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Watch trailer on Steam ↗The Great Villainess: Strategy of Lily
WSS playground, Alliance Arts, One or Eight · Published by Alliance Arts · Official site ↗
Very Positive — 85% positive (1,617 reviews) · 32 achievements
Last updated 27 Sept 2026
The Great Villainess: Strategy of Lily is a turn-based strategy game. Framed for murdering the Emperor, villainess Scarlet and Lily, fight the Empire as the first Streamers in history. Capture every enemy and turn them into allies for a happy ending... Or execute everyone and become the Demon Queen!
£24.99
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Price history
Indie, Simulation, Strategy · 2025 · More £15 - £30 games
Embark on a turn-based journey as Scarlet or Lily, framed for murder, where strategic choices determine your path to either a happy ending or becoming the Demon Queen.
About this game
Story
In the rigid hierarchy of the Empire’s aristocracy, the free-spirited duchess Scarlet refused to conform, and was framed for Regicide, the assassination of the Emperor.
With the help of Lily, the captain of the cutting-edge Stream Airship, Scarlet escapes the imperial capital and declares war against the Empire!
As Scarlet’s recklessness and Lily’s cold pragmatism collide, the conflict soon engulfs the entire continent.
Capture enemy generals, turn them into allies, and clear Scarlet’s name as you fight for the duo’s happy ending!
Capturing-Turn-Based Strategy
Victory is achieved by "capturing" or "executing" enemy generals.
Defeat comes if either Scarlet or Lily falls in battle.
Secure only the essential supply line outposts, and carve a path of invasion using your limited forces and the Stream Airship.
You can ambush, prolong sieges or a full-scale attack... Nothing is off the table.
Supply Lines: The Heart of Battle
Units stationed at outposts connected to your headquarters via “lines” receive powerful support every turn. This applies to both allies and enemies.
Get cut off, and you’re in danger. Cut the enemy’s line, and an opportunity arises.
What matters isn’t territory, but maintaining critical supply lines.
Do not get distracted by the enemy! 
Capture-Based Strategy That Stays Tense to the End
The enemy comes in overwhelming numbers, backed by sudden reinforcements and surprise attacks.
Scarlet’s army is too small to defend every front.
Abandon unnecessary outposts, do NOT hesitate, and focus your forces on a single enemy general.
Build a supply line that maximizes your power and give it all to the enemy general!
Map-Wide Weapon: The Stream Airship
The Stream Airship is your ultimate battlefield tool, exclusive to your army.
Freeze enemy advances with <Stalling Stream>, cut off their supply line to the frontlines with the <Interception Stream>.
Convince entire squads to surrender or defect with the <Surrender Stream>, and even boost movement to intercept ambushes with the <Hustle Stream>.
There are countless strategic uses.
But the most important is the <Capture Stream>. While it’s active, you can capture enemy generals!
Capturing Enemy generals
Activating the Capture Stream lets Lily use her skill to take enemy generals alive.
Captured generals will join your side, bringing unique abilities and new stream options.
Capturing all enemy generals is the only path to Scarlet and Lily’s true happy ending.
(Even if they don’t join right away, as long as they’re captured, you’re safe!)
Executing Enemy generals
You can execute generals instead of capturing them, and the story will still progress.
This pushes Scarlet and Lily closer to becoming Demon Queens, greatly increasing their combat power...
But the truth will be lost forever.
Capture them all, or kill them all and seize the power—the choice is yours.
Foster Bonds Between Allies
Allies grow stronger as they fight, and fielding certain pairs together and winning a fight increases their trust level.
When trust levels reach a certain threshold, Unite Episodes will occur, and deepening the trust further will unlock powerful tag-team bond skills named Unison Skills!
Staff members
Main Character Design: Rolua (Nijisanji) ▽▲TRiNITY▲▽1st Album『PRiSM』Cover art, 『Ready Steady』 (Giga) MV illustration, pixiv supervised illustration art book 『VISIONS EDGE ILLUSTRATORS BOOK Evil & Power』 (KADOKAWA) Cover illustration etc.)
