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Watch trailer on Steam ↗Around Us : Zombie Shooter
Burapa Phatichon · Published by SCF
Positive — 100% positive (12 reviews) · 69 achievements
Last updated 27 Sept 2026
Around Us is a co-op zombie shooter where survival gets harder with every wave. Blast through hordes of unique zombies and deadly bosses, unlock powerful weapons and upgrades, and see how far you and your squad can really go. Think you can reach a wave no one else ever has?
£4.29
Lowest price we've ever recorded
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Price history
Action, Indie, Early Access · 2023 · More under £5 games
Join forces with friends to blast through hordes of zombies in Around Us, an intense early access co-op shooter. Each wave brings new challenges as you fight for survival and push the limits with your squad.
About this game
The streets are crawling, and the horde never stops growing. Fight side by side with your friends and see how long you can last against overwhelming odds. Push further than anyone else and discover why numbers change everything.
Zombies are around us!
Around Us : Zombie Shooter is a multiplayer cooperative zombie shooting game. There are various kinds of zombies and bosses. You goal is to survive through waves of zombies. Get upgrade and go to the highest wave that no one ever reaches!
Let's survive together
You can play together upto 6 players with combination of local and online multiplayer. 1 keyboard can play 2 players, connect game controller to add more, let other online player join to add more. You, your partner and your online friends can now play together! Isn't that awesome?
Also, this game is cross platform multiplayer currently available on PC and mobile (Android).
Awesome weapons
Satisfy experience of popping zombies using weapons that unlock along your journey. Each weapon is unique, and you! Yes, you. You also unique, find your right ones. I'm sure you'll love them. These are some of our awesome newly updated weapons:

Have fun with roguelite upgrade style
With each wave, the zombie horde grows stronger, and just weapons won’t be enough. Thankfully, you’ll have access to an upgrade system, both in-match and off-match. Discover random upgrades, unlock new abilities, and experiment to find your ultimate ‘cheat’ build. It's time for HERO!
Over 30 Zombie types
Battle over 30 unique zombie types like Jumpers, Spikes, Invisibles, and Bombers. With intense boss fights along the way, every encounter will push your survival skills to the limit!"
Map & Challenges
Explore 4 unique maps, each packed with 9 challenges. Conquer different terrains and face a variety of intense challenges as you fight to survive the undead!
Future plan
Our goal is to make the game that you, your family members and friends can play together with no limit. You can use what ever device you like to play, spent the day together fighting over 100 waves of zombies.

Involve with our development
We hear you. Tell us what you think. Your valuable feedbacks will be on out mind. So feel free to join our community platform or contact us.

