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TerraForge

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TerraForge screenshot 1
TerraForge - Release trailer trailerWatch trailer on Steam ↗

TerraForge

OverjoyedGameDevs · Published by OverjoyedGameDevs

Mostly Positive — 78% positive (117 reviews) · 37 achievements

Last updated 27 Sept 2026

TerraForge combines deep incremental mining with hands-on shopkeeping. Dig for rare ores, craft legendary gear, decorate your shop, sell and haggle with customers. Adjust to dynamic market trends, and rebuild your town from the ground up.

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£7.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £7.49 · Highest: £7.496 Oct 2026

Indie, Simulation, Casual · 2025 · More £5 - £15 games

Explore TerraForge, where you dig for rare ores, craft gear, and manage a bustling shop. Navigate dynamic markets to thrive in this casual simulation experience from OverjoyedGameDevs.

About this game

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About the Game

Your family, blacksmiths for generations, harbors an age-old ambition: to forge the ultimate weapon and be the best blacksmith. The key to this legendary creation lies in the Abyss, a fabled realm beneath the earth that holds the rarest mystical materials.

Gameplay:

You must manage your mining operation, collect resources, and craft items to sell for profit.

Upgrade your mining tools and as you progress towards your goal, you can purchase better mining licences and delve deeper into the earth.

Collect mystical ancient relics to gain its power and boost your efficiency.

Purchase mining licences from different areas

Buy higher tier licences and discover rarer minerals.

Use your mining tools and gather raw materials

Use the tools and adapt to the circumstances.

Run your own shop; sell, haggle and build your fame

Customize and boost your shop with several furnitures which you can find at mining sites.

Delve depper and deeper and find exotic resources

The more you dig down the rarer minerals you will be able to mine.

Unlock blueprints, craft and sell items for profit

The more exotic the item you craft, the more it sells for.

Features:

  • Manage your mining operation.

  • Run your own shop, sell and haggle.

  • Build your shop's fame and attract more customers.

  • Market demand and supply system with dynamic market events.

  • Dig out and mine procedural mining sites to gather raw materials.

  • Find old furnitures and reuse them in your shop to gain boosts.

  • Use several different mining tools, each has its own advantage.

  • Upgrade your tools to be more efficient and reach deeper layers to find rarer resources.

  • Collect powerful relics and gain its power.

  • Craft items to sell for profit and progress towards your goal.

  • Unlock exotic blueprints and gain more reputation.

  • Oh and don't forget to just chill and watch how the worm eat all the dirt.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 or newer
  • Processor: Intel Core i3 Dual Core
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 670 / Radeon RX 460 or similar
  • DirectX: Version 9.0
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows 10 or newer
  • Processor: Intel Core i5~i7 Quad Core
  • Memory: 8 GB RAM
  • Graphics: NVIDIA Geforce GTX 750Ti / AMD Radeon R9 270x or similar
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Hotfix 1.02

    TerraForge update 1.02 is now available! Hey everyone! I just pushed another small update focused on bug fixes and a bit of balancing.Fixed Discover Perfection Attained, Voidstone, and Story End achievements not triggering correctly.Fixed a rare issue where miners could skip small parts of terrain, especially when the game speed was set to 4×.Fixed the Abyss interaction bug.Fixed incorrect miners being shown in the left-side tool usage UI.Fixed an issue where you couldn’t change game speed in the Abyss.Fixed rare cases where the magnet could block items, preventing them from being picked up.Reduced shop level-up XP requirements. The final shop levels were a bit too grindy before, it should now feel much smoother to reach max level.💙 Thank you for all the bug reports and feedback! I’m actively working on improving the game, and your help makes a huge difference.
    Read full article on Community Announcements (Capalin)
  • Patch NotesOfficial

    Hotfix 1.01

    TerraForge update 1.01 is now available! Added Detector mark colors for the Energy Crystal and Voidstone when using the Rune of Detection relic.Improved the Leaderboard UI, now it async-loads additional stats, making it faster and smoother to browse. Fixed a rare issue where the game could freeze if you clicked an NPC exactly when the fame level-up animation triggered. The fix ensures that the “slow time” effect now automatically ends after a few seconds, preventing the lock-up."Relic Master" Achievement now correctly unlocks as intended.Thank you for the feedbacks!
    Read full article on Community Announcements (Capalin)
  • AnnouncementsOfficial

    TerraForge 1.0 is officially out!

