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Doors & Loot

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Doors & Loot

Scalions Studios · Published by Scalions Studios

Positive — 95% positive (20 reviews) · 21 achievements

Last updated 27 Sept 2026

Fight your way to the top of the tower and stop the sorcerer who controls it to free the unfortunate souls who arrived there and are now trapped. Trade, craft, improve your abilities, and loot as you uncover its story.

DJCTQ 10Full Controller Support

£9.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.99 · Highest: £9.998 Oct 2026

Adventure, Indie, RPG · 2024 · More £5 - £15 games

Embark on a thrilling adventure where strategy meets magic. In Doors & Loot, navigate the perilous tower, trading and crafting to overpower a powerful sorcerer and liberate the souls he holds captive.

About this game

A Cursed Tower

Venture into this dungeon crawler with roguelike elements, where you'll face bloodthirsty skeletons and other creatures. Reach the top of the tower and uncover the mysteries hidden within.

In this adventure, you will follow the story of Dorian, an adventurer who has spent years tracking down a powerful sorcerer. However, when he finally finds him, he discovers that the situation is far worse than he expected.

Game features

  • A dungeon-crawling adventure where you must clear each floor before advancing. After every floor, you can choose between opening a chest with improved equipment or moving on to the next floor, where loot chances are better but enemies are stronger.

  • Simple mechanics! Jump back into the game whenever you want, with no steep learning curve.

  • Define your own playstyle! Choose from different weapon types and talents. Feel free to carve your own path.

  • Forge your own custom equipment! If the gear you find during your journey isn't enough, create your ideal equipment with the stats you need.

  • A unique style! More friendly and suitable for all audiences. Perfect for newcomers to the genre and refreshing for veteran players.

  • An unexpected story waiting to be uncovered as you explore the dungeons.

  • Various bosses and powerful enemies that will appear as you progress.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 version 21H1 (build 19043) or newer
  • Processor: Intel i3-6100 or equivalent
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 670 / Radeon HD 7970
  • Storage: 512 MB available space
  • Additional Notes: CPU: x86, x64 architecture with SSE2 instruction set support, Arm64

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Spanish - Spain, Simplified Chinese, Russian, French, German, Portuguese - Brazil

Latest news

  • AnnouncementsOfficial

    If you liked it...

    Hi!We’re very happy with the good reception that the latest content patch has had, at least when it comes to daily active players.Since it was released in 2024, we’ve compared the game’s evolution (through different videos uploaded on YouTube), and honestly, it’s nice to see the change.Now it’s time for us to beg for a little help.I know it’s a pain to leave a review (as a player, I’m the first one who finds it incredibly hard to leave one), but I’m sure you’ve heard the “add it to your wishlist, it helps us a lot” a thousand times on social media.I’m not so sure that’s actually true anymore, but it is true that reviews help a lot.We don’t care whether they’re good or bad (good ones please), but leave a review so the game’s visibility increases. One thing we find frustrating is that small games like this one, with 93% positive reviews, have less visibility than a game with 200 reviews and only 30% positives.Let’s change that.Give it a like, leave a “ta weno” or whatever and that’s it, it’s 5 minutes but it helps unknown people like us a lot.Or give it a dislike if you didn’t think it was all that great (the latest content, don’t leave me a review of the first version, which was more crappy) and anything you don’t find meaningful.And that’s it, thanks for your time. We’re not a very big community, but you matter to us.
    Read full article on Community Announcements (Scalions Studios)
  • AnnouncementsOfficial

