
Screenshots

Watch trailer on Steam ↗SUPRACORE
ZokerinoDev · Published by ZokerinoDev
Positive — 86% positive (14 reviews)
Last updated 27 Sept 2026
SUPRACORE is a roguelike base building game. Build your base, upgrade it and defend against ongoing waves of enemies to gather more resources and expand your Core!
£4.29
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Strategy · 2023 · More under £5 games
In SUPRACORE, manage your base while battling through increasingly challenging enemy waves. Upgrade your defenses to survive the relentless assault and expand your Core in this intense indie strategy experience.
About this game
GAMEPLAY
- SUPRACORE is a base building roguelike in which you defend your core from the incoming waves of enemies.
- Collect resources and keep them in storage units.
- Build amazing towers like Flamethrowers, Mortars, Cannons and Machineguns.
- Collect as many Powerups as you can to make your core stronger.
FEATURES
- Many structures to research.
- Powerful powerups that make each run unique.
- A lot of enemies with different abilities.
THIS GAME IS STILL UNDER DEVELOPMENT SO EVERYTHING PRESENTED ON THE STEAM STORE IS SUBJECT TO CHANGE
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: ~no data available yet~
- Memory: 4 GB RAM
- Graphics: ~no data available yet~
- Storage: 1 GB available space
- Sound Card: ~no data available yet~
Supported Languages
Latest news
AnnouncementsOfficial
Supracore release version 2.0
In this update a new tower has been added (the laser) and there are many bug fixes including a major one which caused the Mortar to not fire!Read full article on Community Announcements (ZokerinoDev)AnnouncementsOfficial
Steam Release 1.0
SUPRACORE Version 1.0 is now live on Steam!Read full article on Community Announcements (ZokerinoDev)AnnouncementsOfficial
SUPRACORE Early Acces V2
Hello everyone! This update is introducing even more QoL changes to make the game as easy to play and understand as possible! Also, thank you for playing the game and providing amazing feedback! It really helps me a lot in the process of making the game a great experience! Changelog: Added a tab where you can see what powerups you have unlocked so far and what they do. Added the option to select items using the keys 1->9 Made it so you can go back through the UI by using on-screen buttons (you can still use ESC for that) You can now decrease or increase the speed of the wave by using your keyboard. Q (decrease speed), E (increase speed) and SPACE BAR (pause/unpause the wave) Added the option to disable the moving border that displays the limits of the buildable area since some players reported getting motion sickness because of it. {STEAM_CLAN_IMAGE}/44125329/59955d952b080ea1faa43f80de4995bef733bf17.pngRead full article on Community Announcements (ZokerinoDev)AnnouncementsOfficial
SUPRACORE Early Access (v0.1) Release
SUPRACORE is now out in early access! Get the game now at 30% off! Join our Discord server for the latest news! https://discord.gg/D2T9sdt33S Why Early Access? “I feel like the game is in a playable state and most of the features are implemented, but I think that there is still a lot of work to do regarding the balancing which is a really, really important aspect of the game as it can make or break a run. I would like to gather as much information as possible about the current state of the game from the players, and keep a close relation with them to make the game as enjoyable as possible to a wide rage of people.” Approximately how long will this game be in Early Access? “The game will be in Early Access for at least 2 months” How is the full version planned to differ from the Early Access version? “I would like to add many more towers, powerups and enemies while making sure that any bug that is encountered by a player is going to be fixed as soon as possible.” What is the current state of the Early Access version? “The game can be considered "done" if you exclude the limited amount of content.” Will the game be priced differently during and after Early Access? “The price will increase accordingly to the content that will be added to the game by that time.” How are you planning on involving the Community in your development process? “I will take into consideration all of the feedback that I receive through any mean of communication (Discord, e-mail, twitter, Steam, etc) and plan the development of the game accordingly. If any player (even non-player) has an interesting tower/powerup idea that fits the game and the vision that I have for it, I am going to try my best to implement it in the best way possible!”Read full article on Community Announcements (ZokerinoDev)Community & EventsOfficial
Steam Next fest #1
I am going to be live on 14.10.2023 starting 09:00 GMT-4, playing SUPRACORE and answering any of your questions!Read full article on Community Announcements (ZokerinoDev)






