
Screenshots

Watch trailer on Steam ↗LabyrInk
Double Dash Studios · Published by Double Dash Studios
Positive — 86% positive (14 reviews)
Last updated 27 Sept 2026
LabyrInk is the result of a 5-day Game Jam. It's an exciting third person shooter where the environment starts out completely invisible. You and other Goblinks must paint it up in order to reveal a path to your opponents. Features two distinct game modes: Last One Standing and Deathmatch.
Action, Free To Play, Casual · 2023 · More free games
Navigate through hidden labyrinths as Goblinks in LabyrInk, where painting the environment reveals paths to your opponents. Test your skills in Last One Standing or Deathmatch modes.
About this game
Made in a week by a team of five, LabyrInk is our very first attempt at making a multiplayer game in Unreal Engine. In its current state, our game provides a very compact experience. Between working on a new engine, implementing multiplayer features, and making sure we finished with as little bugs as possible, LabyrInk's content is bite-sized.
We suggest you enjoy it with your friends for a good laugh! Now, about the game itself:

LabyrInk is a PvP Shooter Arena where the arena itself is invisible.
- Customize your character's color to stand out in the chaotic mayhem;
- Paint the environment strategically to reveal hidden paths and gain an advantage over other players;
- Choose your playstyle: quickly ambush opponents or embrace stealth, covering your footprints and minimizing noise.
- Overload other Goblinks with your ink to make them explode in a spectacular display!
- Two game modes to choose from: Last Ink Standing and Deathmatch;
In the spirit of a Game Jam, there were also plenty of features that were cut for time. Among them are:
- A Splatoon-inspired gamemode, where the goal is to paint as much of the map as possible;
- Team Deathmatch, where players team up under the same color;
- Ammunition and Powerups;
- An option for all gamemodes that would make players invisible as well as the labyrinth, forcing players to adopt a more 'hunting' approach;
- Multiple premade levels, rather than just one, including a circular labyrinth;
- Sudden Death for all gamemodes, where after a configurable timer, walls would disappear to speed things up;
- Shifting labyrinth walls;
- Much-needed improvements to net code - from client side prediction to server-side rewind;
- Persistent data related features, such as player level and match rewards that would typically be used to unlock cosmetics and such;
Join us on Discord and let us know if you'd like to see LabyrInk developed to its full potential!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or 11
- Processor: i5 or i7 4th generation or superior (e.g.: Intel i7-4720)
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1060 or superior
- Network: Broadband Internet connection
Recommended
- Requires a 64-bit processor and operating system
- Network: Broadband Internet connection






