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Watch trailer on Steam ↗Grave Deceiver
CoveiroDev · Published by Dakaria Games · Official site ↗
Positive — 82% positive (22 reviews) · 21 achievements
Last updated 27 Sept 2026
Grave Deceiver is a rogue-like where a corpse swaps places with you in the grave, casting you into hell while it takes your place in the world of the living. Now, you must fight to escape and return home.
£4.99
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Casual · 2024 · More under £5 games
Embark on a harrowing journey as Grave Deceiver challenges you to survive by swapping places with a deceased body in the underworld, reclaiming your life one battle at a time.
About this game
Grave Deceiver is a rogue-like where a corpse swaps places with you in the grave, casting you into hell while it takes your place in the world of the living. Now, you must fight to escape and return home.
⚔️ Damage and Attacks:
This category focuses on enhancing your offensive capabilities, increasing damage, speed, and the effectiveness of your attacks, while adding special effects to cause even more destruction to enemies.
Attack Speed
Damage
Piercing
Critical Hit Chance
🏃♂️ Movement and Mobility:
Improve your agility and ability to move across the battlefield. These upgrades increase your capacity to jump, run, and attack with greater precision.
Extra Jumps
Jump Height
Movement Speed
Bullet Speed
Bullet Count
Bullet Size
❤️ Health and Healing:
These upgrades focus on improving your survivability. They help restore your health, boost your resistance, and ensure you’re strong enough to face the toughest challenges.
Healing
Life Steal
Max Health
Current Health Healing
🦇 Special Abilities:
Take advantage of the special effects that make your character unique and powerful. These upgrades offer extra perks to face hordes of enemies and wreak havoc on a massive scale.
Bleeding
Fragmentation
Bat Swarm
Throwing Blades
System Requirements
Will my PC run this? →Minimum
- OS *: Windows XP / Vista / 7
- Processor: 2.2 GHz
- Memory: 2 MB RAM
- Graphics: 128 MB
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 200 MB available space
- Sound Card: DirectX
Supported Languages
Latest news
Patch NotesOfficial
Patch Fix
Movement Speed Upgrade Fix: Resolved the error in the movement speed upgrade. Previously absurd values have been corrected. Now displays balanced and accurate numbers. The null value issue is eliminated. Projectile Increase Upgrade Fix: Fixed the error in the projectile increase upgrade. Resolved issues with extreme or zero values. Now shows precise and balanced results. The upgrade functions as intended.Read full article on Community Announcements (CoveiroDev)Patch NotesOfficial
Update
Upgrade Visibility: Chosen upgrades are now clearly visible. Displayed on the left side of the screen. Interface layout optimized for quick reference. Rarity System: Upgrades now come in three tiers. Available rarities: Common, Rare, and Epic. Rarity determines the chance of appearance. Value Corrections: Upgrade values are now displayed accurately. Attack Speed shows "7" instead of "6,999999". Minor display errors have been resolved. Wave Enhancements: Waves now feature more simultaneous shots. Basic enemies fire at an increased rate. Overall fire rate has been improved. Enemy Scaling: Enemies boost health every 2 waves. Damage output is raised accordingly. Progressive difficulty remains well balanced.Read full article on Community Announcements (CoveiroDev)Patch NotesOfficial
Bug Fix Update
Fixed the issue where orbs stopped spawning. Fixed the issue where the Bleeding upgrade did not unlock its achievement when maxed out. Fixed the issue where, after completing the game, the upgrades Rain of Lightning, Bats, and Blades continued during the cutscene and after starting a new game. Fixed the issue with a loud sound playing after finishing the game. Fixed the issue with the Discord button in the main menu opening multiple tabs simultaneously. Thanks to "MerlintheWZRD" for notifying these bugs. Feedback is appreciated for further improvements.Read full article on Community Announcements (CoveiroDev)Patch NotesOfficial
Skull Update
Renamed upgrade points for re-rolling random cards as "Skull". Skulls now drop from defeated enemies. Limited to one Skull on screen to reduce spam and improve performance. Reduced the number of on-screen particles to enhance performance. Added German language support. Note: These changes aim to streamline gameplay and boost performance. New feedback is appreciated for further improvements.Read full article on Community Announcements (CoveiroDev)AnnouncementsOfficial
Grave Deceiver
Acknowledgement & Feedback: We have read your feedback and thank all players for their input! Issues raised include: An over-reliance on specific buffs (such as volley and attack speed) to survive. Difficulties in building viable setups due to a lack of variety and usefulness in buffs. Unbalanced boss encounters, with the final boss being particularly punishing. A random perk system that makes it challenging to obtain the essential upgrades. The absence of in-game music or soundtracks, which affects the overall atmosphere. What’s New in This Update: Upgrade Card Reroll: You can now reroll the randomly offered upgrade cards if you’re not satisfied with the initial option. Bullet Blocking: Summons and projectiles now block enemy bullets. Enemy Rebalance: Adjusted enemy damage and health to provide a fairer challenge, especially during large waves. Wave Control Improvements: Enhanced control over enemy waves for a more dynamic and balanced gameplay experience.Read full article on Community Announcements (CoveiroDev)






