
Screenshots

Watch trailer on Steam ↗Radix Chronicle
Luna Flora · Published by Luna Flora
Content notice: Radix Chronicle, despite its light-hearted appearance, does touch on mature topics and situations. While the visuals are bright, some aspects of the setting and story have a darker tone. Furthermore, it is a game that requires a degree of patience and flexible thinking. It is not intended for children.
Very Positive — 100% positive (82 reviews) · 30 achievements
Last updated 27 Sept 2026
Radix is a tactical RPG inspired by SNES and Playstation classics. With dark themes but bright characters, this fantasy tale changes depending on how you fight! Your magic can even alter the land itself. Use your timing and skill, rather than your luck, to lead your party home safely each day!
£6.29
Lowest price we've ever recorded
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Price history
Indie, RPG · 2025 · More £5 - £15 games
Embark on a unique RPG journey in Radix Chronicle, where your choices shape the land and your party's fate. Use strategic timing to navigate dark themes and bright characters in this 2025 indie adventure.
About this game
Finally, a tactical RPG that has NO RNG to Hit, Miss, or Crit!
When you attack, use an item, cast a spell, or defend yourself, you'll face a Ring Trial. Click when the indicator is in the Blue Zone to succeed. Click when the indicator is in the Red Zone for a critical success! But, of course, try not to miss...
A living battlefield to change as you please!
Terrain has a massive impact on battles. Fortunately, you can change it freely with your magic! Just beware... your foes can do the same!
A story that changes based on how you fight!
Actions speak louder than words. There's no dialogue trees of options for you here... how your characters interact depends on how you fight. Your decisions (and your skill) will determine your party's fate—in more ways than one!
The party that never stops!
When the new king sent princess Sahana to the far-flung hinterlands of the kingdom via a "political marriage," she didn't expect a warm welcome. And that's great, because she didn't get one.
Her reluctant husband, Kadi, treats her well but mostly avoids her. Vexingly, he does not seem to be avoiding a beautiful mercenary named Celestora—who says she wants Kadi dead, but spends all her time with him anyway. Hana's "exile" isn't the worst, but she has had about enough of this little situation...
Join this band of misfits as they venture to quell the monsters that trouble the province...
Super Indie
Radix Chronicle is brought to you by the 2 person studio, Luna Flora. Ray handles the code, and Marcus handles the other stuff!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Vista or Higher
- Processor: 2.0 Ghz
- Memory: 4 GB RAM
- Graphics: 128MB of memory, shader model 2.0+
- Storage: 300 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: 7
- Processor: 2.0 Ghz
- Memory: 4 GB RAM
- Graphics: 128MB of memory, shader model 2.0+
- Storage: 300 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
Radix Chronicle Demo Available Now
We're very excited to announce the release of a free demo for Radix Chronicle! In the demo, you'll get to:Meet the characters and start learning about them, their world and the quest they find themselves drawn intoPlay through the entire first region of the game, tackling a variety of enemies and puzzlesGet to experiment with several different weapons, armor, spells and game mechanicsPut everything you've learned to the test in order to challenge the game's first boss fightIf you haven't yet had the opportunity to play Radix Chronicle, definitely give this demo a try!Read full article on Community Announcements (william.ray.ryan)AnnouncementsOfficial
Radix Chronicle Has a New Look!
Hello, fellow Radishes!Since the initial release of Radix Chronicle, the most frequently requested feature has been a wider aspect ratio. We've heard your requests and have spent the last few weeks overhauling the game's graphics to support just that! With today's release, those changes are complete and ready to be played. We really hope that you enjoy the new, wider view of the battlefield, the larger readiness bar and the updated backgrounds. And, if you happen to play on Steam Deck, we think you'll find it to be a much more enjoyable experience, too!We also managed to sneak in a few bugfixes and improvements while we were at it:The combat log can now be scrolled using the right analog stick while playing with gamepadFixed an issue with the hit detection on the Ring Trial indicator to make it even more accurateFixed a small issue with the character status panel when equipment slots were emptyRead full article on Community Announcements (william.ray.ryan)Patch NotesOfficial
Patch Nodes for September 5, 2025
We've released a new patch for the game: Several minor bug fixes A few, small balancing tweaks Fixed an issue that could prevent Optional Mission 4 from being rewarded properly Made Optional Mission 9 harder to fail when doing it the obvious way Fixed an issue with the way some equipment effects stacked Added an indicator to the post-battle score screen to indicate which character scored the most points The Pouch accessory effect now prevents items from being consumed if their Trial is missed Fixed an issue where the Readiness boost from Bladegrasp Gauntlet was not being being applied consistently Added an additional save slot which can be toggled from the title screenRead full article on Community Announcements (william.ray.ryan)Patch NotesOfficial
Patch Notes for August 31, 2025
We've released a hotfix for the game to address a crash and a few other things: Fixed a potential crash when displaying a tutorial on the character management screen Clarified the descriptions of a few optional objectives Several balancing changes to a stage in the fourth region of the gameRead full article on Community Announcements (william.ray.ryan)Patch NotesOfficial
Patch Notes for August 30, 2025
We've released a small patch for the game to address a few issues: Fixed a few typos and improved some in-game descriptions Fixed a small visual issue with some help messages Fixed a bug that could prevent Optional Mission 12 from properly being awarded in some cases Thank you for all the reports and happy gaming!Read full article on Community Announcements (william.ray.ryan)






