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Devinica

Screenshots

Devinica screenshot 1
Devinica 2.0 Trailer trailerWatch trailer on Steam ↗

Devinica

NewOrderFantasySimulations · Published by NewOrderFantasySimulations · Official site ↗

Content notice: Lo-Fi Depictions of violence. This game is not recommended for those with photosensitive epilepsy.

Positive — 81% positive (37 reviews) · 6 achievements

Last updated 27 Sept 2026

A corporate artificial intelligence simulator.

Free to PlayDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Free To Play · 2023 · More free games

In Devinica, explore a world where artificial intelligence meets corporate intrigue. Navigate complex systems as you challenge corporate AIs in this 2023 indie game that blends action and adventure.

About this game

Deviniva is a first-person retro shooter set in a dystopian nonsensical city.

You are a rogue AI, beamed into a human body and set to take revenge on a mega-corp.

Features

Timed level runs: Start, Run, Die, Start again. Your best time is saved.

Collectables: Find items hidden in the world.

Advanced Movement: Jump, Dash, and hover your way through levels. Crouch and lean around corners to optimize runs and combat.

Versions before Devinica 2.0 can be accessed in-game via the "Launch legacy" option. Achievements specific to this version can still be earned but pre 2.0 versions of Devinica will not longer be supported.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows Vista, 7, 8, 8.1, 10 or later
  • Processor: Intel Celeron, Athlon Sempron or better
  • Memory: 1 GB RAM
  • Graphics: Direct 3D 9 compatible or better
  • Storage: 1 GB available space
  • Additional Notes: 16 : 9 Aspect ratio recommended

Recommended

Recommended:
  • OS: Windows 10, 11 or later
  • Processor: Intel Core i3 or AMD equivalent.
  • Memory: 4 GB RAM
  • Graphics: Direct 3D 9 compatible or better
  • Storage: 1 GB available space
  • Additional Notes: 16 : 9 Aspect ratio recommended

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Devinica 2.1

    Welcome to Devinica 2.1 as promised in the 2.0 patch notes I have a commitment to reimplementing 1.0 features with 2.0 sounds, art, and mechanics. Today this is the start of that being followed through with the introduction of the horde mode which has been remade for 2.0. The mode maintains similar mechanics to the 1.0 horde mode although it can be accessed without the need for collecting any disks. To access the horde mode simply interact with the marked door right by the spawn area (on the far wall of the starting street, see image below), the game will track your kills during this mode and display on the main menu along with your run times. Thanks for all the support on 2.0 the game went from a couple hundred units to over 10k! {STEAM_CLAN_IMAGE}/44163663/19339ae47cc940d5c044908934f830f92c369932.png
    Read full article on Community Announcements (neworderfantasysimulations)
  • AnnouncementsOfficial

    Devinica 2.0

    Welcome to Devinica 2.0, The game has gone free to play! I want to explain the vast amount of changes you will read about further down the line and hopefully experience. Devinica 2.0 is my attempt to better realize the vision of the game as well as consolidate various visual items such as UI, art, models, and sound design. With Devinica 2.0 I also have cleaned up a lot of the code bloat and general clunkiness with the game. Devinica 1.0 had a lot of issues with its reliance on third-party software to work as well as engine hacks to accommodate certain features. These things improved the game from a settings viewpoint but created a much more clunky experience navigating to the actual game. These things also limited what could be done in the actual levels since much code was piggybacked off those settings. Devinca 2.0 attempts to and I believe solve all of these problems it opens up the game more and is now a lot easier to work with. My approach to Devinica 2.0 was to better consolidate an art style and add features that vary the game and allow for more expressive level design as well as to simplify a lot of stuff. Some stuff has been removed but my approach was to remove it to replace it with something better or to simplify, I hope Devinica 2.0 feels additive rather than reductive. The most prominent example of this is the game switching to one large level as opposed to individual ones, this one level takes about the same amount of time as the old 5 levels combined, and the lack of level transitions opens the game up. Devinca 2.0 feels like a more cohesive and focused gameplay package and I hope you agree. I decided to move the game to a free-to-play model because that seemed to be a sentiment in older reviews of the game and I agree. One area I did remove that isn't in this update is the horde mode, I would like this to be added back at a later date. Pre-2.0 Devinica versions can still be launched in-game via the “Launch Legacy” option however this version of the ga...
    Read full article on Community Announcements (neworderfantasysimulations)
  • AnnouncementsOfficial

    Devinca 1.1

    Devinica 1.1 has released the patch notes are as follows: -Fixed stair collision issues on LVL 1 ( Player and enemies will no longer be able to phase into the ground). -Fixed bug with rat hacking minigame on LVL 3. -Changed fps cap from 60 to 120. -General optimizations on all levels. -Changed level themes from day to night. -Added general grime and changed detailing across all levels. -Removed resolution from game settings as it was more of a hassle to use the system because of windows antivirus false detections. -Removed post-death minigame. -Reworked game intro. -Smaller stuff lol ;) Lmk if I broke something
    Read full article on Community Announcements (neworderfantasysimulations)
  • Patch NotesOfficial

    Windows Defender Bug

    On some pcs it seems "FontReg.exe" is being marked as a virus, the program is not malicious and is just how the game syncs up the custom fonts it uses with the users. The program is open and free so if you want to check and verify for yourself you can read on it here. Thanks to the users who have reached out about this! https://github.com/jason-jxc/FontReg
    Read full article on Community Announcements (neworderfantasysimulations)
  • Patch NotesOfficial

    Patch 1.1

    Fixed a hole in the final level.
    Read full article on Community Announcements (neworderfantasysimulations)

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