units no longer counterattack when the building they are standing on is attacked. Fixed: Fixed a bug that allowed buildings other than Radar Stations to toggle lightning. Fixed: Production buildings with 15 or more unit choices now let you browse all available...Read full article on Community Announcements (christoph)Patch NotesOfficial
v2.3.0
* Added Steam Notifications * Significant Steam Deck performance improvementsRead full article on Community Announcements (christoph)AnnouncementsOfficial
Legendary Difficulty + Skip Actions
We have another large update for everyone to enjoy: New: Legendary Difficulty (Experimental): A new AI, PersephoneBeta, was added that significantly improves upon DionysusAlpha, the AI you played against until now. It is still experimental, and may not perform as well on all maps, or might make some campaign maps impossible. As part of this, "Legendary" difficulty was added to Athena Crisis, which is unlocked upon completing the main Athena Crisis campaign once (this was backfilled for people who already finished the campaign). Please share any feedback as you play through on Legendary so we can improve the AI further! Rewards: If you beat a map in Legendary, you will receive a chaos star once per map. If you finish the main Athena Crisis campaign in Legendary, you will receive a nice glow-up on your user profile and a "Legendary Commander" tag. Legendary difficulty is available for official campaigns, and campaign creators can opt-in for their campaigns if it is a fit for their campaigns. Surprise! There is a brand new gameplay feature when you play in Legendary! You will definitely notice it as you replay the campaign! Choose your AI: As part of adding new AIs, you can now also set which AI is used by a bot in the Setup panel in the Map Editor, or pick the AI you'd like to play against when creating a new game. New: Mist I added a new fog implementation that has pretty animated mist clouds. The new implementation uses less battery on mobile devices, and finally also works correctly on iOS. Previously on iOS fog was just dark, now it has the same desaturation as on other platforms. Finally! New: Skip Actions: Skipping messages was expanded to skip all actions. You can now press the spacebar to skip an opponent's move. No more full reloads! New: Icons! Most Athena Crisis icons were updated for a more modern look. Almost all skill icons were updated, and most skills now have a unique icon that doesn't get reused. If you see any icons that look like they are out of pl...Read full article on Community Announcements (christoph)AnnouncementsOfficial
New Features + 60 Fixes
In the past week we fixed over 60 bugs and added various new features to improve Athena Crisis and make it more stable and more enjoyable for everyone! We'll add more features to make Athena Crisis even more fun in the future. New: Notification Feed: All in-game notifications are now displayed in a notification feed which you can access from the bell icon on the right top of the main menu. Notification Types: You now receive notifications when you receive chaos stars (through invasions or message likes), and when a game ends. These notifications are also available as push notifications, and you can control them individually through the push notification settings. AI: The AI can now effectively use Medics and Support Ships to heal adjacent units. They will prioritize units related to objectives. Thanks to @iudiciis for implementing this feature! Filter: Added a "fog" tag to community filters. Fixed: Fixed an issue where in fog the fuel of an opponent's unit was not updated to "0" after a move. When a building in fog was destroyed, the stats are now correctly updated to count defeated units that were on that building. Fixed an issue with validating units as part of a spawn effect. Fixed a major bug related to fog desyncs. The game should now be significantly more stable in fog. Correctly count stats when a unit defeats itself through a power. Fixed a few bugs when using High Tide. Units on buildings that don't counter attack were accidentally counted as defeated. Fix a bug in dealt damage stats when applying a power. Fixed a bug where funds or charges could be non-integers. Filter invalid buildings from SpawnEffect properly. Poisoned units that heal at the begin turn are not counted as defeated. Fixed a bug where AI could be invoked even though a game has ended. Fixed movement cost and fuel calculation when a unit gets blocked in fog. Do not allow toggling lightning outside of the map. During a fog invasion, when a new user spawns in but all their units and buildings ...Read full article on Community Announcements (christoph)AnnouncementsOfficial
3 new Curated Campaigns + New Units!
The community created tons of new high-quality playable content to keep you busy this summer:Athena Crisis has 3 new curated campaigns, featuring a whopping 83 exciting new maps to explore – from puzzle maps, fog challenges to epic battles:Trials of War and Wisdom: This gigantic 50 map campaign offers an exciting new story and mixes up familiar maps in a new way. Beat the campaign to unlock the Scientist unit – a unit that does the same damage to every other type of unit.Avenger’s Ace: A 12 map campaign that unlocks the Humvee Avenger at the end – a powerful long-range anti-air unit.Sneaky’s Impossibly Lethal Challenge: This campaign is a puzzle campaign that requires you to unlock most skills in the game and think deeply about how to solve each individual map. Are you an Athena Crisis pro?Among new skills, units and portraits that you can unlock from these campaigns, you also collect stars that you can use in the shop to buy more crystals, customizations and skills. Enjoy playing Athena Crisis this summer!Read full article on Community Announcements (christoph)






