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Sojo

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Sojo

bagoDev LLC · Published by bagoDev LLC · Official site ↗

Content notice: Contains some crude or vulgar language. Players fight to the death with hostile creatures, their corpses remain in world for a time. Multiplayer chat is available in game and while some vulgar language and topics are automatically filtered, experiences with in game chat may change to be more mature or vulgar during gameplay.

Mostly Positive — 79% positive (29 reviews) · 13 achievements

Last updated 27 Sept 2026

An online RPG with a persistent world, gear/level based progression, fast active turn based combat, platforming puzzles, and challenging objectives. Kill creatures, get loot, sell and buy loot, group with allies, and progress to overcome the games greatest challenges.

Early AccessDJCTQ 14Co-opPvP

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.99 · Highest: £4.997 Oct 2026

Adventure, Indie, RPG, Massively Multiplayer, Early Access · 2023 · More under £5 games

Embark on an adventure in Sojo, an indie RPG where your actions shape a persistent online world. Engage in fast-paced combat and solve platforming puzzles as you level up and gather loot to overcome the game’s greatest challenges.

About this game


Sojo is an online RPG with a persistent online world!

Currently in Phase one of Early Access!

  • Open world exploration
  • Fast paced active turn based combat (players and enemies can use actions whenever they are ready, no waiting)
  • Platforming elements with hidden secrets throughout the world
  • Four classes with linear leveling, item based progression
  • Level 20 max, with 5 tiers of content currently
  • Each class currently has nine alternate advancement traits (similar to talents/skill trees in other RPGs)
  • 400+ unique hand made items, 180+ effects, 100+ abilities in the game, 70+ unique player abilities, 40+ crafting recipes, 70+ quests, and 30+ character traits
  • Almost everything is action interactive, no right clicking on quests or 'interactive' objects, just set your action bars and go!
  • Group with up to four players at a time
  • PvP available, duel one on one or group vs group combat
  • Interactive day and night cycles that affect enemy spawns, dynamic soundtracks
  • Crafting and gathering systems
  • Multiple currencies with different exchange rates depending on where you shop in game
  • Find uncommon, rare, and epic items, search out your class legendary epic item!
  • No Pay2Win features or mechanics, only limited paid cosmetic and quality of life upgrades used to support further development

Explore the introduction to the world of Sojo. You are a new recruit in The Guild, sent on your first assignment to the location only known as the Isle. Work your way through the main and side quests on the island to face a powerful and dangerous foe residing deep within a perilous dungeon that can only be overcome with the help of friends. Players will need to expand their mind and skill to overcome The Isle and utilize all the game has to offer to be successful.

Sojo is maintained and developed by a single developer, Bago @ bagoDev LLC


Why is Gambal so cool?

...because he did the store and concept art for this game and is a very talented artist! Contact him via our official discord for more info.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: 10
  • Processor: AMD Ryzen 3 or Intel Core i3+
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 16 series+
  • Network: Broadband Internet connection
  • Storage: 6 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    The Under content phase has begun!

    **Sojo Patch Notes - 20241215 - v1.1.0** New content! The Under content phase has started and will begin with the Sewers, the first area of the new phase. Level 30 new cap, 45 new items, 17 new quests, 10 new NPCs, 8 new enemy types, 3 new level 25 traits per class, new lootable chests, and more. Isle content has had a sweep of nerfs, specifically the pre-raid tier 5 dungeons (now accessible without class spell unlocks), access to The Under is locked behind getting keyed to the Isle Raid, but all content up to that point is now solo-able with the Raid remaining unchanged in difficulty. Players may now simply choose to move to the Under if they do not have players for group content. Isle special bosses are still bosses… though with new gear maybe you can go back and solo/duo them? Large and Ultrawide screen resolutions should now function properly for the login and character select screens without stretching the viewport. All weapon models have been revised, specifically the holding of weapons in armed mode, weapons should no longer be misaligned with character models and floating in the air magically. Legendaries and Avatar of Air weapons have had a substantial buff. More may follow with new content as these weapons are very difficult to obtain and need to persist through new content for some time. All 2H Axes have been normalized to 3 SPD. Bloody Frenzy item drops have been buffed. Light / lag issue in Isle Cave dungeon arena has been fixed. Should no longer lag and strobe while in combat. Lunar wisp and Demon encounter rate increased. Footpad and Assassin tolmark drop rates reduced. Music area trigger fixes, should no longer occasionally bug out when traversing new areas. Petable doggo in the starting town has now returned back from his hiding place. Good boy. **Class Changes** Mage class revealed visual and animation has been updated, it should be easier to see the blocks over water, and it just looks cooler now. Rogues Footwork Trait now also grants 5 stacks of ...
    Read full article on Community Announcements (bago)
  • Patch NotesOfficial

