Skip to content
Geeky Alien
Onslaught Rift

Screenshots

Onslaught Rift screenshot 1
Onslaught Rift - Early Trailer trailerWatch trailer on Steam ↗

Onslaught Rift

Chrysolite Software · Published by Chrysolite Software

Last updated 27 Sept 2026

An arcade hack and slash where you rapidly switch between three heroes to decimate waves of enemies! Master each of the heroes' abilities as you fight your way through dangerous areas, each with unique monsters and bosses.

Free to PlayComing SoonDJCTQ 10Co-opPvPFull Controller Support

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, RPG · 2026 · More free games

Explore dangerous areas filled with unique monsters and bosses as you rapidly switch between Onslaught Rift’s three heroes. Each hero brings a distinct set of skills to the fight, challenging you to master their abilities for survival.

About this game

Onslaught Rift is an arcade hack and slash where you rapidly switch between three heroes to decimate waves of enemies! Learn to master each hero's set of abilities as you actively switch between them to efficiently destroy your foes.

Venture through a variety of dangerous areas, each with unique monsters and bosses to vanquish!

As your skill increases, accrue more medals by conquering harder difficulties and achieving higher scores!

Fight solo or take up arms with up to three other friends in local co-op!

  • LINKED SOULS - When one hero's stamina runs dry, switch to another hero!

  • VERSATILE DIFFICULTY - Each new difficulty brings new enemies and twists. No boring health scaling!

  • HIGH SKILL - Your raw skill determines your pace. You won't waste your time grinding for 1% higher stats!

  • ARCADE STYLE - Score points by killing enemies and build up a combo multiplier by avoiding damage. Earn medals on each area and difficulty!

  • LEADERBOARDS - Compete with other players for the highest score and prove your talent!

  • SEAMLESS CO-OP - Any friend can join or leave the fight at any time, no matter your progress!

  • VERSUS - Settle your disputes through glorious combat in PvP game modes!

The Swordsman is a close range fighter that risks taking more hits for dealing high damage.

The Ranger uses a bow to shoot enemies from a distance and can weave in and out of danger with ease.

The Wizard has very powerful spells that, when used strategically, can wipe out entire groups of monsters.

Hi there, thanks for checking out Onslaught Rift! I'm a solo developer who's passionate about creating fun, unique games. I have always loved couch co-op, slaying monsters, score chasing, and the process of mastering a game.

And so I'm making Onslaught Rift, a game which fits these concepts together in a new way, taking inspiration from games such as Dark Souls, Trine, Towerfall Ascension, and Nidhogg.

Thanks for your support, and I hope you enjoy the game!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7+
  • Processor: Any
  • Memory: 1 GB RAM
  • Graphics: Any
  • DirectX: Version 11
  • Storage: 500 MB available space

Supported Languages

English, Spanish - Spain, French, Simplified Chinese, Portuguese - Brazil, Russian

Latest news

  • Patch NotesOfficial

    Onslaught v0.5.1 - Playtest Update

    Additions Added Gameplay, Video, and Audio options Improved lighting system Added restart button to pause menu Added fade transition between menu and gameplay Swordsman Increased sword shockwave damage (20 -> 30) Parrying now reflects projectiles back to the attacker (dealing 4x damage in PvE) Increase animation duration of sword slash combo by 1 fps for each attack Ranger Increased ranger trap damage (30 -> 80) Ranger trap now takes 1 second to arm Wizard Increased magic bomb max damage (30 -> 40) Reduced magic bomb stamina cost (8 -> 6) Misc Reduced jumping stamina cost (4 -> 2) Area map banners now clickable Various bug fixes Don't forget to wishlist Onslaught! :) Join the Kevelop Discord: https://discord.gg/kzxN3Xbx3F Watch my latest devlog about these changes!
    Read full article on Community Announcements (Astro)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.