Skip to content
Geeky Alien
Stick Mountain

Screenshots

Stick Mountain screenshot 1
Stick Mountain Early Access Trailer trailerWatch trailer on Steam ↗

Stick Mountain

Spellman Studios · Published by Spellman Studios

5 user reviews — 100% positive (5 reviews)

Last updated 27 Sept 2026

In Stick Mountain, become an elite S-Co agent tasked with eliminating deadly threats across different worlds. Master elemental powers, craft powerful gear, and forge your own path to shape the fate of entire civilizations.

DJCTQ 6Co-op

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £0.89 · Highest: £0.898 Oct 2026

Adventure, Indie, RPG · 2025 · More under £5 games

Explore Stick Mountain's vast worlds as an elite S-Co agent, mastering elements and crafting gear to eliminate threats. Forge your path in this indie RPG that lets you sculpt the fate of entire civilizations.

About this game

In Stick Mountain, become an elite S-Co agent tasked with eliminating deadly threats across different worlds. Master elemental powers, craft powerful gear, and forge your own path to shape the fate of entire civilizations.

  • A Sci-fi Adventure:

Become immersed as an S-Co operative who traverses the realms, visiting vastly different and exciting planets and locations!  

  •  An RPG Experience:

Create your own path by choosing how you want to play with a wide variety of characters to play as, equipment to craft, and abilities to level up.

  • Play With Your Friends (WIP):

Experience the excitement of Stick Mountain with your friends! Work together to save the realms with up to 6 players at a time! 

  • Challenge Yourself:

Select the difficulty of your character, activate shrines, encounter enemies while exploring, and work through different difficulty modes for each level!

  • Become a Hero:

Show the civilians of the realms your heroism by taking on tasks that no one dares to attempt! Become the greatest hero the realms have ever seen!  

  • Go Above and Beyond:

Defend sacred objects from attackers and survive in order to receive big bonuses! 

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit), Windows 11
  • Processor: 2.0 Ghz
  • Memory: 1 GB RAM
  • Graphics: DX 11/12 Graphics Card
  • DirectX: Version 9.0
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit), Windows 11
  • Processor: 3.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: DX 11/12 Graphics Card
  • DirectX: Version 9.0
  • Storage: 1 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Stick Mountain 1.4.0

    Core Gameplay Adjustments: Removed all attribute scaling on abilities. Abilities now level exponentially: Levels: 1 → 2 → 4 → 8 → 16 → 32 → 64 → 128 → 256 → 512 Skill point cost progression: 1, 1, 1, 1, 2, 2, 2, 3, 4, 5 Passive skills now offer greater value across all skill trees. Updated ability border sprites: White – Normal Ability Blue – Passive Ability Green – Ultimate Ability Ability Balancing: General Changes: Removed cooldown scaling when upgrading abilities. Each character now has one passive that provides cooldown reduction. All general scaling removed (damage, duration, etc.). Movement abilities no longer scale excessively. Skill Trees & Classes Updated: Created dedicated Movement skill tree for all classes. Removed Dash/Directional Dash from other trees. Class Trees Adjusted: Elementalist: Movement, Warchaser, Elementalist Engineer: Movement, Savior, Engineer Aquatic: Movement, Savior, Aquatic Ranger: Movement, Guardian, Ranger Pyro: Movement, Warchaser, Pyro Fury Shadow: Movement, Guardian, Shadow UI & Visual Updates: Menus now feature a dark blue theme. Updated UI elements: Consistent button styling Ability and equipment borders improved Equipment hotbar color changed Item & Equipment Changes: General Adjustments: Removed artifact drops: Titanium Gauntlet, Shield, Top Hats Infected Uzi now uses correct sprite. Shotgun: Projectile speed increased Sidearms (Eagles & Revolvers): Now apply a slight movement speed decrease Descriptions Updated: Pellet Eagle now correctly notes Eagle Eye effect Equipment Balancing: Malware Disk: Increased default damage Matrix Aura: Movement boost reduced from 25% → 8% at Level 1 Stat Distribution Changes: Trinkets: Now give base Agility, Strength, or Intellect only Artifacts: Agility → Stamina Regen Strength → Defense & Health Regen Intellect → Mana Regen Gear: Now provides base Agility, Strength/Defense, or Intellect Scaling Adjustments: Summon Campfire: Stamina & health regen now scale with level Flame Shuriken: Fire dam...
    Read full article on Community Announcements (TMBigRob)
  • AnnouncementsOfficial

