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Watch trailer on Steam ↗Demonic Episode
RecklessGames · Published by RecklessGames · Official site ↗
Mixed — 68% positive (25 reviews) · 46 achievements
Last updated 27 Sept 2026
Forgotten seals are breaking and ancient demons awaken. Face cursed lost places alone or with up to four players, find the crypt, survive the hunt, and complete the ritual to banish the evil back to hell once and for all.
£9.99
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Price history
Action, Indie · 2026 · More £5 - £15 games
Explore cursed lost places and survive the demonic hunt with up to four players in Demonic Episode. Uncover secrets, complete rituals, and banish evil back to hell.
About this game
Forgotten seals are breaking. Ancient demons awaken. And you are the last ones who can banish them back to Hell.
Story
Long ago, priests stood against evil with prayers, sacred signs, and ancient rituals.
But some demons were too powerful to be destroyed forever.
In long-forgotten places, they were sealed away in hidden crypts and rested there for centuries... until now.
The seals are breaking. Fed by humanity’s corruption, by every sin and every act of cruelty, evil rises from the darkness once again.
Now it is up to you to stop the demons from awakening.
Gameplay
Demonic Episode is an intense first-person co-op horror experience for 1 to 4 players. Enter cursed lost places alone or with your team, find the demon’s crypt, survive the hunt, and complete the ritual before the darkness consumes you.
Co-op Horror for 1 to 4 Players: Play online, over LAN, or face the nightmare alone.
Every Mission is Different: The demon, phenomena, ritual site, level layout, weather, and puzzles are randomly determined. No mission ever plays the same.
Three Phases of Damnation:
The Awakening: Find the demon’s crypt and solve the ancient rune puzzle to break its seal.
The Hunt: The demon is unleashed. Survive its relentless pursuit and weaken it through a blood ritual with its corrupted minion.
The Banishment: Gather the ritual clues, prepare the final ritual, and send the demon back to Hell or fall victim to the darkness.
Four Classes, One Goal: Choose from different characters with unique abilities, from the spiritual medium to the light technician, and support your team in your own way.

Courage, intellect, and teamwork are your strongest weapons. Only together will you live to see the sunrise.
Replayability
No run ever plays the same.
Each map changes, and every encounter writes a new episode of your survival. The demon, level layout, weather, ritual site, and puzzles are randomly determined, challenging you in new ways with every mission.

Experience teamwork, panic, and the moment when one wrong move can make the entire ritual fail.
Master the Darkness
Level up and earn Soul Coins to unlock powerful Perks that improve your chances against the forces of evil.
Choose from six tiers of abilities, strengthen your team, and become experienced hunters of Hell.

