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Brawl Tactics: Origins

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Brawl Tactics: Origins

asraworks · Published by asraworks · Official site ↗

Mostly Positive — 78% positive (40 reviews) · 61 achievements

Last updated 27 Sept 2026

Brawl Tactics: Origins fuses deck-building roguelikes and the tactics RPG genre like never before - lead your units, collect valuable trinkets and cast powerful spells to ensure victory!

DJCTQ 10

£13.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £13.99 · Highest: £13.998 Oct 2026

Indie, Strategy · 2024 · More £5 - £15 games

Dive into a unique blend of deck-building and tactical strategy in Brawl Tactics: Origins. Asraworks crafts an engaging experience where your choices shape the outcome, with valuable trinkets and powerful spells to master.

About this game

Brawl Tactics: Origins fuses deck-building roguelikes and the tactics RPG genre like never before - lead your units, collect valuable trinkets and cast powerful spells to ensure victory!

Features

  • Roguelike essence: Every game is different! Make your way through maps with procedurally generated challenges. Choose a riskier or safer path, build a different deck, fight in different environments and obtain different trinkets while keeping the experience always fresh.

  • Deck creation: Choose your arsenal! Decide from a wide assortment of actions and spells that complement each other to maximize your chances of success.

  • Upgrade, upgrade, upgrade!: Obtain powerful trinkets that will greatly improve your deck, giving you new possibilities or reinforcing existing interactions. Add items to your cards, so that they become stronger, with new effects. Directly improve your units through the Forge and the events that you encounter.

  • A playstyle for everyone: Play with multiple classes, each with their strengths and weaknesses. Each class plays differently. Will you master them all?

  • Ascend!: Will you be able to succeed in Ascension 10?

Content

  • 12 different classes to play with!

  • 160+ cards to add to your decks!

  • 120+ trinkets to boost your power!

  • 40+ enemies to challenge!

  • 11 challenges with unique twists!

  • 61 achievements to conquer!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or newer
  • Processor: Dual core
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 200 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Spanish - Spain

Latest news

  • AnnouncementsOfficial

    v1.10

    Highlights The game's logo has been improved! The new logo is made by the amazing artist benfun art, and it features fantastic illustrations of the Archer, the Brawler and the Arcane Mage! This is a big upgrade over the old logo, with much more character and much closer to what I originally envisioned when I started developing this game. https://i.imgur.com/I1CrUfK.png If you'd prefer to see the old logo in-game, there's a new "Show classic logo" toggle in the Options menu. Many balance changes, mainly for bosses! Check them out below. Balance Changes Trinkets Undead Antidote https://i.imgur.com/mYNf1D8.png Rarity: Uncommon >>> Common Damage prevented: 30% >>> 60% Bosses Battlemage Warleader The Archer Lizards now spawn in a cycle, instead of randomly. The randomness of this boss could cause too much variance and unfairness sometimes, so it has been removed. The cycle is the following: Crimson Archer Lizard >>> Spirited Archer Lizard >>> Venom Archer Lizard >>> Archer Lizard >>> back to beginning Moonlight Archer Defense: 15 >>> 25 Now is immune to Stuns. Health of Moonlight Bushes: 100 >>> 175 Necromancer Movement type: Runs away from all enemies >>> Stays as far away as possible from the closest enemy while being able to attack it The Skeletons spawned now lose their first turn. The Necromancer's strikes now cause Undead. Turn End: All undead enemies restore health equal to my intellect >>> Turn End: All Skeletons other than myself restore health equal to my intellect, ignoring Undead. (This means that this effect no longer damages you when you're Undead, it's now limited to healing the existing Skeletons) Attack: 80 >>> 70 Defense: 60 >>> 50 Intellect: 30 >>> 25 Spirit: 80 >>> 75 Unstable Fighter Health: 1400 >>> 1350 Luck: 30 >>> 25 Attack gained each turn: 10 >>> 4 Now is immune to Slows. Wicked Cannoneer Health: 1300 >>> 1250 Attack: 75 >>> 65 Movement Range: 9 >>> 8 Defense and Spirit reduced on strike: 20 >>> 10 Number of Wicked Cannons spawned: 11 >>> 8 Bug...
    Read full article on Community Announcements (asraworks)
  • AnnouncementsOfficial