You can get our latest news on Facebook or join us on Discord.
And be sure to add AroundUs to your game wishlist.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10/11
- Processor: 2 Ghz
- Memory: 4 GB RAM
- Graphics: 512 mb video memory
- DirectX: Version 11
- Storage: 1024 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
Dev Note: Classic Wave Survival Returns in v1.6.1
Dev Note: Bringing Back Classic Wave Survival in v1.6.1 Hi everyone, Since launching v1.6.0, we’ve received a lot of thoughtful feedback — especially from those of you who’ve been playing since v1.5. Many of you felt that the game shifted too far toward an extraction shooter, making the helicopter feel mandatory rather than optional. We hear you, and we’re truly sorry for the confusion! Our goal was never to replace the classic horde survival you love. The way the UI and end screens were presented made it feel like you "lost" if you didn't extract, and the random power outages only added unnecessary pressure. In the upcoming v1.6.1 update, we’re making our vision crystal clear and returning the game to its wave survival roots: 1. The Helicopter is Purely an Optional SOS You never have to call the helicopter if you don't want to. If you love building up your arsenal and pushing endless waves just like in v1.5, go right ahead! The helicopter is now just an SOS Beacon for players who want to wrap up early and cash out. Extracting via helicopter gives you a +10% SOS Coin Bonus. Beating the final wave will no longer call the chopper automatically. The radio will let you know you've cleared the program, leaving you free to keep pushing deeper into Endless Mode. 2. Dying in Combat is a "Heroic Last Stand" Going down fighting isn't a failure — it’s the whole point of horde survival! The red "Defeat" screen and the 50% coin penalty are gone. If you go down in combat, you’ll see Heroic Last Stand, keep 100% of your coins and loot, and your high wave record will always be saved to Steam. If you choose to Give Up (Retreat), you’ll keep 75% of your earnings (-25% penalty). 3. Power Outages & Fog Zones Moved to Hard Mode Normal / Easy: Electricity never breaks down, and the Zombie Circle Horde Zone is completely disabled. You can freely kite and blast zombie swarms across the entire map, stress-free. Hard Mode: Electricity and Zombie Circle Horde Zone remain active for players wh...Read full article on Community Announcements (Succubus)Patch NotesOfficial
[1.6.0] Weapon Frenzy Update!
The 'Loot Box' era is over. The 'Mountain of Guns' era is HERE! After a long time in development, Update 1.6.0 is finally live. We've refined everything: faster zombies, world-spawned loot, and more ways to blow things up. Stop upgrading—start shooting!General Gameplay UpdateGameplay objective change: Added Extraction style of game playAdd option to retreat / extract during battle (If retreat (survive back), get all reward. If lose/all die, get just some reward) --- Helicopter..Also spilt skill upgrade and roulette to upgrade at terminal. (Instead of force upgrades)Add new survival mechanics: ElectricityTower now require electricity and toggle to use (Not auto working anymore)Add electricity objects such as light bulb, generator, battery screen, etc.. When the power goes out, something you fear might happen...Add new NPC: The Agent. Helicopter / Terminal assistant.Add new loot type: Weapon, Ammo BoxWeapon: Now instead of picking random item from yellow gift, Player now can see loot weapon icon.Ammo Box: Refill all current holding weapons. (Refill 3 at most)Add tier to weapons and rescale in-game weapon unlocking score according to new tier weapon systemAdd new super cards:Triple luancher / Triple throwable (New cards according to new upgrade system)Fan - create slash wind projectile when attack using meleeAdd new melee weapons for drop: Sword, Greatsword, Haberd, Big Arm, GuardianRework weapon inventory: Now payer can keep upto limited amount of weapon, instead of unimited (Reduce confusion when switching weapon on stressful situation)Now alive player can resurrect friend by walk into gravestone.Boss zombie now drop chest on death and give tons of itemsNow player can received perk books from boss chests.Player now has 50% chance to drop items on death.Change main zombie item drop from coins to zomballs (Greenballs)Rename "Greenball" to "Zomball"Weapon/Player Balance UpdateRework Light beam skill. Now player will move at light speed.Rework most weapon upgrade card, n...Read full article on Community Announcements (Succubus)Patch NotesOfficial
Upcoming update: 1.6.0
Hello Survivors!It has been a while—over months, to be exact! We know it has been quiet on our end, but we haven't been idle. The SCF team has been hard at work behind the scenes, and we are thrilled to officially announce that Update 1.6.0 is coming soon!We wanted to make sure our next update brought meaningful changes, fun new content, and the chaotic co-op energy you love. Up to 6 players can play together, so get your squad ready! Here is a sneak peek at what you can expect when 1.6.0 drops:Expanded Arsenal: We are introducing brand-new weapons to help you mow down the undead. On top of that, we have rebalanced and improved your old favorites so every weapon feels viable and satisfying to use.Fresh Upgrade Cards: We are expanding our roguelike upgrade system. Prepare to discover new upgrade cards to create even crazier, unstoppable "cheat" builds.Deadlier Boss Waves: You asked for a challenge, and we are delivering. Boss fights will push your survival skills to the limit. Bosses will now be surrounded by a much more serious, overwhelming amount of zombies. Coordination with your team will be more important than ever!Game Logic & Quality of Life: We’ve gone under the hood to improve the core game rules and logic for a smoother experience. Expect several QoL improvements that will make navigating the game and upgrading your characters feel better than ever.We are incredibly grateful for your patience and support while we cooked up this update. As always, we value your thoughts and rely on your feedback to make Around Us: Zombie Shooter the best it can be.Sneak peak for our new upcoming update... Great news for melee fans! This skill will be gone viral??What's that amount of zombies!!Join the Conversation! Want to discuss the upcoming features? Join our Discord server! We have text chat channels for feedback and an "Idea room" where you can share your craziest suggestions with the development team. Stay tuned, survivors. We will be sharing the official release date...Read full article on Community Announcements (Succubus)Patch NotesOfficial
[1.5.11] Fix bugs and buff shotgun
Hi, there are some fixes after the update. Balance Increase initial shot count of shotgun from 3 to 5 Reduce damage per shot of shotgun from 27 to 15 Increase bullet's force of shotgun from 100 to 400 Increase penetration of shotgun from 1 to 2 Increase range of shotgun by 20% Bug fixes Fix player can clip through walls when moving too fast. Fix zombies spawn at incorrect location. Before: {STEAM_CLAN_IMAGE}/44152114/4df64d36691ed90e5a75053ab6e53bc2673a1f4e.gif After: {STEAM_CLAN_IMAGE}/44152114/2c104eab06eb298a3aaffcb5ea473bca160b4772.gif If there's any issue, feel free to report to us at Steam Discussion or Discord (Link on store info) Thank you!Read full article on Community Announcements (Succubus)Patch NotesOfficial
[1.5.10] Checkpoint update with new style items
{STEAM_CLAN_IMAGE}/44152114/211c550a6d6a78e8d5b1cda066c6593d9a84a385.jpg Hi, shooters! It's been a while since the last update. How was your 2025? We hope you had an amazing year filled with victories, epic moments, and, of course, tons of zombie-slaying action! This update focuses on quality of life. Well, let's see! Content Add 2 new faces: Heart Eyes, Sleepless Eyes Add new hats: Aloe Quality of life Now each map has its checkpoint wave, which player can start at the checkpoint wave instead of starting from the beginning. Weapon loot randomization is now based on player's upgrade card. If you upgrade a lot of Assault Rifle, You'd have greater chance to get Assault Rifle. Rebalance Reduce wave coin reward in most waves. Bug Fixes Fix camera boundary works incorrectly in some maps. We’re always working to improve Around Us: Zombie Shooter, and your feedback helps shape the game. Try out the update and let us know what you think! 🚀 Thank you! Hope you enjoy!Read full article on Community Announcements (Succubus)