Are you ready to face the demon hunt?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-Bit
- Processor: Intel Core i5-7500, AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1080, AMD RX 5700-XT
- DirectX: Version 12
- Storage: 15 GB available space
- Additional Notes: 64-Bit Operating System and CPU required
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-Bit
- Processor: Intel Core i7-11700, AMD Ryzen 7 5800X
- Memory: 12 GB RAM
- Graphics: NVIDIA RTX 2080, AMD Radeon VII
- DirectX: Version 12
- Additional Notes: 64-Bit Operating System and CPU required
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Hotfix 15.03.2026 - Version 1.0.2
Fixed Bugs: New Hope Cemetery - Variation 2: Fixed a bug where flying demons could spawn below the map. Fixed a rare bug where demons could drop below the map.Read full article on Community Announcements (recklessgamesdev)Patch NotesOfficial
Hotfix 07.03.2026 - Version 1.0.1
Fixed Bugs: Fixed a bug where the game would not continue after the start countdown when 4 players were on the map and the difficulty was set to hard. Fixed a bug in “New Hope Cemetery” (Variation 2) where a clue book could spawn floating in the air.Read full article on Community Announcements (recklessgamesdev)AnnouncementsOfficial
Demonic Episode – Version 1.0 (Final Release)
New ContentPlayable Intro & Tutorial OverhaulCompletely new intro mapClassic tutorial removedThe intro is now fully playable and integrates all tutorials directly into the gameplayNew Story & New BrandingThe story has been completely reworkedThe new story is reflected both in the in-game texts and in the updated Steam store presentationNew DemonA new werewolf-like demon can now appearLike all other demons, this enemy features a unique ability and AIIf the werewolf is present on the map, no flying demons will spawn, as its special ability already provides enough challengeNew Maps & AdjustmentsThe brand-new map “Lost Cathedral”, including its variations, is now playable“New Hope Cemetery”: Level design has been adjusted in certain areasPerk SystemFully implemented perk systemPerks can be purchased in multiple tiers; each tier requires soul coins to unlockThe type and percentage bonus of a perk are selected randomly (e.g. a level 2 perk may increase a character’s stamina by 20%)Perks can be sold again for soul coins depending on their qualityNew Riddle & Riddle ImprovementsThe new “Stone Cage” riddle can now appear in Phase 1Circle riddle redesigned to be easier to understand and more multiplayer-friendlyLobby OverhaulCompletely new UI for player selection and server settingsNew player selectionCharacter skills are now showcased in a short video.Full UI redesign for players and serversIntegration of the new perk systemSignificantly improved usabilityNew MinionIn Phase 2, a new minion can now appear, which must be sacrificed at the ritual site as usualLevel-Up System OverhaulXP distribution completely reworked: lower levels require less XP to level up, higher levels require moreYou now receive 15 soul coins per level-up, which can be used to unlock new perksTwitch IntegrationStreamers can directly connect their Twitch channel to the gameViewers can trigger in-game events via chat commandsCommands can be individually enabled or disabledThresholds can be defined to determ...Read full article on Community Announcements (RecklessGames)Patch NotesOfficial
Game update 22/02/2025 - Version 0.5.0
New Content New Map "Wasteland": {STEAM_CLAN_IMAGE}/44669650/86081e3a2ddf10f24f7c4f96f932a49d2a6c0225.jpg Explore an abandoned village in a canyon. The map offers four different variations. Set in a desert environment. New Enemy "Mindsnatcher": {STEAM_CLAN_IMAGE}/44669650/3319396917936be0a5ba3313f1432a1e0c912184.jpg This demon has no eyes but possesses a large brain that allows it to track you down. Its special ability slows you down, then grabs you to invade your thoughts. It also has excellent hearing: make sure to move quietly and avoid unnecessary noises (e.g., when picking up items). Dynamic Weather System: {STEAM_CLAN_IMAGE}/44669650/2daf22cc3a7686497c2f74700569d3724967ad62.jpg The system includes numerous weather phases that can occur randomly depending on the game phase and the map. It comes with many new visual and sound effects that change—and above all, intensify—the gameplay experience. Escalation in later phases: Storms and thunderstorms can occur, affecting both the environment and your hearing – so keep an even closer eye on the demon! The new weather influences not only the environment but also the gameplay: For example, rain makes the environment and characters wet, reflecting more light. In contrast, snow makes it more difficult to find items, as the map gradually becomes covered in snow. Flying Demons: {STEAM_CLAN_IMAGE}/44669650/7249140220a781060d5a181ed975c49cbefed5be.jpg After nightfall, hell gates open and flying demons appear to attack you. Their attacks temporarily slow you down and impair your vision. Light can destroy the demons. The number of demons and their respawn interval depend on the difficulty level and the number of players. Minimap: {STEAM_CLAN_IMAGE}/44669650/c2d21e1f77ed3a4720bbe1c6e001f922d674c08a.jpg A new minimap has been implemented, displayed in the upper right corner and can be switched to fullscreen mode. This feature provides a clear overview of the map layout with many benefits: Shows the positions of your teammates. M...Read full article on Community Announcements (RecklessGames)Patch NotesOfficial
Game update 23/06/2024 - Version 0.4.0
New Content Randomized level layouts implemented for all maps. Update of the engine version to Unreal Engine version 5.4.2 Improvements Stamina: Permanent sprint duration increased from 40 to 60 seconds. Stamina: Recovery speed has been greatly increased. Stamina: Recovery is dependent on whether you are standing or walking. Visibility of footprints slightly improved on Medium difficulty near ritual sites. Visibility range of the night vision device has been improved. Slightly increased intensity of the cameraman's flashlight. Teleport points of the witch and players adjusted. Duration in which night falls has been slightly shortened. Intensity of the glow has been reduced for ritual sites and for the fire jumpscare. Forgotten Village map: Only the mine needs to be unlocked, all other doors are open per default Forgotten Village map: Locations in the UI are updated more accurately. Forgotten Village map: Reworked Indoor sound triggers of the mine for more accurate sounds. Several smaller improvements. Bugfixes AI: The demon was still walking after moving out of the light cone of the flashlight. AI: Demon defined a player as a target even though he was already knocked out. AI: Demon did not move for a few seconds immediately after being freed from the cage. Some hiding places of the demons were not set correctly. A few points for the water reservoirs were placed incorrectly. Fixed an edge case where the demon could land outside the navigation area when jumping towards the player. Forgotten Village map: Indoor sound was not triggering correctly at the starting point for the host or in singleplayer mode. Fixed a bug for the client where the sound of the stone circle puzzle did not stop correctly when the rotation was stopped. Fixed spider webs being displayed too bright when not lit. Fixed a few sound effects that were placed twice in the same place.Read full article on Community Announcements (RecklessGames)