    Sojo Patch Notes - 20241215 - v1.1.0

    Sojo Patch Notes - 20241215 - v1.1.0 New content! The Under content phase has started and will begin with the Sewers, the first area of the new phase. Level 30 new cap, 45 new items, 17 new quests, 10 new NPCs, 8 new enemy types, 3 new level 25 traits per class, new lootable chests, and more. Isle content has had a sweep of nerfs, specifically the pre-raid tier 5 dungeons (now accessible without class spell unlocks), access to The Under is locked behind getting keyed to the Isle Raid, but all content up to that point is now solo-able with the Raid remaining unchanged in difficulty. Players may now simply choose to move to the Under if they do not have players for group content. Isle special bosses are still bosses… though with new gear maybe you can go back and solo/duo them? Large and Ultrawide screen resolutions should now function properly for the login and character select screens without stretching the viewport. All weapon models have been revised, specifically the holding of weapons in armed mode, weapons should no longer be misaligned with character models and floating in the air magically. Legendaries and Avatar of Air weapons have had a substantial buff. More may follow with new content as these weapons are very difficult to obtain and need to persist through new content for some time. All 2H Axes have been normalized to 3 SPD. Bloody Frenzy item drops have been buffed. Light / lag issue in Isle Cave dungeon arena has been fixed. Should no longer lag and strobe while in combat. Lunar wisp and Demon encounter rate increased. Footpad and Assassin tolmark drop rates reduced. Music area trigger fixes, should no longer occasionally bug out when traversing new areas. Petable doggo in the starting town has now returned back from his hiding place. Good boy. Class Changes Mage class revealed visual and animation has been updated, it should be easier to see the blocks over water, and it just looks cooler now. Rogues Footwork Trait now also grants 5 stacks of Cadence ...
    Read full article on Community Announcements (bago)
  • AnnouncementsOfficial

    Content in The Under coming in the next few weeks, Isle pre-raid balance changes

    Expect the first area of The Under, the sewers, having its initial release here in the next few weeks. New max level of 30, one new trait tier for all classes, 40~ new items, 15~ new quests, 7 new enemies, and 7 new friendly NPCs. Along with this update will come a large sweeping nerf to the isle pre raid tier 5 group content mentioned in the August dev blog this year. Among these changes are some much needed bug fixes, including the annoying ultra widescreen login/character stretching fix. Back in February this year I talked about doing the first content release up to the next major HUB, but I have decided I would rather go area by area, where it makes sense, and spare myself the madness of testing and bug-fixing five tiers of content all at once. We also had our best success with patches and updates when we had players actively hammering content. I appreciate the patience of everyone following this project. I still have a lot of serious IRL stuff going on but I am at least getting some time right now to get some work done on Sojo and hopefully with this first release we will see a more consistent flow of content coming for the next year. If you still haven't joined, follow along the #dev-blog in Discord to see the latest updates on the project: https://discord.com/invite/M6srktMM3z
    Read full article on Community Announcements (bago)
  • AnnouncementsOfficial

    'The Under' development underway!

    Hello! Bago here bringing you a brief update about continued development of Sojo. If you have not been following along in the official Discord, development of code-name Underworld, now named "The Under", has been underway for some time now. At this time, the first batch of content is almost 50% complete and will include four new areas within The Under. Players can expect two content grinding areas with about a Tier and Half or so of leveling and gear. Expect two elite areas, a couple bosses, and a small series of new quests acting as the introduction to the section of the world of Sojo. Players can also expect some new skills for their respective classes, as well as the level cap being raised to 25 with a new tier of traits at 25. There has been new content added to The Isle as well, and there are currently plans to revamp a couple areas before the release of the first part of The Under. It is my intention to always consider new and hidden content for older areas as well through the development process to keep players checking back into previous sections. I appreciate everyone who has played Sojo and look forward to seeing player progression in the future. If your party manages to complete the first phase of content and down its final boss, post in our discord or on Steam so we can see your achievement! I'll make sure to give you the spotlight you deserve! :)
    Read full article on Community Announcements (bago)
  • Patch NotesOfficial

    Sojo Patch Notes - 20231118 - v1.0.32

    - **New content!** The Guild Outpost or "starting town" has been completely revamped. This was the very first area made during development and has finally got some much needed world design updates and love. Some early quests have had small adjustments made to them. NPCs have been moved quite a bit so be sure to re-familiarize yourself with the area. - Somewhere on the isle, a new NPC has been added with a new bag expansion quest. - New rare mob added to the isle with some early tier gear. - Nighttime is now brighter. Client will now automatically adjust gamma and brightness based on time of day. Hopefully this should solve the need to constantly manually swap between gamma settings based on time of day for some players. - Various collision and anti-cheat warp correction issues resolved. - ALL players have had their location reset due to large terrain change around the starting town. Binds remain unchanged. https://cdn.discordapp.com/attachments/860256191163006997/1175314730324332585/starterTownRevamp3.JPG?ex=656ac824&is=65585324&hm=361bd3aa46ea6cf2067a99e2af4bcf55722ac2424967387e5d6800a45487fb50& https://cdn.discordapp.com/attachments/860256191163006997/1175314729665835008/starterTownRevamp2.JPG?ex=656ac823&is=65585323&hm=ea981d7a3b1d4957f591a21ea42ae8537922f42cc2b3cf6f49c7b5eae5ebe268& https://cdn.discordapp.com/attachments/860256191163006997/1175314729112190987/starterTownRevamp1.JPG?ex=656ac823&is=65585323&hm=833d81e726519b451c897a29add297344e075f17655f85e7636c1ba45efc38a0&
    Read full article on Community Announcements (bago)

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