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Ascending Inferno

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Ascending Inferno screenshot 1
Ascending Inferno | Version 1.5 Trailer trailerWatch trailer on Steam ↗

Ascending Inferno

Oppolyon Studios · Published by Oppolyon Studios · Official site ↗

Very Positive — 98% positive (64 reviews) · 38 achievements

Last updated 27 Sept 2026

Experience rage-inducing precision platforming as a recently deceased soccer player damned to Inferno! Kick your sibling's soul out of Hell for your chance at redemption!

DJCTQ 141 DLC available ↗Full Controller Support

£9.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £9.29 · Highest: £9.2911 Oct 2026

Action, Adventure, Indie · 2024 · More £5 - £15 games

Embark on a fiery adventure as a recently deceased soccer player in Ascending Inferno. Navigate treacherous levels, kick your sibling's soul out of Hell for redemption, and prove your worth in this intense action-adventure game from Oppolyon Studios.

About this game

ASCENDING INFERNO is your ultimate goal in this gorgeous, challenging-but-fair 2.5D precision platformer with a ball.

Playing as Dani, it’s not enough to run, jump and platform your way out of Hell - you’ll need to dribble, kick and header her dead brother Vincent’s ball-shaped soul along with you!

Just be sure you don’t fumble the ball - the depths of Hell is a long way to fall…

  • Master precision platforming with a ball (actually your brother’s soul).

  • Bask in a handcrafted world of gorgeous pixel and voxel art.

  • Ascend nine challenging layers of a modernized Dante’s Inferno.

  • Tackle unique mechanics in each layer of Hell - Limbo, Lust, Gluttony and beyond.

  • Take your time or beat the clock in a game built with speedrunners in mind.

  • Uncover a hidden story scattered across secret rooms in each level.

  • Unlock free cosmetics for Dani and Vincent by completing in-game challenges.

  • Checkpoint Mode exists for players who want to experience Ascending Inferno without the Foddian difficulty!

Meet Dani: she is a goth.

Meet Vincent: he currently has no legs.

They're a sibling duo that belongs in heaven... except they're trapped in hell.

The game takes place after Vincent's recent death, and unfortunately as fate would have it, Dani dies shortly after in an accident. She then awakens in the afterlife in which she finds the soul of her brother Vincent. During this reunion, Dani quickly discovers that they are trapped in Limbo and so the pair settle on the common goal of ASCENDING INFERNO.

Explore secret rooms to uncover the deeper story and relationship dramas surrounding these siblings.

Vincent cannot ASCEND INFERNO without you. Thank heavens he's conveniently shaped like a soccer ball... with eyes. You’ll have to kick, header, juggle and jump your way out of Inferno. As you ascend, each layer of Inferno will fight to keep you down in mechanically unique ways, so make sure to stay on your toes!

Three words of advice: Don't. Fall. Down. The smallest mistake can be costly, and Vincent won’t hesitate to berate you when you fail. What else is a younger brother for?

Does all that sound like to much? Well fear not weary traveler, we've just added a new game mode called Checkpoint Mode! 

This mode is designed for people who want to experience the wonders of Ascending Inferno, without the Foddian difficulty. Activate checkpoints as you ascend, doing so will make you reset to that point in your climb whenever you fall below it! No more falling back to limbo for the 50th time (Maybe).

Hellishly Beautiful, each layer of Inferno is meticulously handcrafted in a stunning voxel and pixel art-style with a modern twist:

  • Limbo is a forgotten, rundown castle.

  • Lust is a modern, grungy nightclub.

  • Gluttony is a trashed fast-food diner.

  • And many more surprises for you to experience yourself!

Dani and Vincent are ready for kickoff. Do YOU have what it takes to achieve your goal of ASCENDING INFERNO? Or will you be forever lost in Limbo…

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: intel i7-3770
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 1060
  • Storage: 10 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i7-10700F
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 3060
  • Storage: 10 GB available space

