Skip to content
Geeky Alien
Gorgon Shield

Screenshots

Gorgon Shield screenshot 1
Gorgon Shield Trailer #2 trailerWatch trailer on Steam ↗

Gorgon Shield

Whiskeybarrel Studios · Published by Gamersky Games, 2 Left Thumbs · Official site ↗

Mostly Positive — 76% positive (132 reviews) · 44 achievements

Last updated 27 Sept 2026

Gather your party of expendable heroes. Climb a vast tower atop a shiny shield. Who will fight? Who will heal? Who will laze around and take all the treasure? The choices will be yours alone, but only those who work together will be powerful enough to face Medusa at the top of the GORGON SHIELD.

DJCTQ 10

£7.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £7.49 · Highest: £7.499 Oct 2026

RPG, Strategy, Casual · 2024 · More £5 - £15 games

Embark on a tower-climbing adventure where strategy meets role-playing. Make tough decisions with your party of heroes, each with unique roles, as you ascend the Gorgon Shield towards Medusa.

About this game



Ever yearn to return to the magic of the first time you played an arcade RPG like Gauntlet 2 or Golden Axe? Recapture the magic in Gorgon Shield, from Oliver Joyce, creator of the beloved Swords and Sandals series!



Up to four heroes ride on a giant shield in a tower in their quest to vanquish the mighty gorgon Medusa. Fight, heal, gain treasure, rise upwards. Each hero will eventually fall and make their way for the next heroes, but their sacrifices will not be in vain - for their treasure will pass onto the next, paving the way forward ever onward.



Gather your party of expendable heroes in your quest to defeat Medusa! Control all four heroes as rise through the tower. Our heroes must battle waves of monsters, explore the tower's many secrets and make their way ever upward.

Your heroes will gain powerful upgrades and new allies will join you on your quest as you venture further.





Gorgon Shield is a world first - a vertical roguelike, top down Action RPG, side scroller and survivor game all in one. Expendable heroes, powerful unlocks, simple to play but difficult to master.

You've never played a game like Gorgon Shield. Will you be the first to reach the top of the tower and defeat Medusa?

Features:

  • 10 playable heroes including the priest, knight and rogue
  • The Elevator - Stand fast on the shield, protect it from enemies and gather valuable loot
  • The Labyrinths - Fast paced dungeon crawling through fiendish mazes of the tower
  • Fast paced but deeply strategic, with many party synergies and options on each run.
  • Upgrades, collectables and powers to unlock on your way to confront and defeat Medusa!



  • As soon as you reach level 4, you will gain a second hero - then again at certain points in the quest. These extra heroes will really help share the load.
  • Keep an eye on your special powers and use them wisely. Heal when needed, use lightning to clear mobs and haste to gather loot fast.
  • The right party synergies are all important! Four barbarians might sound fun, but who will heal them when things get dire?
  • Expect your heroes to die often and early - but their upgrades will live on. No hero's death is in vain!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 2Ghz
  • Memory: 2 GB RAM
  • Graphics: GLES 3 OpenGL 3 compatible video card with 1GB RAM and up to date video card drivers
  • Storage: 1 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: *** NVIDIA users - please make sure to update your graphics card drivers if you experience a crash! *** This game will not work properly on GLES 2 OpenGL Cards! Make sure your video drivers are up-to-date and that your video card supports OpenGL GLES3.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: OSX
  • Processor: 1ghz
  • Memory: 2 GB RAM

Supported Languages

English*, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, Romanian
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    2026 Publisher Sale

    Today kicks off the big 2 Left Thumbs Publisher Sale!Explore the full event page to scope out loads of discounts, free games, bundles and more! Gorgon Shield is 66% off!Be sure to check the Bundle List for any additional discounts that may be available to you NEW RELEASEYesterday saw the release of Underboard, a new team-based tactical roguelike autobattler!(The lead artist of which did the awesome custom art for this sale!) COMING SOON 4 more games have received official release dates! Each of which offers a public demo.Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25thCrawling Angels - Physics-based Puzzle Horror - March 13thWasteland Bites - Survival Horror Food Truck Manager - April 3rdBesmirch - Survival Horror Farming Sim - May 11thWHAT ELSE?There were too many announcements this year to include in store page post.Check out this news post with EVERYTHING related to this year's 2 Left Thumbs sale!FOLLOW ALONGFollow 2 Left Thumbs on social media to stay up-to-date on all the latest games and news. 👇BlueskyTikTokInstagramYouTubeDiscordTwitter
    Read full article on Community Announcements (2 Left Thumbs)
  • Patch NotesOfficial