    Hey everyone! :)After 3 years of solo development, lots of updates, late-night bug hunts, and amazing community feedback… TerraForge 1.0 is finally here! I honestly can’t thank you enough for playing my game, from the very first Early Access build to this milestone release.Your support, the bug reports, all the suggestions, and your encouragement helped me make TerraForge into what it is today. I learned so much along the way, and I’m truly grateful for every single player who took the time to play my little mining game. 💛What’s New in 1.0?Most of you already saw the big features I teased earlier. The Abyss, the new permanent mining licenses, and the dynamic market event system……but I also added one more surprise:🏆 New Leaderboard System! 🏆Let’s see who the best miner out there really is! Compete, climb, and show off your mining skills to the entire community. 😄What’s Next?Although this is the 1.0 release, it’s absolutely not the end. I’ll continue developing TerraForge, adding new content, improving systems, and polishing the game even further.This milestone is a celebration, not a finish line ;)Thank You 💛Thank you for playing and supporting a solo dev. And ultimately thank you for helping me make TerraForge better.I hope you’ll enjoy the 1.0 version and stick around for what comes next. Cheers, Krisz
    Read full article on Community Announcements (Capalin)
  • AnnouncementsOfficial

    TerraForge 1.0 is coming on November 20th!

    Hey everyone! :)I’m beyond excited to finally announce that TerraForge 1.0 is coming on November 20th!Sorry it took this long! I’ve been quietly developing, tweaking, and testing while juggling life and work. But now it’s time to show what I’ve been working on! Here’s a quick peek at what’s coming with the 1.0 update.Dynamic Market EventsQuidland is now bustling with life! As days pass, new world events will affect market demand and supply. (things like oversupply, royal celebrations, or mining accidents) Each event shifts prices, creating new opportunities (or chaos) for clever traders. You can plan ahead, take advantage of trends, or ride out tough times. The market finally feels alive!Persistent LicensesI finally upgraded my save/load system. The new persistent license system lets you mine at your own pace. You can now leave a mine and return later. The terrain stays where you left it. These infinite-time maps can be found randomly in the mining license screen or you can also pay with money or influence to find you one. (You just set the time preference to infinite in the search)I really enjoyed it while testing the game and I hope you will also enjoy it. It is a more relaxed way of mining. No more time pressure, yaay!The Abyss — A Forgotten Realm“A forgotten realm, where echoes of creation still stir...and whispers linger longer than life itself.”The Abyss is an entirely new region with consistent progress. A massive, mysterious zone you can explore anytime after you find the portal.You’ll be able to reinforce the portal to protect yourself from Abyssal Corruption, and delve into three Abyssal regions. There are 2 new resources in the Abyss. Voidstone and Abyssal energy crystals. Each region hides a dungeon mini-game, where your main goal is to retrieve ancient artifacts to refine corrupted voidstone.New Items & BlueprintsI added several new blueprints and of course the new Voidstone items.To be able to craft from voidstone, you need to refine it first. It is th...
    Read full article on Community Announcements (Capalin)
  • Patch NotesOfficial

    Update 0.91 - Shop improvements

    TerraForge v.0.91 is now available! Hello everyone! :) I hope you'll like this update as well. {STEAM_CLAN_IMAGE}/44252786/a1ced7b9ecc0f3426b27e1f5745ccebbf31a0d2f.png New features & improvements Reworked the furniture boost system: Furniture now gives its boost to the entire shop, no more playing "tetris" with placement. Feel free to decorate however you like and still enjoy the full benefits! Added a brand new furniture panel: Includes detailed info, filters, sorting, so overall a better navigation to help you manage your furniture more easily and efficiently. Added a new setting option for enable/disable screen edge scrolling. Bug Fixes Fixed a bug where furniture boosts weren’t applied correctly. Fixed the top panel in the Smithy not displaying correctly on ultra-wide screens. Fixed rare cases where treasure chests could spawn inside bedrock. As always, thank you all for the support and feedback! You guys are awesome ;)
    Read full article on Community Announcements (Capalin)

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