*The story depicts bonds between characters and includes elements of romantic relationships between women, but there is no erotic content.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10, 11 (64bit)
- Processor: Core™ i5-9400
- Memory: 8 GB RAM
- Graphics: GeForce® GTX 1050 Ti 4GB
Recommended
- OS: Windows 10, 11 (64bit)
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
New Update: Support for German and French
Hello, it's a pleasure to meet you.Hello, this is Masked D from the development team for The Grand Treacherous Lady: Strategy of Lily.Today, I'm excited to announce that the game now supports two new languages: French and German.This game tells the story of Scarlett, a duke's daughter who is falsely accused of a crime by the mighty Empire, and Lily, a girl of destiny who arrives from a neighboring nation. Together, the two rise up to lead a revolution against the Empire.Lead your small revolutionary army, keep your supply lines intact, and outwit your enemies using the power of "broadcasting"—a power that only Scarlett and her companions possess!Quite some time has passed since release, and so many players have enjoyed the game up to now. With this new language support, the entire development team is truly delighted that even more people will be able to enjoy the title.We hope you'll continue to support The Grand Treacherous Lady: Strategy of Lily going forward. Thank you!----〈Update Details〉▼ New Features・ Added German and French language support.・Added a pause function on the main board screen that lets you stop the game at any time and switch to the save/load or title screen.▼ Bug Fixes / Adjustments・Fixed an issue on the options screen where, after pressing "Return to Title" without saving changes, trying to close the confirmation dialog would bring up another dialog asking whether to make further setting changes, making it impossible to close and leaving the game stuck.・Fixed an issue where pressing skip at a specific moment during a scenario while using a gamepad would leave the game stuck.・Fixed an issue where the broadcast ship could sometimes be moved beyond its allowed movement range.・Fixed an issue where pressing "Command" and "Delegate" simultaneously while using a gamepad could leave the game stuck.・Fixed an issue where pressing multiple menu buttons simultaneously while using a gamepad would cause the screen to display incorrectly.・Fixed an issue on th...Read full article on Community Announcements (takashi.watanabe)Patch NotesOfficial
Update v.1.1.1
Hello everyone. Thank you for playing The Great Villainess: Strategy of Lily. We have updated the game with some improvements and bug fixes. - Addressed security vulnerability related to Unity - Fixed an issue in the final chapter where the approval rating bonus text was not localized correctly due to missing font localization settings - Corrected some localization text errors - Resolved an issue where the L/R buttons did not function correctly for zooming the camera in and out when using Steam Deck or certain controllers - Implemented improvements related to memory optimization We hope you continue to enjoy The Great Villainess: Strategy of Lily.Read full article on Community Announcements (STREAM)Patch NotesOfficial
Update v.1.1.0
Hello, this is the development team of The Great Villainess: Strategy of Lily. It’s been a little while since our last update, but today we’re excited to bring you a new patch featuring user-requested features and key bug fixes. Thanks as always for your continued feedback and support! ▼ New Features & System Adjustments We’ve implemented several improvements including full controller support, double speed toggle, and more visibility during battles: - Added controller support. - Characters who retreated (HP hit 0) will now still gain experience after a victory. - Implemented keybind customization options (gamepad not supported). - Added a “2x Speed” toggle to battle speed options. - Added a “Squad Details” screen accessible during battles to check unit stats and passive skills. ▼ Bug Fixes & Additional Tweaks - The Options menu now includes descriptions for each difficulty level at any time. - Fixed an issue where certain tutorial images became overly pixelated at medium or low graphical settings. - Fixed a line in the “Unite Episode” between Rubeus and Sapphirus where dialogue meant for Rubeus was mistakenly assigned to Sapphirus. - Corrected a translation error in “Let's take a look!” where “Duke” was incorrectly displayed as “Baron.” - In the Squad menu (bottom right), unit names will now auto-adjust spacing when name length exceeds the frame. - Fixed an issue where only Scarlet and Lily were shown in the unit name display, now all ally units are shown. - Long comments shown on the top-right of the main screen will now auto-adjust if they exceed the space. ▼ Playable Demo at TGS 2025! We’re thrilled to announce that “The Great Villainess: Strategy of Lily” will be playable at Tokyo Game Show 2025! Thank you so much for all the encouragement and support! This opportunity wouldn’t have been possible without you. If you’re attending, be sure to visit the One or Eight booth and give it a try! Other Alliance Arts titles will also be featured so please look forward to ...Read full article on Community Announcements (STREAM)Patch NotesOfficial