    Patch 1.3.0 - Game Stability and Shader Batching

    Greetings, mighty adventurers!Let us speak plainly, I know there aren't that many people playing Gorgon Shield anymore - it wasn't the hit game I'd hoped it would be. This is 100% on me. This was my first attempt at making a 3D game in Godot ( and only the second 3D game I'd ever made, the first being a pretty awful marble maze game called Dark Rolls over a decade ago!) ... and I have to say I was a bit out of my depth. There was a real steep learning curve just in trying to make the game performant while also learning 3D modelling, texturing, lighting and the rest. Now, technically the game is 2.5D because I used 2D billboard sprites in a 3D environment, but still, you get the point...The vast experience of my game dev has been in 2D and I think I never quite got this game right. The game since launch has been plagued by crashes, and the maddening thing is they're so inconsistent in where it happens. I could play the game for 45 minutes, no problem, another player might play for 5 minutes and crash. I found it so hard to replicate where the issues were and despite my best efforts, I just could never solve these issues.So what's this patch for, you may ask? With the release of Godot 4.5, there's a great new error tracker built in and I've implemented that into the game - this will allow me to ( in theory ) better pinpoint where crashes might be coming from, right down to the function that called them.If your game crashes during this patch, you can send me your crash logs to info at whiskeybarrelstudios dot com and I can use them to iron out any remaining issues. You can find these logs here:C:\\Users\\User\\AppData\\Roaming\\GorgonShieldData\\logsOkay, so also in this patch - batch shading improvements, so the game will load slowly the very first time you run it ( particularly noticable when you first enter the tower ) but on repeat plays, it will be smooth and fast. What this is doing is compiling, batching and caching all shaders so they don't cause jitters and st...
    Read full article on Community Announcements (Whiskeybarrel Studios)
  • AnnouncementsOfficial

    Improved performance! No more framerate stutters! Version 1.2.4 is here.

    Greetings, adventurers! It's been a while since the last Gorgon Shield update. With the game now fully feature complete, the only planned updates were performance related. I'd been waiting for the new update of the Godot Engine to drop, and today version 4.4 went live. Why is this important to Gorgon Shield? Godot 4.4 included a powerful new feature, the ubershader which dramatically improves shader caching in games, and by extension, in-game performance. What this means is that there will be no more frame stutters at the start of levels or during certain particle effects. The game will now run much smoother and the play experience should be improved. The tradeoff of this new ubershader is that there are noticably longer loading times the first time the game is loaded while the game caches all shaders and particles to memory. On repeat plays you will find load times are a lot faster. I have had to temporarily disable in-game leaderboards just while I sort out a bug with Godot's Steam leaderboards API - I didn't want to delay this update just for that. They will return when I find a fix! I just wanted to send out a heartfelt thanks to everyone who played and reviewed this game. It's pretty clear the game was not , unfortunately, a big hit. That's okay though. Not every game can be , it's an ultra competitive field out there! I set out to make a unique game that was dear to me, to recreate the arcade RPGs of my youth , and playing the game many months later, I think I succeeded for the most part. There's always stuff that could be improved and expanded upon, and if the game had sold well, I definitely had plans for it. At some point though, there's the sunk cost, and also the feeling of 'This game's story is complete, and I'm okay with that.' I'm very proud of what I was able to accomplish with Gorgon Shield in what was personally the most difficulty year of my life, and I want to thank you again for being part of the journey to ancient myth and legend! Cheers, Oliver...
    Read full article on Community Announcements (Whiskeybarrel Studios)
  • AnnouncementsOfficial

