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Watch trailer on Steam ↗ANDARA: RISE FOR REBELLION
ESAT, Chivito Games · Published by ESAT · Official site ↗
Mostly Positive — 79% positive (73 reviews) · 25 achievements
Last updated 27 Sept 2026
Ordon’s armies have invaded Hailstone and are plundering their resources. Become Andara, the tyrant’s daughter, in this frenetic third-person shooter. Engage enemy weak points and move fast in a brief yet intense single-player campaign. Rise for rebellion.
Action, Early Access · 2023 · More free games
Join Andara on her quest for rebellion against Ordon's invaders in this frenetic third-person shooter. Experience the intensity of Hailstone's struggle through a brief yet impactful single-player campaign.
About this game
Rise for Rebellion
Hailstone’s invasion, the plundering of its natural resources, and the killing of its natives has been the last straw for Andara. The cruelty of her father has reached an all-time high, alongside his command capacity, and Andara is the only one who can stop him this time around. It is time for the heiress of the Ethadian Empire to rise and fight against Ordon’s army, to reclaim what’s just. Fear, pain and death are prices worth-paying, if only to stop her tyrannical father once and for all.
Loaded and Cyber-implanted
The hyper-advanced technology that has helped the oppressors crush the people of Hailstone might just also be their downfall. As Andara, make use of your incredible powers and movement capabilities to breeze into combat, cast powerful blasts of energy, finish enemies and even slow down time.
Special Forces
Nobody said it was going to be easy. Each enemy will have their own behavior, strengths and weaknesses. Special soldiers like the Charger or the Deadeye will pose a formidable challenge, so fight them all as you’re supposed to - constantly moving, aiming for their weak spots and making full use of both your weapons and your whole repertoire of skills.
Extended Synopsis
Ethadians are running out of natural resources. Their home planet will soon stop supporting their hyper-technological way of life. ‘If Ethadians wish to live, they are forced to conquer’, says supreme commander Ordon to his people. In his mind is Hailstone, a nearby planet where the mining resources are plentiful and the natives are a much less advanced society. ‘They won’t stand a chance’, Ordon anticipates.
He is right, of course.
Ethadians conquer Hailstone in a breeze. They subdue the natives, killing those who dare to resist and capturing the rest of them. Ordon and his troops set outposts and advanced mining stations all over the rocky planet. They build the huge Central Tower and set up the servers that control their cyber-implants inside it. Ordon’s thirst for expansion won’t end here – Hailstone will only be the first of many planets to be vanquished by the Ethadians.
Or is it?
Ordon finds opposition where he least expected it. How could Andara, her own daughter, rebel against him? It was a mistake to bring her with him, thinking that their broken relationship could be mended. Andara has escaped her designated outpost on Hailstone. Aided by G1TH, her companion AI, she is now close to destroying the last generator that shields the Central Tower. She is trained, cyber-implanted and – most importantly – ready to do almost anything to stop her father’s iniquitous plans.
Key features
- Engage in fast-paced combat against varied enemies.
- Explore Hailstone while completing puzzles and platforming sections.
- Watch Andara’s rebellion against her own father unfold.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i5-8500 or AMD equivalent
- Memory: 8 GB RAM
- Graphics: nVidia GTX970
- DirectX: Version 11
- Storage: 1400 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i7-6400 or AMD equivalent
- Memory: 16 GB RAM
- Graphics: nVidia GTX1080
- DirectX: Version 11
- Storage: 1400 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update notes for February 28th 2024
Fix the spawner and doors problem Fixed a bug about switching music from combat to exploration when you die. Fixed a bug about explosive barrels not re-exploding when used a second time from the pool. Fixed a second bug about explosive barrels not affecting damage to enemies or player when there were two barrels in a row. Fixed a bug about combat zones and that the doors were locked when you died. Fixed various bugs with ground collisions and flying flowers/plants. Fixed zero division bug in "ExecuteTask" of "TPSLaserRepositioning". Disabled some "SkeletalMeshComponents" in "EnemyBase" to turn them on and off when convenient and save ms: detected in profiling measurements. Fixed spawn point bug for a special "Shooter" enemy in the last wave of the third level: a new spawn point has been created for that specific enemy and moved upwards. Fixed spawn point bug for a couple of melee putty enemies in the first wave of the first level: basically, two enemies were spawned at the same spawn point, collided with each other and went up, so now one of those two spawn points has been duplicated and they are no longer spawned at the same spawn point. Fixed collisions in the final wave area of the first level and the lift area of the last level. Fixed foliage bugs in level 3 that disappeared when you approached them: now they don't disappear anymore. Fixed bug where you could enter the first arena on level 3 without starting the fight. Fixed collision bug that caused the player to fall on the last lift of level 3. Fixed enemy bugs related to animations that caused enemies to become snotty Fixed the stomp bug on the laser enemy when it was on a catwalk above the player so that it doesn't endlessly stomp around. Iterated the navigation mesh in the last combat zone of the first level so that there is more non-navigable space around the railings and the laser enemy doesn't get stuck when walking. Updated collisions on some minor elements such as railings, banners or lampposts so tha...Read full article on Community Announcements (Sansso)Patch NotesOfficial
Update notes for July 21th 2023
Moved dialogue trigger last arena of level 1. Edited the spline material. Edited some art and rock textures. Iterations in credits. Added missing collisions in Level2_Collisions. Hitmarker sound added to bullets. Other minor changes.Read full article on Community Announcements (Sansso)






