
Screenshots

Watch trailer on Steam ↗Red Door Yellow Door
Burnout Industries UG · Published by Burnout Industries UG
Content notice: Trigger Warning: This game contains the following: Psychological horror Horror Jumpscares Clowns Demons Pineapple pizza
Positive — 91% positive (32 reviews) · 18 achievements
Last updated 27 Sept 2026
“Red Door Yellow Door” is a procedurally generated horror game in which you explore an ever-changing maze, complete tasks, and evade relentless creatures in order to escape. Each round offers new paths, new dangers, and no second chances.
£6.69
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Price history
Action, Adventure, Indie, Early Access, Casual · 2026 · More £5 - £15 games
Navigate through a procedurally generated maze that shifts with each attempt in Red Door Yellow Door. Evade relentless creatures and complete tasks to find your way out, facing unique threats in every round.
About this game
Red Door Yellow Door is a procedurally generated horror game in which you explore an ever-changing labyrinth, complete tasks, and evade relentless creatures to escape. Each round offers new paths, new dangers, and no second chances.
Immerse yourself in an ever-changing labyrinth that consists not only of rooms—but of your own subconscious.
In Red Door, Yellow Door, you explore endless corridors, open doors to the unknown, and face a world that reshapes itself with every playthrough. No path remains the same. No decision is safe.
What you see isn’t always real.
What you hear leads you astray.
What you feel will kill you.
GAMEPLAY
Every playthrough is unique:
Procedurally generated rooms and layouts
Dynamic events and unpredictable changes
Tasks and puzzles with no clear instructions
You’ll be forced to observe, learn, and make decisions—without ever being sure if they’re right.
Easy? No.
YOU ARE NOT ALONE
Something is moving through the corridors.
Multiple beings lurk in this labyrinth. They hear you. They see you. They react to you.
And they cannot be stopped.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core I5-8400
- Memory: 12 GB RAM
- Graphics: GTX 970
- DirectX: Version 11
- Storage: 8 GB available space
Recommended
- OS: Windows 10
- Processor: Intel Core I7-8700K
- Memory: 16 GB RAM
- Graphics: GTX 1070
- DirectX: Version 12
- Storage: 8 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patchnotes ver. 0.1.6
New Features - Added German localization - Added an "Unstuck" function to free players who get stuck in level geometry - The level seed is now displayed in the pause menu, making it easier to track down bugs tied to a specific seed Improvements - Implemented a new, much more accurate culling system - General visual improvements - Player no longer headbobs or runs once the level has been completed Bug Fixes - Fixed z-fighting on several textures - Dying while the pause menu is open no longer breaks player controls - Fixed incorrect trophy size - Fixed entities getting stuck at doorsRead full article on Community Announcements (Dresche Freihaus)Patch NotesOfficial
Changelog ver. 0.1.5
-Fixed a bug where you couldn't walk up stairs -Fixed some graphic bugsRead full article on Community Announcements (Dresche Freihaus)Patch NotesOfficial
Changelog ver. 0.1.4:
- Sound-Options should be fixed - EA Panel should not cover buttons anymore - Fixed textures at different spots - Fixed a bug where QBinds where not shown correct in game after changed them in options - Fixed some graphical bugs in scene and assets - Trophys will now spawn without reading the notes - Some fluffy updates in the safe-zones - Fixed a bug where a text was in german.Read full article on Community Announcements (Dresche Freihaus)Patch NotesOfficial
Hotfix 1.3
Early Access panel will not hide buttons anymoreRead full article on Community Announcements (Dresche Freihaus)






