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Silent North

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Silent North screenshot 1
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Silent North

Combat Waffle Studios · Published by combat waffle studios · Official site ↗

Content notice: Violence against Zombies

Mostly Negative — 33% positive (110 reviews)

Last updated 27 Sept 2026

Silent North thrusts you into the Swiss Alps, battling the elements, Infected, and other players. Fight solo or team up, scavenging gear and essentials. Intense PVPVE action ensures constant danger. Adapt, be resilient, and survive in this unpredictable, ever-changing landscape

Early AccessDJCTQ 14PvPVR

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £16.75 · Highest: £16.759 Oct 2026

Action, Adventure, RPG, Simulation, Early Access · 2025 · More £15 - £30 games

Explore Silent North’s unforgiving Swiss landscape as you battle the elements, Infected, and other players. Craft your survival strategy solo or with a team, scavenging for gear amidst constant danger in this early access RPG.

About this game

Players must survive the north using anything at their disposal. You can fight as a lone wolf in the wild or with friends in a home. Every encounter can change the outcome of your journey in the North. From fierce battles for resources to alliances, adaptability and resilience are important in this ever-changing landscape, where fate hangs on your ability to survive and the unpredictable forces of Nature and the Infected.

In the Swiss Alps, survival means scavenging gear from villages, like damaged clothes. Gather resources to keep yourself alive, or battling foes for superior equipment. For the boldest, venturing into quarantined zones yields invaluable loot. Gear up and adapt to survive.

Littered with PVPVE action, players will not be able to escape an encounter with players, or the infected. Whether you're in the mountains or in the plains. Experience intense adrenaline pumping firefights to stay alive, or prey on your enemies to survive in the wilds. But tread carefully, there may be other players hiding and waiting to strike on you. Always peek over your shoulder.

In the Swiss Alps, survival means facing the Infected and other players. Gathering resources is essential for sustaining basic needs like food, water, and warmth amidst constant danger. Adaptation and resilience are key to surviving over these challenges.

Stay Frosty within the Silent North

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Win 10
  • Processor: i5 6600K
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1060
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: Any
  • VR Support: OpenXR. Standing or Room Scale

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Win 10
  • Processor: i7 7700k or Higher
  • Memory: 12 GB RAM
  • Graphics: Nvidia 1080GTX or Higher
  • DirectX: Version 12
  • Storage: 15 GB available space
  • Sound Card: Any
  • VR Support: OpenXR. Standing or Room Scale

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    0.2 Hotfix 3 & 4

    Update version 0.2 Hotfix 3 & 4 Patch 0.2 hotfix 3 & 4 has now been deployed, please consider restarting Steam if you don’t see the update. 🥫 Fixes and improvements🥫 Fixed combat logging (it would log you out immediately, not it waits the full timer), Fixed several issues with the loot spawns, Fixed loot not despawning on the ground, Balanced zombie drops (they will drop far less loot now), Refactored the inventory system (if you notice any bug, please report the issue) Fixed a server crash Fixed several issues with the furnaces ⚠️Known issues⚠️ Holstered weapons will lose their magazine when you log out and back in
    Read full article on Community Announcements (CWS-MD)
  • Patch NotesOfficial

    update version 0.2.2 hotfix 1

    Patch 0.2.2 hotfix 1 has now been deployed. Restart Steam if you don’t see the update. ❄️New features❄️ Added cooking with a pan (improving cooking speed) Added sound effects to cooking Added Trigger + Grip to remove full stacks of items (Grip now removes one of an item from storage) 🥫 Fixes and improvements🥫 Fixed zombie headshot audio playing for all players nearby Fixed dead players and sleepers items being set to 1 Fixed storage containers (Orange Crates) items being set to 1 Fixed a bug allowing certain consumables to stack Fixed a bug allowing players to consume an entire stack of items Fixed a bug causing stacked items to be used while only giving 1 items stats Fixed a bug causing canned food to spawn opened Fixed deer spawns (won’t spawn as many) Fixed zombies not dropping loot Fixed the ability to drink when not thirsty Fixed the ability to eat when not hungry Improved furnace reliability Improved player's chest reliability Improved cooking performance over network Improved loot spawning logic (loot should spawn back more often now)
    Read full article on Community Announcements (CWS-MD)
  • Patch NotesOfficial

    Patch 0.2 - Cooking and more! 🍳

    Patch 0.2 has now been deployed, please consider restarting your Quest headset after patch is applied. On Steam, restart the application if you don’t see the update. ❄️ New features ❄️ Added Cooking v1 (more tweaks and tuning coming later!) Added zombie drops (zombies have a small chance of dropping a low grade item) Added item information UI (if you hold an item and look at it, holding the top button/B/Y of your controller will display an information panel) 🥫 Fixes and improvements 🥫 Fixed code locks not working Fixed players chest reliability Fixed furnace reliability Fixed hip holster not saving item when logging back Fixed attachments disappearing on holstered items when logging back Fixed lids not culling on some objects when the object would cull Fixed vials spawning almost empty every time Fixed a server crash Improved networking
    Read full article on Community Announcements (BFE_Acacia)
  • Patch NotesOfficial

    Hotfix 3 and Hotfix 4

    Silent North update version 0.1 Hotfix 3 Patch 0.1 hotfix 3 has now been deployed, if you don’t see the update, restart Steam. ❄️New features❄️ Added a confirmation button to “respawn” Added a death screen for players killed while logged out Added a combat log warning (3minutes) on the menu to educate players on combat logging 🥫 Fixes and improvements🥫 Fixed hunger and thirst not depleting Fixed holstering not working if the off-hand was interacting/hovering another slot Fixed ice not making footstep sounds Fixed magazines slot showing for melee weapons Fixed stoves not accepting stick bundles Fixed quickslot destroying invalid items Fixed headshots not properly registering on server Fixed a server crash Fixed stove light not showing properly Fixed holstering tearing visually Fixed zombies hitting players after being stabbed in the head Fixed zombies hitting players while being stabbed Fixed fridge door not being aligned Fixed holsters being high on the body Fixed holstered weapons not dropping on death Fixed holster and wrist UI tearing in world Fixed pistols not gripping properly Fixed large weapons not gripping properly update version 0.1 Hotfix 4 Patch 0.1 hotfix 4 has now been deployed, if you don’t see the update, restart Steam. ❄️New features❄️ Added the inability to eat when hunger is full (preventing healing exploit through food) 🥫 Fixes and improvements🥫 Fixed progression not saving Fixed the accidental fall damage from sliding down a slope (if it’s a big slope, you will still receive damage) Fixed hitching when switching hands on pistol Fixed in-game map not matching the current map (mainly snow) Fixed a server crash Fixed a crash associated with the wrist UI Fixed weapons loosing attachments in the backpack
    Read full article on Community Announcements (CWS-MD)
  • Patch NotesOfficial

    Patch 0.1 Hotfix2

    Silent North Patch 0.1 hotfix 2 has now been deployed, restart Steam if you don’t see the update. 🥫 Fixes and improvements🥫 Added loot boxes to train station Improved server performance (reduced rubber banding) Refactor of the movement component Fixed 2 crashes Fixed various art items floating or wrong rotation (more to come) Fixed a bug causing holstered items to duplicate on spawn or when changing dominant hand
    Read full article on Community Announcements (CWS-MD)

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