    Doors & Loot Reforged

    Content Summary:Performance improvementsVisibility improvementsUI changesInventoryPause menuController support improvementsImproved mouse object selectionDungeon generation logic improvementsNew dungeon layoutsStat and damage balance adjustmentsNew: Difficulty selectionNew: Alex upgradesNew: Final bossNew: Achievements and local achievementsNew: CheckpointNew: Dual one-handed weapons AoE attackNew: Helmet and weapon modelsNew: Damage over time on the playerNew: Meliss sells itemsNew: Shop NPC animationsUpdated: Free talent resetUpdated: Spell power armor and forgingUpdated: Stun animationUpdated: Sorcery talents and some melee talentsUpdated: Cadwell cannon mechanicsUpdated: MonstersGoblin SummonerGoblin MeleeGoblin ArcherSkeleton HealerSkeleton NovaSkeleton ArcherSkeleton MeleeRemoved: TrapsRemoved: Treasure GoblinPerformance ImprovementsThe game's core logic has been almost completely rebuilt to improve performance. We've cleaned up code, assets, models, and a huge amount of leftover content from the previous version. If anyone is interested in the technical details, feel free to contact us, but we're sharing this because we're genuinely proud of the improvements to the project's code quality and overall architecture.Visibility ImprovementsHidden walls are now much less jarring. Corners and narrow passages have also been revised to make progression feel much more dynamic.Now only the selected enemy is highlighted with an outline, reducing visual clutter.Torch flames have been redesigned.UI ChangesPausing the game now brings up a more traditional pause menu instead of opening the settings directly. The inventory has also been redesigned with a cleaner and more appealing look. (Yeah... the previous design hurt my eyes a little too. Sorry about that.)Controller Support ImprovementsIf you prefer playing with a controller, you're in luck. The entire control logic and gameplay have been improved for controller users. This also includes being able to attack into the air ...
    Read full article on Community Announcements (Scalions Studios)
  • AnnouncementsOfficial

    Doors & Loot: Reforged

    Hello!If you've been following the few updates we've posted, this probably won't come as a surprise. As we've been announcing for some time now, we're releasing a pretty substantial content patch.To celebrate, we've scheduled a special discount for that weekend, so be sure to add the game to your wishlist if you're planning to pick it up.On July 9, 2026, you'll be able to enjoy all of this new content on PC and other platforms. You'll have to wait for the full patch notes on release day for all the details, but here's an early overview of what's coming:Performance improvementsVisibility improvementsUI changes:InventoryPause menuImproved controller supportImproved mouse object selectionImproved dungeon spawning logicNew dungeon layoutsStat and damage balance adjustmentsNew: Game mode selectionNew: Alex upgradesNew: Final bossNew: Achievements and local achievementsNew: CheckpointsNew: 2 one-handed weapons with area-of-effect attacksNew: Helmet and weapon modelsNew: Damage-over-time effects on the playerNew: Melissa now sells itemsNew: Shop NPC animationsUpdated: Free talent resetsUpdated: Spell power armor and related craftingUpdated: Stun animationUpdated: Sorcery talents and several melee talentsUpdated: Cadwell's cannon mechanicsUpdated monsters:Goblin SummonerGoblin MeleeGoblin ArcherSkeleton HealerSkeleton NovaSkeleton ArcherSkeleton MeleeRemoved: TrapsRemoved: Treasure GoblinThank you for your patience and continued support.
    Read full article on Community Announcements (Scalions Studios)
  • AnnouncementsOfficial

    Reforged

    GreetingsA few months have passed, and we wanted to give you an update.A big content patch is coming. We’ve named it “Reforged” because we’ve truly changed a lot of things. The story, the main progression mechanics, and the gameplay style will remain the same, but there’s been significant polishing in particles, monster mechanics, small and large menu details, and above all, performance.We’ve refused to release a new IP despite everything that would entail, because honestly, on a personal level, I hate when that’s done to me, a “sequel” that’s basically the same thing, just with a new hat.All in all, we still have about 3-4 months of work ahead, but we wanted to let you know that we can already see the light at the end of the tunnel. Why so long? Well, we’re still just two people, and unfortunately we’re not working on this full-time.Please be patient, and mark the game down for August–September ;D
    Read full article on Community Announcements (Scalions Studios)
  • AnnouncementsOfficial

    Major changes coming soon

    Hello,For some time now, since we finished No Friends Space, we’ve been working on improving the small details that didn’t quite convince us.If you follow us on social media, you may have noticed that we’ve been completely absent—almost like a dead, abandoned studio. That was intentional.We didn’t plan to say anything until everything was finished, but lately there’s been a small trickle of new players, and we’re aware that the game’s quality is, at best, acceptable (at least by our own quality standards).We’re reworking a few things, improving visibility, and overall polishing the small details so the game can really shine. If you’ve liked what you’ve played so far—great! The patch improves everything that’s already there.If up to now the game feels more like “meh, what a letdown,” we ask for your patience, because in a few months it’s going to surprise you. Refund it and buy it again later if you don’t believe us—but you won’t regret it.So that’s all. Thanks for your time, please be patient, and help us spread the word.
    Read full article on Community Announcements (Scalions Studios)

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