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B..:EvaSive

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B..:EvaSive screenshot 1
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B..:EvaSive

ZaxtorGameS · Published by ZaxtorGameS · Official site ↗

4 user reviews — 100% positive (4 reviews) · 27 achievements

Last updated 27 Sept 2026

Welcome to a world of dangerous rectangles where quick reflexes and maneuvering will help you keep breathing... Well, for at least a few more seconds! Two buttons. Life or death. How long can you survive? Okay, so you died. Try Again. Die. One more time. Die. Just one more. Die. One more!

DJCTQ 6

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.39 · Highest: £3.3910 Oct 2026

Action, Indie · 2023 · More under £5 games

Navigate a world of lethal rectangles with B..:EvaSive, where quick reactions decide your fate. Can you outlast the relentless challenges?

About this game


System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 or Higher
  • Processor: 2 Ghz CPU
  • Memory: 4 GB RAM
  • Graphics: 512 MB graphics card Minimum
  • DirectX: Version 10
  • Storage: 100 MB available space

Recommended

Recommended:
  • OS: Windows 10 or Higher
  • Processor: Intel i5 or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GT 650 or AMD HD 6870 or above
  • DirectX: Version 11
  • Storage: 100 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    UPDATE 1.01 - Volume Slider Fixes

    Just a small update with this update to version 1.01... I fixed some problems with the volume sliders and adjusted the default values to lower volumes overall. Easy Peasy. ZaxtorGameS .. (Solo Indie Game Developer)
    Read full article on Community Announcements (ZaxtorGameS)
  • Patch NotesOfficial

    UPDATE 1.0 - Final Touches, Quicker Starts and Restarts!

    {STEAM_CLAN_IMAGE}/44119922/8d6f249f48374777865fb7fe9f6b0083fefb705a.png UPDATE 1.0 for Be..:EvaSive! is complete! There's likely more updates to come to my high octane snake game here, but for now, I've just added quicker starts and restarts while playing and one new background available in the options that I call "Sparks of Life". Be sure and give it a try, and be sure to let your family and friends know all about how much fun it is to play as "Eva" the snake in this game as well! Sincerely, ZaxtorGameS .. (Solo Indie Game Developer)
    Read full article on Community Announcements (ZaxtorGameS)
  • Patch NotesOfficial

    UPDATE 0.98 - New Graphical Enhancment for Eva When In Bounce 'Kill' Mode + More

    With Update 0.98 here, I've made Eva all sparkly and 'cooler' looking when you bounce off of a wall and go into block destruction mode. Eva used to just be a solid very light grey color when in this mode and now looks like this: {STEAM_CLAN_IMAGE}/44119922/f2fd07d0183dd4e760514d0cbca96f680a580fc2.jpg ------------------- And when you bounce off a wall and have also have drank a puddle of water so you can distinguish fires, you'll be a shiny sparkly blue color instead as seen here: {STEAM_CLAN_IMAGE}/44119922/6e4f1fc8101a282c61b479aeaa52a380fd92cedb.jpg When Eva is on fire, which means you are scoring no points and you bounce off of a wall to go into destruction mode, Eva will look like this: {STEAM_CLAN_IMAGE}/44119922/dfb8e9d2e26a741f73f7a86e9e168f78d8c46786.jpg ------------------- Other changes made in this update are: - You can now immediately move to a new game much quicker when you crash or die by pressing your space bar or the A button on your controller. You'll also now hear two quick dings when you restart the game before you see the "Game Over" on your screen and press the "Play Again" button. - You will no longer hear an unnecessary gulping water sound if you move over a water puddle if you are already blue and have water ready to extinguish a fire or block on fire. Not a massive update here, but just a few small details have been added to hopefully make the game a little more enjoyable to play! Game on Gamers! Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
    Read full article on Community Announcements (ZaxtorGameS)
  • Patch NotesOfficial

    UPDATE 0.97 - Easier To Collect Apples, Power-Ups, and Anger Decreased!

    A pretty small update here, but more changes that I firmly believe make playing this game a more enjoyable experience.. * Apples and power-ups have a bigger hit box that means they are MUCH easier to collect than before. * Added Pause Game functionality. Hit the ESCAPE key, the SPACE BAR or the START button on a controller while playing the game to PAUSE the game. From there, hitting the space bar or the START button on the controller will resume the game, while pressing the ESCAPE key while paused will exit the current game and move back to the game welcome screen. * The "Anger Increased" words have been decreased in size and move right under the Block Anger meter at the top right of the screen. {STEAM_CLAN_IMAGE}/44119922/2246357872227bb2091ee2e33350af0799f4a19f.png ..Fixed an issue from version 0.96 where the yellow explanation point to warn of a shooter block would not disappear if you killed the shooter block. ..Stopped the music from playing on the main welcome screen and on the high score screen if you went to either after playing a game. 6 New Steam Achievements have been added to the game in this update, bringing the total now to 27. * 1 Million Total Points: Score more than 1,000,000 total points in your stats (all your games) * 5 Million Total Points: Score more than 5,000,000 total points in your stats (all your games) * 10 Million Total Points: Score more than 10,000,000 total points in your stats (all your games) * 25 Million Total Points: Score more than 25,000,000 total points in your stats (all your games) * 100 Bounces (Game): Bounce off the walls 100 or more times in a single game. * 25 Bounce Kills (Game): Kill 25 or more blocks with reflections off of the walls in a single game. If you pass 25 million total points and get this achievement, you will earn yourself ANY of my Steam games that I have developed and the choice is yours. To get your reward, email me at ZaxtorGameS@yahoo.com with your Steam user name, a screenshot of your STATS screen in...
    Read full article on Community Announcements (ZaxtorGameS)
  • Patch NotesOfficial

    UPDATE 0.96 - IMPORTANT CHANGES!!

    Hello all, just a few important little changes to this game the day after launch.. * A seizure and epilepsy warning was added that you'll see and cannot skip every time you launch the game. You'll only see this once every time you launch the game, and not before every replay however. * With this update, you'll now get warnings ahead of time that a block is set to move onto the screen before you see the block! {STEAM_CLAN_IMAGE}/44119922/27d801516685c2221a117b8c82f4a5443edab7cc.png * I changed the game so that you should now never see more than one block hurling itself at you (spinning end over end and moving at high speeds) at any given time, no matter how high the "block anger" might be. * The blocks will now no longer hurl themselves across the screen if the block anger seen in the top-right UI is less than around 12-15. This will hopefully prevent brand new players from getting smacked by a spinning block flying across the screen when they've barely started. * You'll now see yellow explanation points appear just a split second before and during the gunfire from any angry block that decides to try and shoot you down. {STEAM_CLAN_IMAGE}/44119922/53f49f6c48f4654ebdbdcdf7c329987ac1f43ecd.jpg {STEAM_CLAN_IMAGE}/44119922/a8298090dd6b686ed1f04cea7a5359e33ee628a6.jpg * If you hit a burning block at a diagonal angle while you have water, you'll extinguish the fire on the burning block and you will be able to destroy the block on the next hit an an angle while you are white (from bouncing off of a wall or eating a 'Surge' power-up) * If you hit a burning block wile you do not have water, you'll now catch on fire and score no points for any block kills you make until you extinguish yourself by drinking a puddle of water. * If you move over the flames that remain from a burned block, you'll now have a very high chance of catching on fire if you don't have water, but if you do have water, you'll use the water to extinguish the remaining flames. * Killing blocks will now only ...
    Read full article on Community Announcements (ZaxtorGameS)

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