Update v.1.0.2
Hello, this is the development team of The Great Villainess: Strategy of Lily. Since the launch of the full version, an incredible number of players have played the game, and we’ve been featured as one of the top releases of July 2025. The entire team is deeply encouraged by this, and it’s all thanks to your warm feedback and support. We sincerely thank you! We’re carefully reading all your posts and reviews on the Community Hub, as well as livestreams and videos on social media and various platforms. (We’re sure Lady Scarlet herself is watching your streams and smiling…!) Today, we’d like to report on several bug fixes and balance adjustments. ▼ Fixes and Game Adjustments We received a lot of feedback about the enemies in the final act. The goal was to create a structure where Scarlet and her allies grow stronger together to overcome overwhelmingly powerful enemies. However, to enable smoother gameplay, we’ve made slight balance adjustments: ・Increased the number of followers gained after each battle in the final act ・Increased the number of followers gained after the speech event By increasing public support faster, you can benefit from things like: “higher starting MP in command battles” & “stronger forces in delegated battles.” Skills that scale with follower count will also be more useful. Examples: - Scarlet’s passive skill “Crimson Banner” now heals more HP - Lily’s EX skill “On the Stage” now has higher stun success rate - Scarlet & Lily’s Unison Skill “Hold Me to Thy Bosom” now stuns more reliably We’ve also made a few other fixes and adjustments: ・Minor animation tweaks to the Prologue tutorial battle ・In Act 2, simply unlocking the bypass route incorrectly triggered the “Great Wall detour” branch — this now happens only when you reach the bypass outpost ▼ Bug Fixes & Optimization Thank you for your patience. We’ve also carried out bug fixes and optimization. - Revised memory management to reduce memory usage during gameplay - Improved loading time when lo...Read full article on Community Announcements (STREAM)Patch NotesOfficial
Update Patch v1.0.1
We’ve released update v1.0.1. The following additions and fixes have been implemented. ・Added a framerate cap option *This setting becomes available when "V-Sync" is turned off ・Fixed an issue where, after attacking a certain base with more units than its stack limit, units that did not participate in the battle could still be selected as moving units ・Changed the default graphics quality setting in Options to "Medium" ・Fixed a bug in Act 2 where, if you defeated Blaubeere while friendly units were stationed at South Glaston or Glass Village, enemy units could spawn on top of those friendly units ・Fixed an issue where two Unison Skills were being displayed for Rebecca and Harold in battle scenes ・Fixed a bug in the latter half of Act 4 where allied units were not positioned correctly around the Imperial Capital ・Fixed an issue where you couldn’t deploy new allies if there were no valid bases nearby when they joined ・Fixed a bug where Rebecca's skill would activate unintentionally when she appeared as an enemy unit ・Fixed a bug in the final Act where certain enemy units had slightly higher stats than intended ・Fixed a progression-blocking bug where skipping the animation when Scarlet’s stats increased after defeating an enemy commander would freeze the game ・Fixed a bug where voice mute wouldn’t work in certain story scenes ・Fixed a bug where the ★ animation for base upgrades did not play during redeployment ・Fixed some localization text issues in English If you notice any other issues, please let us know via the Community Hub: https://steamcommunity.com/app/2454960/discussions/0/598533015389424630/ The entire development team is working hard to deliver a better and smoother gameplay experience for everyone. Thank you for your continued support of 『The Great Villainess: Strategy of Lily』Read full article on Community Announcements (STREAM)






