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Watch trailer on Steam ↗Broke Signal Badlands: A World of Desert Adventure
Forward Instinct · Published by Forward Instinct · Official site ↗
Positive — 92% positive (13 reviews)
Last updated 27 Sept 2026
A simple choice-driven roguelike RPG, set in the desert. You're a line man that's stolen the company truck, in search of enlightenment. Roll your dice, and get into trouble.
£12.79
Lowest price we've ever recorded
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Price history
Indie, RPG, Casual · 2025 · More £5 - £15 games
Embark on a journey as a rogue line man seeking enlightenment across treacherous badlands. Roll your dice to navigate through danger, making each choice count in Broke Signal Badlands.
About this game

A short choice-driven roguelike RPG, set in the desert. You're a line man that's stolen the company truck, in search of enlightenment.
Drive your truck to explore, roll your dice, and get into trouble. Consider it a simple CRPG 1-pager: For short, two-hour playthroughs.

Pick your stats, including your ace skill, then level them up
65+ Encounters: Day and Night bring out different vagrants, monsters, and mysteries.
Fight in deadly shootouts, knife fights, and nail-biting diceroll encounters!
Complete a daily journal to affect the game and reach your own enlightenment
Hazy, hand-drawn pixel art guides your desert journey
20+ Discoveries: Complete an array of different discoveries across nonlinear playthroughs.
Complete many different endings with an array of secrets, stories, and characters across an array of playstyles!
Inspired by real trips to the Mojave.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or higher
- Processor: 1.80GHz Processor
- Memory: 2 GB RAM
- Graphics: Video card with 512MB of VRAM
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
10/25/25 Patch Notes
A small update for Broke Signal Badlands has been released, with the following changes and updates:A loading screen has been added to the main menu, when players choose the tutorial or start a new run.We've attempted to address player's frustrations with running into landmark encounters and having it reappear - there is a 10 second window where the collision is hidden when a landmark encounter is completed (pass a diceroll). This should hopefully cut down on some incidents where players run into the same encounter over and over again when leaving it.Fixed a bug with Shootouts where passing one shootout during a run would cause players to pass all shootouts after, even if they miss.Fixed several enemies having larger hitboxes than their actual sprite during shootouts.Shootout dodge window has been increased from 1 second to 3 seconds for enemies, giving players more time to take shots.Shootouts have been shortened from 10 seconds to 7 seconds.Gun dice have been changed to revolver cylinders. They are functionally identical, but aesthetically distinct.Removed instances of "maxx" being used instead of "max" during the tutorial.Added a note that text speed/image speed can be increased in options in the tutorial.Added a note that the spacebar/A button can be double-tapped to skip through text faster.Recontextualized a few generic journal entry options.Moved information about Rerolls to display before rolling the dice during an encounter, helping players make better decisions about when to take a risky roll.Added Patrons to the Credits menuRead full article on Community Announcements (Deadhands Dan)AnnouncementsOfficial
Broke Signal Badlands is now available!
Broke Signal Badlands is now out and ready to be played! We hope you enjoy your trip to the desert.Also, a day 1 patch addresses some tiny bugs:Fixed an issue where attempting to back out of the Jackrabbit Cabin would result in a softlock.Fixed an issue where attempting to roll a dice when you didn't have any to roll resulted in a softlock.Fixed the Stats screen showing "Dice Til Dusk" instead of "Till Dusk" over the player's Time units.Depending on your OS, this should be no more than 315kb in size.Read full article on Community Announcements (Deadhands Dan)AnnouncementsOfficial
Launch: October 24, 2025
Our pre-release testing session has concluded. Broke Signal Badlands has been reviewed and marked ready for release. We'll be releasing on Steam October 24, 2025! Prepare yourself to enter the desert, on Windows, Mac, and SteamOS/Linux.Read full article on Community Announcements (Deadhands Dan)Patch NotesOfficial
Pre-Release Build Update + Participation
A massive update for Broke Signal Badlands has been released, adding the following changes, fixes, and additions. We are gearing up for release on Steam soon, which means that we now need a wave of players to play the game! Head here and scroll to the bottom to participate.We have added a massive amount of new content and features. Let's dig in:The game now totals 65+ encounters, with 22 new encounters added. The wordcount has expanded to 40,000+ words, or the length of a small book. This represents the final, full content of the game!Additional encounter and landmark locations have been added to the map. The map should feel a bit more alive and busy than before as a result.A few new items have been added, to be found by the player.An extremely cool new secret endgame weapon has been added. Can you unlock it?3 new shootouts have been added.1 unique knife fight encounter has been added.The dialogue can now be advanced by hitting Space, and options can now be selected by using WASD and Space! Mice haters rejoice. You still have to drag dice to roll and use the mouse to shoot/stab, however.Some changes and bugfixes have also been addressed:Encounters are rebalanced to properly balance them for all the different encounters players can face now. You may notice some are easier than before, while some are a bit harder.A black background has been added to the journal screen, to make it easier to read.The stats screen has been amended to make it easier to understand, and persuade players to pick an Ace skill.The tutorial has been updated to make Dusk/Dawn dice clearer.Several warning messages and text have been updated to make it clearer that you need to drag dice to roll them.Some cursory spelling and phrasing updates to existing encounters.Fixed double-clicking the roll button when rolling causing the encounter to fail.Fixed dice staying in the rack when dragging a dice but choosing to back out of the encounter, resulting in extra dice available for the next encounter.Fixe...Read full article on Community Announcements (Deadhands Dan)Press Coverage
Broke Signal Badlands is a pocket Fallout RPG for weird western dice-addled mystics
It's hotter than the inside of a horse here, so what better time to play an RPG about driving randomly through the desert in search of enlightenment. The RPG in question is Broke Signal Badlands: A World of Desert Adventure, and yes, that's a very upbeat subtitle for a game in which you can perish after getting your hand stuck in the door of an abandoned Fonts Museum, or while yanking cacti out of your foot. There are gunfights, too, with dice serving as bullets, but so far, I've only managed to die of pathetic human error and clumsiness. Consider me unenlightened, but enthused. Read moreRead full article on Rock, Paper, Shotgun






