
Screenshots

Watch trailer on Steam ↗Ways
HAGAKI PRODUCTIONS · Published by HAGAKI PRODUCTIONS
Content notice: One way to quench your thirst is beer. One way to relieve pain is morphine. You have to kill a lot of zombies. Zombies are not alive, they are dead. And you'll be dead if you don't shoot well.
Last updated 27 Sept 2026
Survive in a procedurally generated PvPvE world with friends in first-person. Complete quests, craft weapons, build bases, and wreak havoc on enemies.
Action, Adventure · More free games
Embark on a first-person journey through Ways, an action-packed adventure where you survive by completing quests, building bases, and facing off against enemies. Craft weapons to defend yourself and explore a constantly changing world with friends.
About this game
JOIN OUR DISCORD
About the Game
SURVIVE & FIGHT
Fight for survival: take down bosses, exterminate zombies, fend off other survivors, but remember... Death takes away everything.EXPLORE & BUILD
Explore the interactive world and join player factions by day, while building your outpost or participating in raids by night.CRAFT & LEVEL UP
Intuitively crafting where recipes are gradually unlocked after gathering new resources and components.KEY FEATURES:
- Public servers for up to 200 people simultaneously with low latency and a high tickrate.
- Intuitively understandable craft where recipes are gradually unlocked after gathering new resources and components.
- A simple yet versatile construction system with the option for further improvement. Build your base and prepare it for attacks.
- Regions with increased radiation.
- A skill leveling system that depends on your actions.
- Gestures and pose animations.
- ...and much more.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64 bit
- Processor: 2.3 GHz Dual Core
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060
- DirectX: Version 12
- Storage: 2 GB available space
Recommended
- OS: Windows 10 64 bit
- Processor: 2.9 GHz i5
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 580
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
But why does he need pants?
Howdy! Breaking news. We are polishing the build and fixing bugs for the prototype. The estimated date is June 30th. We are creating new character models. We have finished the map: Swamps. We are testing the artificial intelligence of the drones. See you next time! https://cdn.akamai.steamstatic.com/steam/apps/2433680/extras/Ways_Discord_Banner.png?t=1714292470Read full article on Community Announcements (Ars Krisan)AnnouncementsOfficial
When you go to the gym but eat little.
Greetings! Latest news. We're working on procedural map generation. Creating a prototype for public testing. Expanding the number of models, thanks to Tegoq. See you next time! https://cdn.akamai.steamstatic.com/steam/apps/2433680/extras/Ways_Discord_Banner.png?t=1714292470Read full article on Community Announcements (Ars Krisan)AnnouncementsOfficial
My smile when I see a new Wishlist
Howdy! Breaking news. Tegoq continues to delight us with their models. The player character, the first type of zombie, and the sculpting of the boss have been completed. Owner and Supromental are working on a fresh prototype. The animation controller has been fixed. Bring on the Fortn*te dances! They abandoned the looter-shooter concept because they find damage numbers and identical items with varying degrees of "legendary" status annoying. See you later! https://cdn.akamai.steamstatic.com/steam/apps/2433680/extras/Ways_Discord_Banner.png?t=1714292470Read full article on Community Announcements (Ars Krisan)AnnouncementsOfficial
To hell with the graphic assets!
Good day. Time for news. We continue to experiment with the page on Steam. Developing a new concept to make playing fun. We're solving complex problems related to networking and player connection. As you may have noticed, several 3D Artists have joined us. Here's the work of one of them. I think it wouldn't be a bad idea to say something about the team. What do you think?! https://cdn.akamai.steamstatic.com/steam/apps/2433680/extras/Ways_Discord_Banner.png?t=1714292470Read full article on Community Announcements (Ars Krisan)AnnouncementsOfficial
Current Game Concept
Hello, time for news. We've been pondering quite a bit about the concept of the game and what the outcome should be. Initially, we set several conditions for what we like and what we want to achieve. It should be: Action, Shooter, Multiplayer, Survival. Choosing the Forest seemed to us the least risky, as there are plenty of games that use this region for survival. But we decided to go a bit further and try to stand out and take a risk. For now, we've settled on the Desert. Huh?! Surviving in the canyon wastelands, the blazing sun, and endless sand all around. We're still in the development process, but this concept looks fresh and interesting! Here are a couple of screenshots of the location where we will be testing mechanics and aesthetic appearance. See you soon! Don't forget to join our Discord! https://cdn.akamai.steamstatic.com/steam/apps/2433680/extras/Ways_Discord_Banner.png?t=1714292470Read full article on Community Announcements (Ars Krisan)