    v1.9

    Highlights You can now see which classes are missing for each progress objective when hovering over each of them in the Game Mode Select screen! https://i.imgur.com/PHPIlvs.png The Astral Dust earned for completing sectors and for winning has been increased! Astral Dust gained for completing a sector: 20 >>> 30 Astral Dust gained for winning: 50 >>> 70 The Thorns keyword now has syntax highlighting in cards. https://i.imgur.com/nqlMexP.png Balance Changes Status effects Bleed and Poison damage is too high, making the strategies that abuse them too overpowered. With these changes, they will still be strong, but not as dominant. There might be additional changes to these status effects in future patches, but it's better to do them gradually to see how they affect the game first. Bleed Damage per stack: 3% of max health >>> 2.5% of max health Poison Damage per stack: 2% of max health >>> 1.75% of max health Trinkets Spider Bite Chance to apply Poison on strike: 100% >>> 60% Enemies Spirited Archer Lizard Now appears from Sector 1 onwards (was from Sector 2 onwards before this patch) Max Health: 120 >>> 85 Spirit: 15 >>> 10 Battlemage Now appears from Sector 2 onwards (was from Sector 1 onwards before this patch) Intellect: 20 >>> 15 Spirit: 40 >>> 25 Speed: 9 >>> 7 Max Health: 120 >>> 150 Stone Battlemage Max Health: 150 >>> 140 Battlemage Warleader Luck: 10 >>> 15 Defense: 50 >>> 60 Bug Fixes The status effect descriptions in the detailed card view screen have been moved to the left to have space for up to 4 status effect descriptions. The "Incoming damage" text no longer appears in the status effect descriptions when inspecting cards that inflict Bleed or Poison in the Codex. Many cards that didn't show the related status effect descriptions when inspecting them now show them correctly.
    Read full article on Community Announcements (asraworks)
  • AnnouncementsOfficial

    v1.8

    Highlights Two new toggles have been added to the Options menu, to darken the grid and to always show where cannons are aiming at! https://i.imgur.com/WaCDbfu.png Here's a comparison of how the map looks without activating these new toggles and after activating both of them! Before https://i.imgur.com/jrmQli3.png After https://i.imgur.com/AhQBQHq.png Also, even if you don't have the cannon directions toggle active, they'll show up when hovering them with the mouse! https://i.imgur.com/6D0f5q9.png The Wicked Cannons from the Wicked Cannoneer boss fight will also show where they're aiming at, but remember that this is only useful in order to easily know where to strike them from to deal more damage to them, as these cannons will change their direction before they fire to try to hit you.
    Read full article on Community Announcements (asraworks)
  • AnnouncementsOfficial

    v1.7

    Highlights 5 new trinkets have been added to the game! https://i.imgur.com/41Kj5oV.png https://i.imgur.com/uohmDg1.png https://i.imgur.com/9ydgukr.png https://i.imgur.com/VKMuYbu.png https://i.imgur.com/8oXHWnx.png Balance Changes Trinkets Buffs for weak trinkets! Blue Feather https://i.imgur.com/BvmbvwW.png Now also gives 10 spirit and intellect. Rarity: Common >>> Uncommon Cannon Chestplate https://i.imgur.com/SPV2JZ6.png Now also gives 8 defense. Cobalt Sword https://i.imgur.com/0wDZZ0Z.png Extra attack based on intellect: +20% >>> +25% Egg of Fire https://i.imgur.com/wpJvuf6.png Extra attack for each elite fight won: +3 >>> +4 Fire Deep Within https://i.imgur.com/1qSakMs.png Now also gives 7 attack. Harvester Ring https://i.imgur.com/h26wCuM.png Mana gained: 1 >>> 2 Steel Hammer https://i.imgur.com/X2sMC31.png Extra damage to structures: +35% >>> +40% Vigor https://i.imgur.com/M7cdvsQ.png Max health gained: +12% >>> +15% Whip of Destruction https://i.imgur.com/wOYzTuY.png Extra damage to structures: +15% >>> +20%
    Read full article on Community Announcements (asraworks)
  • Patch NotesOfficial

    v1.6.1

    Bug Fixes Fixed a bug related to the Ghost Steps card.
    Read full article on Community Announcements (asraworks)

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