
Screenshots

Watch trailer on Steam ↗Slayin DX
Pixel Licker LLC · Published by Pixel Licker LLC · Official site ↗
Very Positive — 100% positive (54 reviews) · 26 achievements
Last updated 27 Sept 2026
Run through wave after wave of monsters with your weapons, spells or mounts in this endless single screen arcade game.
£2.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, RPG · 2024 · More under £5 games
Slayin DX challenges you to survive endless waves of enemies using your arsenal of weapons and spells. Dive into the intense action offered by Pixel Licker LLC, where each encounter brings new threats and strategies.
About this game
Slayin DX includes:
- The original Slayin.
- Slayin DX mode. This is the same gameplay as the original game but with updated pixel art.
- Remappable keyboard and gamepad support.
- Leaderboard graveyard where you can customize your own tombstone and display it amongst your friends.
- Unlockable characters, gameskins and more.
Slayin is a single screen action rpg. The rules are simple: hit enemies with your weapon, but don't let them hit your body. it sounds simple, but requires a bit of finesse and practice. The more enemies you slay, the better the treasure they drop. Treasure is valuable for upgrading your hero, but it also heals you in battle, so keeping a high combo in the later stages is the only way to survive.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2 GHz Dual Core CPU
- Memory: 2 GB RAM
- Graphics: OpenGL 4-compliant onboard graphics
- DirectX: Version 11
- Storage: 180 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2 GHz Dual Core CPU
- Memory: 2 GB RAM
- Graphics: Dedicated graphics card
- DirectX: Version 11
- Storage: 180 MB available space
Supported Languages
Latest news
Patch NotesOfficial
v1.01.13
Changes: - (Bug) The game would crash when exiting to the Title Screen from the Pause Menu.Read full article on Community Announcements (PixelLicker)Patch NotesOfficial
v1.01.12
Changes: - (Bug) Fame Points were not written properly to the data array before the array was saved to the data file after the Fame Point Tally.Read full article on Community Announcements (PixelLicker)Patch NotesOfficial
v1.01.11
Changes: - (Bug) The Dragon's head would be destroyed if the Knave exploding barrel was onscreen when it roared. - Adjusted the collision on the Dragon's head during the fire rain startup. - (Bug) The Dragon's body collision was not hurting the player.Read full article on Community Announcements (PixelLicker)Patch NotesOfficial
v1.01.10
Sorry if there have been some hiccups with the leaderboards. This update fixes a bug where forcing a leaderboard sync (using the L key on the bootup screen) could cause an issue with character and global scores matching. If you are having problems, please try pressing L on the bootup screen to see if your issue is fixed. Changes: - Added code to double check the global score matches the highest character score when forcing a leaderboard sync (L key on boot screen).Read full article on Community Announcements (PixelLicker)Patch NotesOfficial
v1.01.09
Hi Everyone! This update has a fun new option for people with too many Fame Points burning a hole in their pockets: the Magic Anvil. You can buy character specific magic anvils for the Knight, Knave and Archer. It allows you to toggle alternate weapon skins for these characters in DX mode. I made them a bit goofy, but I think it adds a fun twist for people who were getting tired of the same old weapons. Just buy one of these items in the Tavern and the Options menu item will appear. Enjoy! Changes in this build: - French translation has been updated and improved. - French translation of the Acheivements has been updated and improved. - Boss Rush leaderboards are now in Ascending order. - Moved the Knight weapns to the player_wpn_front layer to solve sorting issues with the weapon skins. - Added Knight alternate weapons. - Added Knave alternate weapons. - Added Archer alternate weapons. - Added the Magic Anvil item to the Pause menu. - Added the Magic Anvil items to the Barkeep Tavern shop. - (Bug) Archer Trap Arrows did not detonate properly when attached to an enemy. - (Bug) Archer Trap arrows were removed in some cases when a different enemy was hit by the dash slide. - Added new data for alternate weapons. - Added strings for the Magic Anvil items in all languages. - Disabled the Up/Down inputs from the Graveyard main screen. This was a debug shortcut for changing the sorting type. - Added a text indicator for all the current sort criteria to the Graveyard screen. - Updated the runtime window icon.Read full article on Community Announcements (PixelLicker)