    Stick Mountain 1.0.3

    Weapon Additions & Adjustments: Snowball Cannon: Redesigned. New Weapons Added: Proto Rifle Infection Uzi Radiation Uzi Proto Uzi Proto Handgun Proto Shotgun Titanium Bow Titanium Crossbow Titanium Handgun Titanium Rifle Titanium Eagle Titanium Shotgun Pellet Uzi Pellet Shotgun Pellet Revolver Pellet Mountain Eagle Pellet Sniper Gilded Sniper Titanium Sniper Sniper Gilded Revolver Tungsten Revolver Proto Revolver Firework Launcher: Moved to legendary quality. Now has homing effect. Snipers: All now include laser sight. Related Recipe Updates: Proto Handgun added to S-Co Handgun recipe. Proto Rifle added to S-Co Rifle recipe. Weapon Movement Adjustments: Increased movement speed for smaller weapons. Throwable Items & Traps: Aquatic Bomb: Deals AOE damage. Applies Soaked effect (reduces enemy attack speed by 50%). Twig Trap: Throwable trap that deals damage every 0.75 seconds. Applies Trapped effect (slows enemy movement by 75%). Malware Disk: Pierces through 2 enemies. Applies Hacked status effect (decreases enemy health regen by 75%). Shadow Spike Trap: Throwable trap that deals damage every 0.75 seconds. Every 1 - 5 seconds, shoots a homing void projectile. Applies Weak Void Chaos (greatly increases enemy knockback). Magic Weapons: Elemental Tome: Fires mixed elemental projectiles (lightning bolt, fireball, icy shards). Flame Shuriken: Pierces 1 target. Applies On Fire effect. Character-Specific Loadouts: Each character now has unique pellet-themed weapons: Ranger: Pellet Shotgun, Pellet Revolver, Twig Trap Aquatic: Pellet Sniper, Pellet Uzi, Water Bomb Robot: Pellet Sniper, Pellet Mountain Eagle, Malware Disk Elementalist: Pellet Rifle, Pellet Pistol, Elemental Tome Flame: Pellet Shotgun, Pellet Uzi, Flame Shuriken Shadow: Pellet Rifle, Pellet Revolver, Shadow Spike Trap Ability Changes: Dash: Removed agility scaling of dash and directional dash. Removed strength scaling. New Ability - Elemental Summon (Elementalist Only): Summons Flame, Frost, and Lightning Spiri...
    Read full article on Community Announcements (TMBigRob)
  • Patch NotesOfficial

    Stick Mountain 1.0.2

    Gameplay Adjustments: Exploration Waves: * All exploration waves are now easy waves (3 mobs at once). Shrine Adjustments: * Attempted to fix spawning area of later level shrines. Space Shrine: * Sprite redesigned. * Moved to a more open location. Weapon & Item Changes: New Weapons: * Added Gilded Revolver. * Added Tungsten Revolver. Adjusted Sprites for: * First Revolver * Titanium Revolver Scorch Seeker Mana Cost: * Increased from 16 → 40. Artifact Changes: * Artifacts are now removed from drop tables (now obtained through crafting only). * Adjusted all artifacts to give a base quality of 3. Artifact Crafting Costs: * Now starts at 1000 → Doubles per quality increase (1000 → 2000 → 4000 → etc.). * All artifact rarities changed to rare. * Recipes for artifacts added. * Removed craftable weapons and artifacts from the marketplace. Boss Material Drops: * Boss materials now drop 1 - 3 at a 75% chance.
    Read full article on Community Announcements (TMBigRob)
  • AnnouncementsOfficial

    Stick Mountain 1.0.1

    Gameplay Adjustments: Animal Hide Changes * Crafting Costs: Reduced for all animal hide recipes. * Drop Rate: Decreased. Combat & Enemy Balancing General Adjustments * Grassy Mountain: Tweaked max health, attack power, attack delay, and movement speed. * Snowy Peaks & Desert: Lowered health and decreased rare mob stats. Status Effects * Poison: Increased damage. * Deep Freeze: Increased effect duration. Projectile & Attack Changes * Alien Laser Attack: * Increased attack spread from 15% → 45%. * Aliens now unlock the laser attack when below 50% health. * Projectile Speed Adjustments: * Reduced projectile speed from 1000 → 700 - 800. * Overall decreased projectile speeds to improve dodging. * Rare Mobs: * Adjusted stats for balance. * Tanky Enemies: Increased defense (countered by magic weapons). * Magic-Type Enemies: Now have natural shield regeneration (countered by physical weapons). ________________ Weapon & Ability Changes: Weapon Adjustments: Pierce Counts: * Crossbows: Descriptions updated to include pierce count. * Throwables: Now have a pierce count of 2. Damage Adjustments: * Pellet Rifle & Pellet Pistol: * Increased damage. * Now have a reload time. * Magic Weapons: Now deal slightly more damage than default weapons. Weapon Reworks * Shotgun: Projectiles now have a cutoff range (no more "shotgun sniping"). * Crossbow: Now heavy-hitting with 1 pierce. Reload Speed Adjustments: * Rifles: Reload time slightly increased (2 - 6 sec). * Pistols: Reload time slightly decreased (1 - 3 sec). * Weapon recoil removed. Ability Adjustments: * Dash Ability: * Now available in all character-specific skill trees (was Warchaser-exclusive). * Buffed dash impulse for better movement. * Rejuvenation Ability: * Healing curve now starts at 40% HP and increases faster at lower health. * Flying Equipment: * Flying now only activates when already in the air (allows jumping/dodging while grounded). ________________ Enemy & Wave Spawning Adjustments: Shrines & Mobs: * Increased mob ...
    Read full article on Community Announcements (TMBigRob)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.