    2025 Publisher Sale

    Today kicks off the big 2 Left Thumbs Publisher Sale! Explore the full event page to scope out loads of discounts, free games, bundles and more! {STEAM_CLAN_IMAGE}/39217323/c11f237f089d5f895f0e8ba5921ebf80e931d8ee.png GORGON SHIELD IS 50% OFF A HISTORIC LOW DISCOUNT https://store.steampowered.com/app/2446920/Gorgon_Shield/ But that's not all... How about a FREE game?! Croak Crusader: Spawn of the Spore Spectre launched TODAY, and is available 100% for free! https://store.steampowered.com/app/2997920/Croak_Crusader_Spawn_of_the_Spore_Spectre/ This free title introduces the general gameplay, protagonist and antagonists of the upcoming (paid) release, Croak Crusader: the Champion of Canada. Be sure to add that to your Wishlist! https://store.steampowered.com/app/3152060/Croak_Crusader_the_Champion_of_Canada/ COMING SOON Very VERY soon! Novus Orbis is a combo-based roguelike deckbuilder, set to release into Early Access on February 10th. There's already dozens of hours of content, and the game will only be getting deeper and more varied from here! https://store.steampowered.com/app/2437330/Novus_Orbis/ NEW UPDATES A collection of games have all timed free updates and big announcements for this event! WizardChess WizardChess is a chess-like tactical roguelike with a near infinitely replayable amount of variety and depth. And today takes us a step closer to FULLY infinite replayability, with the addition of Daily Runs! https://store.steampowered.com/app/1274210/WizardChess/ Starground At the end of 2024 Starground revealed a planned development roadmap. Today sees the Brewconomic Cropdate, adding animals, fishing, potion brewing, and an improved Space Hub. https://store.steampowered.com/app/2793380/Starground/ Magenta Horizon In addition to making the awesome art for this sale, solo-dev Maddison Baek has crafted new community items for Magenta Horizon! Play the game to earn Trading Cards, and unlock awesome profile backgrounds and other Steam goodies. https://store.steamp...
    Read full article on Community Announcements (2 Left Thumbs)
  • Patch NotesOfficial

    Rolling Patch Notes

    After several weeks of daily hotfixes and patches, I feel like the game is in a really stable place right now at version 1.2. If more issues / balancing is needed, I'll update the patch notes here for players. Thank you for enjoying Gorgon Shield, for all your positive reviws, and most of all for your patience while I ironed out the bugs! v 1.2.0.0: ⦁ Fixed missing achievements for winning the game with Rogues and Valkyries and doing 1000 points of damage ⦁ Fixed bug where slowed enemies did not take critical hit damage v 1.1.11 ⦁ Improved framerate performance of sky shader on title screen ⦁ Removed 'Shield take no damage' quest if party has 4 heroes ⦁ Added 'Loot' icon on character portraits in the Tower Shops. This little blue icon will show you how many loot items each hero has. ⦁ Increased maximum stat caps for all stats from 30 to 40 ⦁ Removed 'Power' upgrade on Haste power as it does nothing. v 1.1.9 - 1.1.10 ⦁ Added multiple windowed screen resolution options ⦁ Heroes now get new loot options every time they level up ⦁ Improved sky shader performance during tower runs ⦁ Fixed a bug where high level loot prefixes could crash the game ⦁ Updated Labyrinth Map 6 and 13 to add missing dungeon keys ⦁ Improved game translations v 1.1.6 - 1.1.8: ⦁ Fixed MAJOR issue with lighting in the game ( blue sky not appearing, tower lighting looking all wrong etc)! ⦁ Fixed a bug where the Rune Panel on Boss Levels could get stuck in an infinite loop under certain conditions ⦁ Fixed a bug where the Loot Panel when levelling up could cause the game to unpause ⦁ Fixed a bug where the game could stall after closing the Loot panel ⦁ Fixed a bug where characters could not be selected on the Choose Equipment Screen ⦁ Fixed a level freeze bug ⦁ Changed Stun Effect on the shield as the old effect was potentially crashing some machines. ⦁ If you reach the Tower Guardian Level with "Labyrinths Off" setting, you will now gain a free level up before the fight ⦁ Updated Godot version to 4.3...
    Read full article on Community Announcements (2 Left Thumbs)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.