Supported Languages

English*, Japanese*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 1.5.2

    Hello, Its been a while! Firstly, I wanted to welcome all our new players that have joined us from the Football Fiesta sale! Good luck on Ascending Inferno, its a tough challenge but a rewarding one too! This patch will hopefully make the challenge a little more enjoyable too! We've had some behind the scenes changes to the engine since the last update, so we are hoping to see some performance improvements since our last patch! On top of that, this patch is looking to address some visual clarity issues particularly in Wrath, but every level has had some level of update to make it pop a little more. And on top of that we have lit up the area around Dani so that you can always see where you are going regardless of how bright the level actually is! Balance UpdateSomething we've been meaning to address is the harsh difficulty spike initially, especially from Limbo to Lust. This patch has made Limbo a little easier, and Lust quite a lot less punishing!Our goal is to reduce the steep drop off in completion early on by slowing down the difficulty curve a little bit! So if you are one of the players who got stuck early on, give the game another go! We hope these changes will help ease you into the game a little better.To demonstrate some of these balance changes, Lust here has received some larger reworks to make it far less punishing.Previously, all of our dancers would send Vincent back to the ledge on the bottom right, it was painfully slow to watch as he got sent from dancer to dancer all the way back to the start. Now, we have two different points that Vincent can get sent to! Higher up in the rave room the dancers will send you to the left side ledge, so you don't have to repeat the bottom section of the map over and over!On top of this, the platforms themselves have been moved and changed a little so that the skill required to solve this section isn't as steep.This is just a peek at some of the things that have changed, the rest you'll have to discover for yourself! ...
    Read full article on Community Announcements (Wha??)
  • Patch NotesOfficial

    Update 1.5.1 (Unstuck & Balance Update)

    Limbo CheckpointLimbo has received an additional checkpoint in the throne room! This should help newer players get the hang of the chandeliers! Lust CheckpointLust has also received a checkpoint after the rave room! You no longer have to fear losing the entire biome in progress if you can beat the final room. Unstuck Ever found yourself or Vincent stuck in some geometry that you can't escape? We've now added an unstuck button that should teleport you to a safe place. (You may lose some progress however) Although we have tried to remove all geometry that can get you stuck, if you do happen to find yourself in this situation just press this button!
    Read full article on Community Announcements (Wha??)
  • AnnouncementsOfficial

    Ascending Inferno v1.5 and Japan Launch

    Japanese Localisation: Ascending Inferno is now fully playable in Japanese! Special thanks to PINION and Rié Ihara for localising the game and bringing Ascending Inferno to the Japanese market! To our Japanese Players: We hope you enjoy the game, and maybe one of you will be able to finally dethrone Stepogear for the fastest speed-runner!Level Redesigns:Every level in Ascending Inferno has received some sort of tweak or redesign. As these changes range in size, here’s a few ones we wanted to highlight:Extended TutorialLimbo Throne RoomBottom of GreedRight Path of HeresyAnd many more changes!Optimisation:Oh, lordy he optimising…There have been so many optimisation changes, we honestly lost count. But the end result is simple: A smoother and more frame filled experience for you as you ascend through Inferno.   UI OverhaulAll of the UI in Ascending Inferno has been overhauled and redesigned from the ground up. It not only has a ton of visual flair now, but should also be more intuitive and function better for both keyboard and controller. Here’s a few screenshots:New Skin Menu:New Setting Screen: OST Bonus Tracks:Dan Poole you mad man…Our amazing composer Dan added 15 new tracks to our OST available on steam. This brings the total song count to 26!!! The added tracks are for all the cut-scene music and features both the With SFX and Music Only versions. If you want to support Dan Poole directly, all sales of Ascending Inferno’s OST on steam goes directly to him. It’s now currently on sale to celebrate the launch of our 1.5 update and is available here: QOL (The Juice):Who spilled all this Gyatt damn juice?!?The game has been juiced up in so many places! This should make your playthrough of Ascending Inferno feel more satisfying (from a game feel perspective). The juices changes include but are not limited to:New SFX for moving Vincent around.New animations for when you interact with checkpoints.Checkpoints have also had a VFX overhaul to be clearer for when they are an...
    Read full article on Community Announcements (Glyphie)
  • Patch NotesOfficial

    NEW OST Tracks added!

    Hey everyone, our amazing Composer Dan Poole has put together the cinematic and trailer music to add a total of 15 Tracks to the OST Album! All added tracks have: Full Mix Version = The track with the SFX kept in (most relevant for the tracks that are used for cutscenes)Music Only Version = The track with the SFX removed (again, most relevant for the tracks that are used for cutscenes). Remember, all proceeds of our Soundtrack goes directly to Dan Poole for his phenomenal work. So if you enjoy the OST and want to directly support him, this is how! :) We hope you all enjoy, keep your eyes peeled for another major update soon...
    Read full article on Community Announcements (contact)
  • AnnouncementsOfficial

    Devs Play Ascending Inferno

    Watch as the Devs off Ascending Inferno decide to share in your suffering and test how high they can Ascend in this unique Foddian Rage game.
    Read full article on Community Announcements (Glyphie)

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